godot/scene/gui
Rémi Verschelde b9ea0e1338
Merge pull request #64218 from Rindbee/fix-button-minimum-size-calculation
2022-08-22 22:40:59 +02:00
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SCsub
aspect_ratio_container.cpp Add a property hint for AspectRatioContainer's `ratio` property 2022-04-17 22:03:47 +02:00
aspect_ratio_container.h Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
base_button.cpp Use range iterators for RBSet in most cases 2022-05-19 12:09:16 +02:00
base_button.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
box_container.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
box_container.h Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
button.cpp Fix case where `h_separation` might not work in `Button` 2022-08-12 19:57:08 +08:00
button.h Add fit_to_longest_item to OptionButton 2022-08-02 23:37:43 +02:00
center_container.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
center_container.h Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
check_box.cpp Fix case where `h_separation` might not work in `Button` 2022-08-12 19:57:08 +08:00
check_box.h
check_button.cpp Fix case where `h_separation` might not work in `Button` 2022-08-12 19:57:08 +08:00
check_button.h Add optional constructor arguments to more Control nodes 2022-03-04 09:48:41 +01:00
code_edit.cpp Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
code_edit.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
color_mode.cpp Fix Hue slider incorrectly rotated 90 degrees in ColorPicker 2022-08-04 11:30:03 +08:00
color_mode.h ColorPicker Refactor 2022-07-06 22:11:43 +05:30
color_picker.cpp Rename shader parameter uniform setter/getter methods for consistency 2022-08-04 23:17:06 +02:00
color_picker.h Fix ColorPicker color and hsv sync issue 2022-08-01 23:05:44 +02:00
color_rect.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
color_rect.h
container.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
container.h Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
control.cpp Merge pull request #64339 from YuriSizov/core-multilevel-validate-property 2022-08-22 21:39:48 +02:00
control.h Merge pull request #64339 from YuriSizov/core-multilevel-validate-property 2022-08-22 21:39:48 +02:00
dialogs.cpp Add tests for empty/unnamed arguments to ClassDB, Variant, GDScript 2022-08-08 16:36:01 +03:00
dialogs.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
file_dialog.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
file_dialog.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
flow_container.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
flow_container.h Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
gradient_edit.cpp Color Pickers Respect Settings 2022-07-21 18:11:09 -04:00
gradient_edit.h Color Pickers Respect Settings 2022-07-21 18:11:09 -04:00
graph_edit.cpp fixed GraphEdit signal argument type 2022-08-12 20:18:36 +08:00
graph_edit.h Add GraphEdit.is_node_hover_valid(...) method 2022-07-31 15:35:26 +02:00
graph_node.cpp Make `_validate_property` a multilevel method 2022-08-22 18:35:11 +03:00
graph_node.h Make `_validate_property` a multilevel method 2022-08-22 18:35:11 +03:00
grid_container.cpp Fixed bug in grid_container with hidden children 2022-07-14 08:42:39 +02:00
grid_container.h
item_list.cpp Fix `ItemList` selection visual when the scrollbar visibility changes 2022-08-21 22:10:41 -03:00
item_list.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
label.cpp Clamp Label's `percent_visible` properly between 0 and 1.0 2022-08-22 12:03:03 +02:00
label.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
line_edit.cpp Make `_validate_property` a multilevel method 2022-08-22 18:35:11 +03:00
line_edit.h Make `_validate_property` a multilevel method 2022-08-22 18:35:11 +03:00
link_button.cpp Refactor Font configuration and import UI, and Font resources. 2022-07-06 14:12:36 +03:00
link_button.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
margin_container.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
margin_container.h Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
menu_bar.cpp Fix MenuBar minimum size adding unnecessary extra spacing after the last item. 2022-08-19 22:04:58 +03:00
menu_bar.h Implement `MenuBar` control to wrap `PopupMenu`s or native menu, use native menu for editor. 2022-08-18 22:25:44 +03:00
