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bb5f16033d
godot
/
scene
/
3d
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smix8
bb5f16033d
Make NavigationRegion3D baking NavMesh on the main thread not finish deferred
...
Makes NavigationRegion3D baking NavMesh on the main thread not finish deferred.
2023-07-14 16:15:14 +02:00
..
area_3d.cpp
area_3d.h
audio_listener_3d.cpp
audio_listener_3d.h
audio_stream_player_3d.cpp
audio_stream_player_3d.h
bone_attachment_3d.cpp
bone_attachment_3d.h
camera_3d.cpp
Fix Camera3D project_* methods not accounting for frustum offset
2023-06-20 20:45:50 +02:00
camera_3d.h
Fix Camera3D project_* methods not accounting for frustum offset
2023-06-20 20:45:50 +02:00
collision_object_3d.cpp
collision_object_3d.h
collision_polygon_3d.cpp
Internally rename parent to collision_object in CollisionPolygon(2D/3D)
2023-06-22 14:06:05 -05:00
collision_polygon_3d.h
Internally rename parent to collision_object in CollisionPolygon(2D/3D)
2023-06-22 14:06:05 -05:00
collision_shape_3d.cpp
collision_shape_3d.h
cpu_particles_3d.cpp
cpu_particles_3d.h
decal.cpp
decal.h
fog_volume.cpp
fog_volume.h
gpu_particles_3d.cpp
Unify error condition for particles trail lifetime
2023-07-10 10:17:27 +02:00
gpu_particles_3d.h
gpu_particles_collision_3d.cpp
gpu_particles_collision_3d.h
importer_mesh_instance_3d.cpp
importer_mesh_instance_3d.h
joint_3d.cpp
joint_3d.h
label_3d.cpp
label_3d.h
light_3d.cpp
light_3d.h
lightmap_gi.cpp
lightmap_gi.h
lightmap_probe.cpp
lightmap_probe.h
lightmapper.cpp
lightmapper.h
marker_3d.cpp
marker_3d.h
mesh_instance_3d.cpp
mesh_instance_3d.h
multimesh_instance_3d.cpp
multimesh_instance_3d.h
navigation_agent_3d.cpp
Merge pull request
#78939
from Scony/navi-crash-fix
2023-07-03 15:26:14 +02:00
navigation_agent_3d.h
navigation_link_3d.cpp
navigation_link_3d.h
navigation_obstacle_3d.cpp
navigation_obstacle_3d.h
navigation_region_3d.cpp
Make NavigationRegion3D baking NavMesh on the main thread not finish deferred
2023-07-14 16:15:14 +02:00
navigation_region_3d.h
node_3d.cpp
Fix 3D top_level resetting
2023-06-22 18:58:29 +02:00
node_3d.h
occluder_instance_3d.cpp
occluder_instance_3d.h
path_3d.cpp
path_3d.h
physics_body_3d.cpp
Fix CharacterBody3D get_position_delta()
2023-06-26 23:15:57 +02:00
physics_body_3d.h
ray_cast_3d.cpp
ray_cast_3d.h
reflection_probe.cpp
reflection_probe.h
remote_transform_3d.cpp
remote_transform_3d.h
SCsub
shape_cast_3d.cpp
shape_cast_3d.h
skeleton_3d.cpp
skeleton_3d.h
skeleton_ik_3d.cpp
skeleton_ik_3d.h
soft_body_3d.cpp
soft_body_3d.h
spring_arm_3d.cpp
spring_arm_3d.h
sprite_3d.cpp
Potencially fix nan's on octahedral tangents in RenderingServer
2023-07-01 18:46:52 +05:00
sprite_3d.h
vehicle_body_3d.cpp
vehicle_body_3d.h
velocity_tracker_3d.cpp
velocity_tracker_3d.h
visible_on_screen_notifier_3d.cpp
visible_on_screen_notifier_3d.h
visual_instance_3d.cpp
visual_instance_3d.h
voxel_gi.cpp
voxel_gi.h
voxelizer.cpp
voxelizer.h
world_environment.cpp
world_environment.h
xr_nodes.cpp
xr_nodes.h