..
bind
Improve UX of drive letters
2020-03-03 10:38:34 +01:00
crypto
Removed interactive loader, added proper thread loading.
2020-02-28 11:20:45 -03:00
io
Improve UX of drive letters
2020-03-03 10:38:34 +01:00
math
Merge pull request #36515 from reduz/packed-array-64-bits
2020-02-25 15:27:09 +01:00
os
Improve UX of drive letters
2020-03-03 10:38:34 +01:00
array.cpp
Reworked signal connection system, added support for Callable and Signal objects and made them default.
2020-02-20 08:24:50 +01:00
array.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
callable_method_pointer.cpp
Created the callable_mp macro, for signals to call method pointers directly.
2020-02-21 13:46:45 +01:00
callable_method_pointer.h
callable_mp: Fix non-debug branch
2020-02-23 23:48:44 +01:00
callable.cpp
ConnectionsDock: Fix error when parsing CustomCallable connections
2020-02-28 14:32:36 +01:00
callable.h
Created the callable_mp macro, for signals to call method pointers directly.
2020-02-21 13:46:45 +01:00
class_db.cpp
Reworked signal connection system, added support for Callable and Signal objects and made them default.
2020-02-20 08:24:50 +01:00
class_db.h
Created the callable_mp macro, for signals to call method pointers directly.
2020-02-21 13:46:45 +01:00
color_names.inc
doc: Document named color constants
2020-01-26 12:08:16 +01:00
color.cpp
Remove deprecated Color::gray
2020-02-12 11:22:33 +01:00
color.h
Remove deprecated Color::gray
2020-02-12 11:22:33 +01:00
command_queue_mt.cpp
Reimplement Mutex with C++'s <mutex>
2020-02-26 20:40:10 +01:00
command_queue_mt.h
Reimplement Mutex with C++'s <mutex>
2020-02-26 20:40:10 +01:00
compressed_translation.cpp
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
2020-02-25 12:55:53 +01:00
compressed_translation.h
PoolVector is gone, replaced by Vector
2020-02-18 10:10:36 +01:00
core_builders.py
SCons: Generate header with info on which modules are enabled
2020-02-07 11:31:37 +01:00
core_string_names.cpp
Reworked signal connection system, added support for Callable and Signal objects and made them default.
2020-02-20 08:24:50 +01:00
core_string_names.h
Reworked signal connection system, added support for Callable and Signal objects and made them default.
2020-02-20 08:24:50 +01:00
cowdata.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
dictionary.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
dictionary.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
engine.cpp
More GIProbe work and fixes
2020-02-11 12:03:49 +01:00
engine.h
More GIProbe work and fixes
2020-02-11 12:03:49 +01:00
error_list.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
error_macros.cpp
Improve and document error macros
2020-01-24 17:19:57 +01:00
error_macros.h
Remove do{ } while(0) wrapper around error macros.
2020-02-08 11:21:46 +01:00
func_ref.cpp
Reworked signal connection system, added support for Callable and Signal objects and made them default.
2020-02-20 08:24:50 +01:00
func_ref.h
Reworked signal connection system, added support for Callable and Signal objects and made them default.
2020-02-20 08:24:50 +01:00
global_constants.cpp
Update docs and bindings for new integer vector types
2020-02-25 15:27:29 +01:00
global_constants.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
hash_map.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
hashfuncs.h
ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits.
2020-02-12 14:24:54 -03:00
image.cpp
Force mipmaps off when importing RGBA4444 textures
2020-02-29 19:46:06 -08:00
image.h
PoolVector is gone, replaced by Vector
2020-02-18 10:10:36 +01:00
input_map.cpp
Rename scancode
to keycode
.
2020-02-25 12:30:33 +02:00
input_map.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
int_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
list.h
Refactor List operator[] to prevent compiler warnings.
2020-02-11 10:29:01 +01:00
make_binders.py
Reworked signal connection system, added support for Callable and Signal objects and made them default.
2020-02-20 08:24:50 +01:00
map.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
message_queue.cpp
Reworked signal connection system, added support for Callable and Signal objects and made them default.
2020-02-20 08:24:50 +01:00
message_queue.h
Reworked signal connection system, added support for Callable and Signal objects and made them default.
2020-02-20 08:24:50 +01:00
method_bind.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
method_bind.h
Created the callable_mp macro, for signals to call method pointers directly.
2020-02-21 13:46:45 +01:00
method_ptrcall.h
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
2020-02-25 12:55:53 +01:00
node_path.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
node_path.h
Added StringName as a variant type.
2020-02-21 14:25:29 +01:00
oa_hash_map.h
Initial work on Vulkan:
2020-02-11 11:53:26 +01:00
object_id.h
Reworked signal connection system, added support for Callable and Signal objects and made them default.
