godot/scene
Juan Linietsky abbea4d945 UDP Fixes
-=-=-=-=-

Curse the day I decided to port UDP code, as it ended up
being two nights of work.  At least It's done now (I hope).

-Fixed UDP Support, API seems stable
-Added UDP Chat demo (chat that can lose your packets, heh)
-Added helpers to areas and bodies to get list of collided bodies and contained bodies.
-Sped up screen/viewport capture code.
-Added code to save an image as PNG
-Small fix so scripts register their singletons after modules did.
2014-11-13 00:53:12 -03:00
..
2d UDP Fixes 2014-11-13 00:53:12 -03:00
3d UDP Fixes 2014-11-13 00:53:12 -03:00
animation Fix AnimationTreePlayer.node_get_input_source typo 2014-11-11 13:15:19 -05:00
audio SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
gui 3D Import Import & UDP 2014-11-12 11:23:23 -03:00
io Bug Fixes 2014-11-02 11:31:01 -03:00
main SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
resources 3D Import Import & UDP 2014-11-12 11:23:23 -03:00
register_scene_types.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
register_scene_types.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_string_names.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
scene_string_names.h SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
SCsub Build System Changes 2014-10-07 01:31:49 -03:00