godot/scene/3d
Hugo Locurcio ae12244e13
Allow Decal Emission Energy values above 128 in the inspector
This also sets the maximum value for the slider to 16 to match
BaseMaterial3D (higher values can be entered or dragged manually).
2024-04-04 21:19:17 +02:00
..
physics Rename some arguments called "position" 2024-03-27 01:28:24 +01:00
audio_listener_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
audio_listener_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
audio_stream_player_3d.compat.inc Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const 2024-02-08 13:01:50 -06:00
audio_stream_player_3d.cpp Split monolithic physics class files 2024-02-27 11:18:16 +01:00
audio_stream_player_3d.h Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const 2024-02-08 13:01:50 -06:00
bone_attachment_3d.cpp Fix BoneAttachment3D responding to only local transform changes 2024-02-26 12:59:57 -06:00
bone_attachment_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
camera_3d.cpp Split monolithic physics class files 2024-02-27 11:18:16 +01:00
camera_3d.h Implement hooks into renderer 2024-02-18 21:54:21 +11:00
cpu_particles_3d.cpp Fixed INSTANCE_CUSTOM.w not being assigned correctly in CPUParticles 2D and 3D 2024-04-01 14:00:40 +02:00
cpu_particles_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
decal.cpp Allow Decal Emission Energy values above 128 in the inspector 2024-04-04 21:19:17 +02:00
decal.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
fog_volume.cpp Use Vector* component-wise min/max/clamp functions where applicable 2024-03-20 13:47:42 +01:00
fog_volume.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
gpu_particles_3d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
gpu_particles_3d.h Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
gpu_particles_collision_3d.cpp Use Vector* component-wise min/max/clamp functions where applicable 2024-03-20 13:47:42 +01:00
gpu_particles_collision_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
importer_mesh_instance_3d.cpp Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
importer_mesh_instance_3d.h Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
label_3d.cpp Fix Label3D, TextMesh & Font not following project default theme in editor 2024-03-09 17:35:48 +01:00
label_3d.h Expose TextServer justification flags to Label, Label3D, TextMesh and RTL. Add flags to control last/single line justification. 2023-05-15 19:23:54 +03:00
light_3d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
light_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
lightmap_gi.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
lightmap_gi.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
lightmap_probe.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
lightmap_probe.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
lightmapper.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
lightmapper.h Rewrite the GPU Lightmapper's indirect lighting logic to match Godot 3.5's CPU Lightmapper. 2023-10-13 14:33:55 -03:00
marker_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
marker_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
mesh_instance_3d.cpp Split monolithic physics class files 2024-02-27 11:18:16 +01:00
mesh_instance_3d.h Show revert button for MeshInstance3D blendshape values 2024-02-13 00:43:05 +01:00
multimesh_instance_3d.cpp Fix VoxelGI MultiMesh and CSG mesh baking 2023-10-25 16:37:47 +03:00
multimesh_instance_3d.h Fix VoxelGI MultiMesh and CSG mesh baking 2023-10-25 16:37:47 +03:00
navigation_agent_3d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
navigation_agent_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
navigation_link_3d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
navigation_link_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
navigation_obstacle_3d.cpp Add NavigationObstacle options to affect and carve navigation mesh 2024-03-15 01:45:44 +01:00
navigation_obstacle_3d.h Add NavigationObstacle options to affect and carve navigation mesh 2024-03-15 01:45:44 +01:00
navigation_region_3d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
navigation_region_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
node_3d.cpp Don't access Node3D/Node2D/Control global transform in reparent unless needed 2024-02-29 14:07:48 +01:00
node_3d.h Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
occluder_instance_3d.cpp Use Vector* component-wise min/max/clamp functions where applicable 2024-03-20 13:47:42 +01:00
occluder_instance_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
path_3d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
path_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
reflection_probe.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
reflection_probe.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
remote_transform_3d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
remote_transform_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
SCsub Split monolithic physics class files 2024-02-27 11:18:16 +01:00
skeleton_3d.compat.inc Make Skeleton3D::add_bone return the new bone index right away, instead of requiring an additional call to get_bone_count. 2024-02-25 05:24:48 -06:00
skeleton_3d.cpp Split monolithic physics class files 2024-02-27 11:18:16 +01:00
skeleton_3d.h Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
skeleton_ik_3d.cpp Make SkeletonIk3D node usable 2023-09-28 07:38:50 +03:00
skeleton_ik_3d.h SkeletonIK3D: Avoid holding hard pointers to Skeleton3D 2023-05-25 03:23:24 -07:00
soft_body_3d.cpp Split monolithic physics class files 2024-02-27 11:18:16 +01:00
soft_body_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
sprite_3d.cpp Optimise Object's get_argument_options 2024-02-29 18:00:54 +01:00
sprite_3d.h Optimise Object's get_argument_options 2024-02-29 18:00:54 +01:00
velocity_tracker_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
velocity_tracker_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
visible_on_screen_notifier_3d.cpp Implement VisibilityNotifier3D in the compatibility backend 2024-02-22 12:35:24 -08:00
visible_on_screen_notifier_3d.h Implement VisibilityNotifier3D in the compatibility backend 2024-02-22 12:35:24 -08:00
visual_instance_3d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
visual_instance_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
voxel_gi.cpp Use Vector* component-wise min/max/clamp functions where applicable 2024-03-20 13:47:42 +01:00
voxel_gi.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
voxelizer.cpp Fix VoxelGI MultiMesh and CSG mesh baking 2023-10-25 16:37:47 +03:00
voxelizer.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
world_environment.cpp Implement hooks into renderer 2024-02-18 21:54:21 +11:00
world_environment.h Implement hooks into renderer 2024-02-18 21:54:21 +11:00
xr_body_modifier_3d.cpp Fix for avatars without a root bone. 2024-03-20 23:56:10 -04:00
xr_body_modifier_3d.h Add body tracking support. 2024-02-27 19:51:59 -05:00
xr_face_modifier_3d.cpp Initial XRFaceTrackingProvider and XRFaceTracker work. 2024-02-17 20:12:47 -05:00
xr_face_modifier_3d.h Initial XRFaceTrackingProvider and XRFaceTracker work. 2024-02-17 20:12:47 -05:00
xr_hand_modifier_3d.cpp Modify the XRHandModifier3D to scale appropriately with Skeleton3D.motion_scale and XRServer.world_scale 2024-03-05 19:26:15 -05:00
xr_hand_modifier_3d.h Provide generic interface for XR hand tracking 2024-02-23 12:20:22 -06:00
xr_nodes.cpp Improve warning when XR shaders are not enabled 2024-03-11 14:17:37 -07:00
xr_nodes.h Expose profile_changed signal to XRController3D 2024-03-06 16:48:25 -06:00