2020-02-20 08:24:50 +01:00
object.cpp
Merge pull request #36481 from nekomatata/fix-crash-connect-callable
2020-02-25 13:26:08 +01:00
object.h
Removed interactive loader, added proper thread loading.
2020-02-28 11:20:45 -03:00
ordered_hash_map.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
packed_data_container.cpp
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
2020-02-25 12:55:53 +01:00
packed_data_container.h
PoolVector is gone, replaced by Vector
2020-02-18 10:10:36 +01:00
pair.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
path_remap.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
path_remap.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
pool_allocator.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
pool_allocator.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
print_string.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
print_string.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
project_settings.cpp
Rename scancode
to keycode
.
2020-02-25 12:30:33 +02:00
project_settings.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
reference.cpp
Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr.
2020-02-15 08:36:04 -03:00
reference.h
Remove friend reference to non-existing class RefBase
2020-02-26 22:36:40 +01:00
register_core_types.cpp
Removed interactive loader, added proper thread loading.
2020-02-28 11:20:45 -03:00
register_core_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
resource.cpp
Added StringName as a variant type.
2020-02-21 14:25:29 +01:00
resource.h
Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr.
2020-02-15 08:36:04 -03:00
rid_owner.cpp
Vulkan: Move thirdparty code out of drivers, style fixes
2020-02-11 14:08:44 +01:00
rid_owner.h
Vulkan: Move thirdparty code out of drivers, style fixes
2020-02-11 14:08:44 +01:00
rid.h
Modify RenderingDevice to use RIDs, now that they are O(1)
2020-02-11 11:53:26 +01:00
ring_buffer.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
safe_refcount.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
safe_refcount.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
script_debugger_local.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
script_debugger_local.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
script_debugger_remote.cpp
Reimplement Mutex with C++'s <mutex>
2020-02-26 20:40:10 +01:00
script_debugger_remote.h
Reimplement Mutex with C++'s <mutex>
2020-02-26 20:40:10 +01:00
script_language.cpp
Reworked signal connection system, added support for Callable and Signal objects and made them default.
2020-02-20 08:24:50 +01:00
script_language.h
Reworked signal connection system, added support for Callable and Signal objects and made them default.
2020-02-20 08:24:50 +01:00
SCsub
Update zstd to 1.4.3
2019-11-03 10:37:48 -06:00
self_list.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
set.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
simple_type.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
sort_array.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
spin_lock.h
Vulkan: Move thirdparty code out of drivers, style fixes
2020-02-11 14:08:44 +01:00
string_buffer.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
string_builder.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
string_builder.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
string_name.cpp
Fix shadowed variable build error
2020-02-28 11:02:20 +01:00
string_name.h
Fix shadowed variable build error
2020-02-28 11:02:20 +01:00
thread_work_pool.cpp
Vulkan: Move thirdparty code out of drivers, style fixes
2020-02-11 14:08:44 +01:00
thread_work_pool.h
Fixes some memory leaks
2020-02-13 09:46:13 +08:00
translation.cpp
PoolVector is gone, replaced by Vector
2020-02-18 10:10:36 +01:00
translation.h
PoolVector is gone, replaced by Vector
2020-02-18 10:10:36 +01:00
type_info.h
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
2020-02-25 12:55:53 +01:00
typedefs.h
Replace FALLTHROUGH macro by C++17 [[fallthrough]]
2020-02-23 00:52:50 +01:00
ucaps.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
undo_redo.cpp
Added StringName as a variant type.
2020-02-21 14:25:29 +01:00
undo_redo.h
Added StringName as a variant type.
2020-02-21 14:25:29 +01:00
ustring.cpp
Replace FALLTHROUGH macro by C++17 [[fallthrough]]
2020-02-23 00:52:50 +01:00
ustring.h
A lot of progress with canvas rendering, still far from working.
2020-02-11 11:53:27 +01:00
variant_call.cpp
Update docs and bindings for new integer vector types
2020-02-25 15:27:29 +01:00
variant_op.cpp
Update docs and bindings for new integer vector types
2020-02-25 15:27:29 +01:00
variant_parser.cpp
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
2020-02-25 12:55:53 +01:00
variant_parser.h
Added StringName as a variant type.
2020-02-21 14:25:29 +01:00
variant.cpp
Merge pull request #36404 from rxlecky/fix-variant-conversion
2020-03-01 09:30:28 +01:00
variant.h
Update docs and bindings for new integer vector types
2020-02-25 15:27:29 +01:00
vector.h
PoolVector is gone, replaced by Vector
2020-02-18 10:10:36 +01:00
version.h
PCK: Set VERSION_PATCH in header, factor out header magic
2020-01-06 13:13:17 +01:00
vmap.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
vset.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00