godot/modules/gdscript
Andrii Doroshenko (Xrayez) ba13a2bc05 Bring back script encryption in export preset
Retrieved working implementation from 2.1 branch and adapted to
existing export preset system.

Added Script tab in export preset to export script as raw text,
compiled, or encrypted (same as in 2.1). The script encryption key is
visually validated. The script export mode and the key is saved per
per preset in `export_presets.cfg`, so it makes sense to ignore this
file in version control system.

Each custom exporting procedure can retrieve an export preset set
during project exporting. Refactored project export dialog a bit to
allow easier code comprehension.
2018-12-24 17:16:14 +02:00
..
doc_classes doc: Use HTTPS for docs.godotengine.org and point to latest branch 2018-11-05 08:46:27 +01:00
editor Fix types highlighting outside of function args and var declarations, issues 22029,21638 2018-10-13 17:52:25 +01:00
config.py SCons: Pass env to modules can_build method 2018-05-30 19:11:36 +02:00
gdscript_compiler.cpp Fix many errors found by PVS-Studio 2018-11-28 05:03:24 -05:00
gdscript_compiler.h Revert "Fix crash on signal/resume to dangling target" 2018-11-24 23:46:13 +01:00
gdscript_editor.cpp Fix GDScript assuming awareness of whole ClassDB 2018-10-28 03:07:35 +01:00
gdscript_function.cpp Merge pull request #23959 from RandomShaper/fix-dangling-script-fix 2018-11-26 10:13:00 +01:00
gdscript_function.h Fix crash on signal/resume to dangling target 2018-11-25 13:16:45 +01:00
gdscript_functions.cpp i18n: Sync translation template with current source 2018-12-13 14:47:24 +01:00
gdscript_functions.h Add new "push_*()" functions to GDScript 2018-10-31 15:40:19 -03:00
gdscript_parser.cpp Fix type-compatibilty check in GDScript 2018-12-07 23:53:45 -02:00
gdscript_parser.h Fix various Clang 7 warnings about unused stuff 2018-10-01 17:32:12 +02:00
gdscript_tokenizer.cpp GDScriptTokenizer: Fix token_names order 2018-10-14 23:34:53 +02:00
gdscript_tokenizer.h Rename slave keyword to puppet 2018-09-15 00:06:03 +02:00
gdscript.cpp Allow signal connecting even if script is invalid (only when compiled with tools), fixes #17070 2018-11-27 19:55:37 -03:00
gdscript.h Added basic support for custom resource savers and loaders 2018-12-15 05:34:53 +00:00
register_types.cpp Bring back script encryption in export preset 2018-12-24 17:16:14 +02:00
register_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00