godot/servers/rendering/renderer_rd/effects
Bastiaan Olij d139131aab Adding Variable Rate Shading support to Godot
Improve GI renderer and add VRS support
Implement render device has_feature and move subgroup settings to limit_get
2022-07-17 15:42:24 +10:00
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SCsub
bokeh_dof.cpp
bokeh_dof.h
copy_effects.cpp Adding Variable Rate Shading support to Godot 2022-07-17 15:42:24 +10:00
copy_effects.h
resolve.cpp
resolve.h
tone_mapper.cpp
tone_mapper.h
vrs.cpp Adding Variable Rate Shading support to Godot 2022-07-17 15:42:24 +10:00
vrs.h Adding Variable Rate Shading support to Godot 2022-07-17 15:42:24 +10:00