godot/scene
Rémi Verschelde a291c837f0
Merge pull request #26157 from YeldhamDev/splitcont_update_check
Make 'SplitContainer' update drawing only if actually needs to
2019-02-23 10:36:09 +01:00
..
2d Check that area is inside tree besides checking that queries are flushed, fixes #26148 2019-02-22 09:05:34 -03:00
3d Change MAX for MIN, fixes #26170 2019-02-22 21:19:31 -03:00
animation Merge pull request #26068 from luizcarlos1405/master 2019-02-20 22:30:41 +01:00
audio Fix AudioStreams::stop possibly causing a small noise 2019-02-17 11:20:10 -03:00
gui Make 'SplitContainer' update drawing only if actually needs to 2019-02-22 10:12:39 -03:00
main Added a workaround to avoid crashes due to how TileSet editor works, fixes #23672 2019-02-22 17:42:29 -03:00
resources -Support DEPTH_TEXTURE in GLES2, fixes #25106 2019-02-22 11:35:39 -03:00
register_scene_types.cpp Scene: Ensure classes match their header filename 2019-02-12 17:21:48 +01:00
register_scene_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
scene_string_names.cpp -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
scene_string_names.h -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
SCsub Move Penner easing equations to thirdparty/misc 2018-09-28 16:01:26 +02:00