godot/servers
Juan Linietsky a84ba9c853 Collada
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-Fixed some DAE import & export bugs
-Changed Collada exporter to use the mesh loops API
-Added tangent export to Collada exporter
-Added triangulation option to Collada exporter
-Changed a little how normalmaps are handled in shader. Not sure if it's working properly, be careful.
-Fixed some strange bug with kinematic bodies #776
-Fix release compilaiton issues #782
2014-10-14 01:01:25 -03:00
..
audio More Bug Fixes 2014-09-17 20:03:10 -03:00
physics Collada 2014-10-14 01:01:25 -03:00
physics_2d Collada 2014-10-14 01:01:25 -03:00
spatial_sound Huge Amount of BugFix 2014-10-03 00:10:51 -03:00
spatial_sound_2d Huge Amount of BugFix 2014-10-03 00:10:51 -03:00
visual Collada 2014-10-14 01:01:25 -03:00
audio_server.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
audio_server.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
physics_2d_server.cpp 3D Physics and Other Stuff 2014-09-02 23:13:40 -03:00
physics_2d_server.h 3D Physics and Other Stuff 2014-09-02 23:13:40 -03:00
physics_server.cpp Huge Amount of BugFix 2014-10-03 00:10:51 -03:00
physics_server.h Huge Amount of BugFix 2014-10-03 00:10:51 -03:00
register_server_types.cpp Huge Amount of BugFix 2014-10-03 00:10:51 -03:00
register_server_types.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
SCsub Build System Changes 2014-10-07 01:31:49 -03:00
spatial_sound_2d_server.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
spatial_sound_2d_server.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
spatial_sound_server.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
spatial_sound_server.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
visual_server.cpp Small Issues & Maintenance 2014-08-01 22:10:38 -03:00
visual_server.h Little Bits 2014-10-12 02:13:22 -03:00