godot/scene/main
Juan Linietsky a84ba9c853 Collada
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-Fixed some DAE import & export bugs
-Changed Collada exporter to use the mesh loops API
-Added tangent export to Collada exporter
-Added triangulation option to Collada exporter
-Changed a little how normalmaps are handled in shader. Not sure if it's working properly, be careful.
-Fixed some strange bug with kinematic bodies #776
-Fix release compilaiton issues #782
2014-10-14 01:01:25 -03:00
..
SCsub GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
canvas_layer.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
canvas_layer.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
misc.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
misc.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
node.cpp Build System Changes 2014-10-07 01:31:49 -03:00
node.h Import 3D Scene Improvements 2014-06-19 02:23:03 -03:00
resource_preloader.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
resource_preloader.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_main_loop.cpp Collada 2014-10-14 01:01:25 -03:00
scene_main_loop.h Little Bits 2014-10-12 02:13:22 -03:00
scene_singleton.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_singleton.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
timer.cpp Collada 2014-10-14 01:01:25 -03:00
timer.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
viewport.cpp Remove camera check for 2D audio listener. 2014-10-10 11:00:17 -03:00
viewport.h 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00