menu_button.cpp Implement `MenuBar` control to wrap `PopupMenu`s or native menu, use native menu for editor. 2022-08-18 22:25:44 +03:00
menu_button.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
nine_patch_rect.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
nine_patch_rect.h
option_button.cpp Merge pull request #64218 from Rindbee/fix-button-minimum-size-calculation 2022-08-22 22:40:59 +02:00
option_button.h Make `_validate_property` a multilevel method 2022-08-22 18:35:11 +03:00
panel.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
panel.h Fix theming for floating window docks 2022-02-07 09:55:25 -03:00
panel_container.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
panel_container.h Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
popup.cpp Single-window mode popups and edited scene windows fixes. 2022-06-13 09:56:08 +03:00
popup.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
popup_menu.cpp Implement `MenuBar` control to wrap `PopupMenu`s or native menu, use native menu for editor. 2022-08-18 22:25:44 +03:00
popup_menu.h Implement `MenuBar` control to wrap `PopupMenu`s or native menu, use native menu for editor. 2022-08-18 22:25:44 +03:00
progress_bar.cpp Fix ProgressBar's minimum size not updating when toggling its percent_visible 2022-06-25 15:39:39 +08:00
progress_bar.h Add fill_mode to ProgressBar 2022-05-10 19:34:48 +08:00
range.cpp Use range iterators for RBSet in most cases 2022-05-19 12:09:16 +02:00
range.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
reference_rect.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
reference_rect.h
rich_text_effect.cpp
rich_text_effect.h
rich_text_label.cpp Clamp Label's `percent_visible` properly between 0 and 1.0 2022-08-22 12:03:03 +02:00
rich_text_label.h [RichTextLabel] Fix theme bold / italics / bold italics and mono font size not applied correctly. 2022-07-26 10:45:40 +03:00
scroll_bar.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
scroll_bar.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
scroll_container.cpp Fix toggling after scrolling resulted in blank space 2022-07-31 09:32:20 +08:00
scroll_container.h Fix toggling after scrolling resulted in blank space 2022-07-31 09:32:20 +08:00
separator.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
separator.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
slider.cpp Consistently use double in Slider and SpinBox 2022-07-15 15:47:47 -05:00
slider.h Consistently use double in Slider and SpinBox 2022-07-15 15:47:47 -05:00
spin_box.cpp Independent spinbox arrow step precision 2022-08-04 14:48:46 +02:00
spin_box.h Independent spinbox arrow step precision 2022-08-04 14:48:46 +02:00
split_container.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
split_container.h Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
subviewport_container.cpp Fix event transform in SubViewportContainer 2022-03-30 20:56:36 +02:00
subviewport_container.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
tab_bar.cpp Refactor Font configuration and import UI, and Font resources. 2022-07-06 14:12:36 +03:00
tab_bar.h Refactor Font configuration and import UI, and Font resources. 2022-07-06 14:12:36 +03:00
tab_container.cpp Rename Control PRESET_WIDE to PRESET_FULL_RECT 2022-07-18 20:08:11 -05:00
tab_container.h Fix getting outdated tab controls 2022-07-18 20:06:21 +08:00
text_edit.cpp Add tests for empty/unnamed arguments to ClassDB, Variant, GDScript 2022-08-08 16:36:01 +03:00
text_edit.h Refactor Font configuration and import UI, and Font resources. 2022-07-06 14:12:36 +03:00
texture_button.cpp Rework TextureButton stretch 2022-02-05 02:11:32 +01:00
texture_button.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
texture_progress_bar.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
texture_progress_bar.h
texture_rect.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
texture_rect.h
tree.cpp Merge pull request #63472 from timothyqiu/tree-row-cell-bg 2022-07-26 07:53:37 +02:00
tree.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
video_stream_player.cpp Implement BPM support 2022-07-23 07:31:17 +02:00
video_stream_player.h Make `_validate_property` a multilevel method 2022-08-22 18:35:11 +03:00
view_panner.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
view_panner.h Fix 2D Pan Tool 2022-01-24 22:21:19 +01:00