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default_theme
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Add options to embolden and transform font outlines to simulate bold and italic typefaces.
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2022-03-11 14:02:30 +02:00 |
SCsub
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animation.cpp
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Animation: Silence false positive -Wstringop-overflow warning
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2022-03-04 17:10:22 +01:00 |
animation.h
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audio_stream_sample.cpp
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audio_stream_sample.h
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bit_map.cpp
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bit_map.h
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box_shape_3d.cpp
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Show an error when setting a negative size on a collision shape
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2022-02-20 00:37:49 -06:00 |
box_shape_3d.h
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camera_effects.cpp
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camera_effects.h
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canvas_item_material.cpp
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canvas_item_material.h
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capsule_shape_2d.cpp
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Show an error when setting a negative size on a collision shape
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2022-02-20 00:37:49 -06:00 |
capsule_shape_2d.h
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capsule_shape_3d.cpp
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Show an error when setting a negative size on a collision shape
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2022-02-20 00:37:49 -06:00 |
capsule_shape_3d.h
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circle_shape_2d.cpp
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Show an error when setting a negative size on a collision shape
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2022-02-20 00:37:49 -06:00 |
circle_shape_2d.h
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concave_polygon_shape_2d.cpp
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concave_polygon_shape_2d.h
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concave_polygon_shape_3d.cpp
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concave_polygon_shape_3d.h
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convex_polygon_shape_2d.cpp
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convex_polygon_shape_2d.h
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convex_polygon_shape_3d.cpp
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convex_polygon_shape_3d.h
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curve.cpp
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curve.h
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cylinder_shape_3d.cpp
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Show an error when setting a negative size on a collision shape
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2022-02-20 00:37:49 -06:00 |
cylinder_shape_3d.h
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environment.cpp
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Clamp environment light sky contribution to the [0.0; 1.0] range
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2022-02-14 17:15:32 +01:00 |
environment.h
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Improve compilation speed (forward declarations/includes cleanup)
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2022-02-12 02:46:22 +01:00 |
fog_material.cpp
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fog_material.h
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font.cpp
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Unify TextServer built-in module and GDExtension code.
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2022-03-17 08:15:29 +02:00 |
font.h
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Unify TextServer built-in module and GDExtension code.
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2022-03-17 08:15:29 +02:00 |
gradient.cpp
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gradient.h
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height_map_shape_3d.cpp
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height_map_shape_3d.h
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immediate_mesh.cpp
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immediate_mesh.h
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importer_mesh.cpp
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Allow automatic lod when importing 3D scenes with Static Lightmaps
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2022-02-25 18:03:09 -08:00 |
importer_mesh.h
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material.cpp
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Rename several transform built-ins in shaders
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2022-03-18 12:10:55 +03:00 |
material.h
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Discern between virtual and abstract class bindings
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2022-03-10 12:28:11 +01:00 |
mesh.cpp
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Discern between virtual and abstract class bindings
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2022-03-10 12:28:11 +01:00 |
mesh.h
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Discern between virtual and abstract class bindings
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2022-03-10 12:28:11 +01:00 |
mesh_data_tool.cpp
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mesh_data_tool.h
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mesh_library.cpp
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mesh_library.h
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multimesh.cpp
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multimesh.h
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navigation_mesh.cpp
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navigation_mesh.h
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packed_scene.cpp
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Various code and documentation improvements
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2022-03-05 22:00:35 +01:00 |
packed_scene.h
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Various code and documentation improvements
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2022-03-05 22:00:35 +01:00 |
particles_material.cpp
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Merge pull request #55399 from RPicster/particlesmaterial-sphere-emittershape
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2022-03-18 08:21:59 +01:00 |
particles_material.h
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Merge pull request #55399 from RPicster/particlesmaterial-sphere-emittershape
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2022-03-18 08:21:59 +01:00 |
physics_material.cpp
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physics_material.h
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polygon_path_finder.cpp
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polygon_path_finder.h
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primitive_meshes.cpp
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Discern between virtual and abstract class bindings
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2022-03-10 12:28:11 +01:00 |
primitive_meshes.h
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Discern between virtual and abstract class bindings
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2022-03-10 12:28:11 +01:00 |
rectangle_shape_2d.cpp
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Show an error when setting a negative size on a collision shape
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2022-02-20 00:37:49 -06:00 |
rectangle_shape_2d.h
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resource_format_text.cpp
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Convert uses of `DirAccess *` to `DirAccessRef` to prevent memleaks
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2022-03-11 09:13:11 +01:00 |
resource_format_text.h
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scene_replication_config.cpp
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[Net] New replication interface, spawner and synchronizer nodes.
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2022-02-04 14:56:30 +01:00 |
scene_replication_config.h
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[Net] New replication interface, spawner and synchronizer nodes.
