83 lines
3.4 KiB
C++
83 lines
3.4 KiB
C++
/*************************************************************************/
|
|
/* file_access_android.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* http://www.godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
#ifndef FILE_ACCESS_ANDROID_H
|
|
#define FILE_ACCESS_ANDROID_H
|
|
|
|
#ifdef ANDROID_NATIVE_ACTIVITY
|
|
|
|
|
|
#include "os/file_access.h"
|
|
#include <stdio.h>
|
|
#include <android/asset_manager.h>
|
|
#include <android/log.h>
|
|
#include <android_native_app_glue.h>
|
|
|
|
|
|
class FileAccessAndroid : public FileAccess {
|
|
|
|
static FileAccess* create_android();
|
|
mutable AAsset *a;
|
|
mutable size_t len;
|
|
mutable size_t pos;
|
|
mutable bool eof;
|
|
|
|
public:
|
|
|
|
static AAssetManager *asset_manager;
|
|
|
|
virtual Error open(const String& p_path, int p_mode_flags); ///< open a file
|
|
virtual void close(); ///< close a file
|
|
virtual bool is_open() const; ///< true when file is open
|
|
|
|
virtual void seek(size_t p_position); ///< seek to a given position
|
|
virtual void seek_end(int64_t p_position=0); ///< seek from the end of file
|
|
virtual size_t get_pos() const; ///< get position in the file
|
|
virtual size_t get_len() const; ///< get size of the file
|
|
|
|
virtual bool eof_reached() const; ///< reading passed EOF
|
|
|
|
virtual uint8_t get_8() const; ///< get a byte
|
|
virtual int get_buffer(uint8_t *p_dst, int p_length) const;
|
|
|
|
virtual Error get_error() const; ///< get last error
|
|
|
|
virtual void store_8(uint8_t p_dest); ///< store a byte
|
|
|
|
virtual bool file_exists(const String& p_path); ///< return true if a file exists
|
|
|
|
|
|
static void make_default();
|
|
|
|
FileAccessAndroid();
|
|
~FileAccessAndroid();
|
|
};
|
|
|
|
#endif // FILE_ACCESS_ANDROID_H
|
|
#endif
|