godot/scene/animation
Juan Linietsky a6c9ccf007
Merge pull request #17150 from robfram/check-animation-playing-backwards
Added `get_playing_speed` method to AnimationPlayer, returning the actual playing speed of the animation being played
2018-04-08 11:36:15 -03:00
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SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
animation_cache.cpp Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification. 2018-01-12 08:29:24 -03:00
animation_cache.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
animation_player.cpp Merge pull request #17150 from robfram/check-animation-playing-backwards 2018-04-08 11:36:15 -03:00
animation_player.h Added `get_playing_speed` method to AnimationPlayer, returning the actual 2018-03-03 09:29:22 +01:00
animation_tree_player.cpp fix bone scale/rotation in AnimationPlayers 2018-04-03 16:43:50 +02:00
animation_tree_player.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
tween.cpp update signals' MethodInfo in Tween 2018-01-23 13:06:03 +01:00
tween.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
tween_interpolaters.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00