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2022-02-04 14:56:30 +01:00 |
segment_shape_2d.cpp
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segment_shape_2d.h
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separation_ray_shape_2d.cpp
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separation_ray_shape_2d.h
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separation_ray_shape_3d.cpp
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separation_ray_shape_3d.h
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shader.cpp
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shader.h
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shape_2d.cpp
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shape_2d.h
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shape_3d.cpp
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shape_3d.h
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skeleton_modification_2d.cpp
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skeleton_modification_2d.h
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skeleton_modification_2d_ccdik.cpp
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skeleton_modification_2d_ccdik.h
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skeleton_modification_2d_fabrik.cpp
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skeleton_modification_2d_fabrik.h
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skeleton_modification_2d_jiggle.cpp
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Improve compilation speed (forward declarations/includes cleanup)
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2022-02-12 02:46:22 +01:00 |
skeleton_modification_2d_jiggle.h
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skeleton_modification_2d_lookat.cpp
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skeleton_modification_2d_lookat.h
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skeleton_modification_2d_physicalbones.cpp
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skeleton_modification_2d_physicalbones.h
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skeleton_modification_2d_stackholder.cpp
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skeleton_modification_2d_stackholder.h
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skeleton_modification_2d_twoboneik.cpp
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skeleton_modification_2d_twoboneik.h
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skeleton_modification_3d.cpp
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skeleton_modification_3d.h
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skeleton_modification_3d_ccdik.cpp
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skeleton_modification_3d_ccdik.h
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skeleton_modification_3d_fabrik.cpp
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skeleton_modification_3d_fabrik.h
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skeleton_modification_3d_jiggle.cpp
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skeleton_modification_3d_jiggle.h
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skeleton_modification_3d_lookat.cpp
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skeleton_modification_3d_lookat.h
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skeleton_modification_3d_stackholder.cpp
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skeleton_modification_3d_stackholder.h
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skeleton_modification_3d_twoboneik.cpp
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skeleton_modification_3d_twoboneik.h
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skeleton_modification_stack_2d.cpp
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skeleton_modification_stack_2d.h
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skeleton_modification_stack_3d.cpp
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skeleton_modification_stack_3d.h
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skin.cpp
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skin.h
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sky.cpp
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Revert "Default to real-time radiance map filter for environment sky reflections"
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2022-02-17 23:13:32 -08:00 |
sky.h
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Revert "Default to real-time radiance map filter for environment sky reflections"
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2022-02-17 23:13:32 -08:00 |
sky_material.cpp
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Add sky cover texture for ProceduralSkyMaterial
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2022-02-12 18:39:57 +01:00 |
sky_material.h
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Add sky cover texture for ProceduralSkyMaterial
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2022-02-12 18:39:57 +01:00 |
sphere_shape_3d.cpp
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Show an error when setting a negative size on a collision shape
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2022-02-20 00:37:49 -06:00 |
sphere_shape_3d.h
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sprite_frames.cpp
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sprite_frames.h
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style_box.cpp
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Discern between virtual and abstract class bindings
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2022-03-10 12:28:11 +01:00 |
style_box.h
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Discern between virtual and abstract class bindings
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2022-03-10 12:28:11 +01:00 |
surface_tool.cpp
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Style: Cleanup single-line blocks, semicolons, dead code
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2022-02-16 14:06:29 +01:00 |
surface_tool.h
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Improvements and fixes to occluders
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2022-02-07 13:04:51 +01:00 |
syntax_highlighter.cpp
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syntax_highlighter.h
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text_file.cpp
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text_file.h
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text_line.cpp
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Unify TextServer built-in module and GDExtension code.
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2022-03-17 08:15:29 +02:00 |
text_line.h
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text_paragraph.cpp
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Unify TextServer built-in module and GDExtension code.
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2022-03-17 08:15:29 +02:00 |
text_paragraph.h
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texture.cpp
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Split dummy renderer classes into separate files
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2022-03-16 17:43:10 +11:00 |
texture.h
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Discern between virtual and abstract class bindings
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2022-03-10 12:28:11 +01:00 |
theme.cpp
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Merge pull request #57641 from Geometror/compilation-time-improvements-1
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2022-02-12 09:46:02 +01:00 |
theme.h
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Merge pull request #57641 from Geometror/compilation-time-improvements-1
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2022-02-12 09:46:02 +01:00 |
tile_set.cpp
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Fix nullptr error in _update_padded_texture on texture with no image
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2022-02-20 17:22:14 +00:00 |
tile_set.h
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video_stream.h
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visual_shader.cpp
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Rename several transform built-ins in shaders
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2022-03-18 12:10:55 +03:00 |
visual_shader.h
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Add `_get_func_code/_is_available` virtual functions to custom nodes
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2022-03-08 16:23:44 +03:00 |
visual_shader_nodes.cpp
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Rename several transform built-ins in shaders
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2022-03-18 12:10:55 +03:00 |
visual_shader_nodes.h
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Add some more fixes to visual shader
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2022-02-07 11:28:42 +03:00 |
visual_shader_particle_nodes.cpp
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Style: Cleanup single-line blocks, semicolons, dead code
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2022-02-16 14:06:29 +01:00 |
visual_shader_particle_nodes.h
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Add some more fixes to visual shader
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2022-02-07 11:28:42 +03:00 |
visual_shader_sdf_nodes.cpp
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Add some more fixes to visual shader
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2022-02-07 11:28:42 +03:00 |
visual_shader_sdf_nodes.h
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world_2d.cpp
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world_2d.h
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Improve compilation speed (forward declarations/includes cleanup)
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2022-02-12 02:46:22 +01:00 |
world_3d.cpp
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Improve compilation speed (forward declarations/includes cleanup)
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2022-02-12 02:46:22 +01:00 |
world_3d.h
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world_boundary_shape_2d.cpp
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world_boundary_shape_2d.h
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world_boundary_shape_3d.cpp
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world_boundary_shape_3d.h
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