godot/scene
Rémi Verschelde 144759303d
Merge pull request #49208 from aaronfranke/tileset-disable-dep-compat
Disable loop with CompatibilityTileData in TileSet when building with deprecated=no
2021-05-31 14:26:13 +02:00
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2d Tweak Camera2D editor line colors for better visibility 2021-05-27 07:14:49 +02:00
3d Check cache_parent_physical_bone when rebuilding parent cache 2021-05-29 15:34:55 +08:00
animation Tweak dozens of editor property hints for consistency 2021-05-25 02:50:35 +02:00
audio Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
debugger Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
gui Fixed implementation of RTL remove_line(), which fixed issues in EditorLog. 2021-05-26 15:08:13 +10:00
main Tweak dozens of editor property hints for consistency 2021-05-25 02:50:35 +02:00
resources Merge pull request #49208 from aaronfranke/tileset-disable-dep-compat 2021-05-31 14:26:13 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00
register_scene_types.cpp Added Billboard Node to Visual Shaders 2021-05-28 09:24:06 +03:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Scene: Remove unused `mesh_materials` StringNames 2021-04-15 13:02:10 +02:00
scene_string_names.h Scene: Remove unused `mesh_materials` StringNames 2021-04-15 13:02:10 +02:00