godot/scene
Rémi Verschelde cb996d7169
Merge pull request #18095 from robfram/fix-lineedit-17113
LineEdit placeholder alignment, content margins, and overflow bugs
2018-04-10 08:18:16 +02:00
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2d Removed strange custom world2d in CanvasLayer, been there since always and not sure why. 2018-04-07 19:43:09 -03:00
3d Fix RigidBody's configuration warning for Z axis 2018-04-09 09:28:31 +03:00
animation Merge pull request #17150 from robfram/check-animation-playing-backwards 2018-04-08 11:36:15 -03:00
audio Merge pull request #15910 from robfram/fix-audio-signal-issue-15895 2018-02-01 16:54:31 +01:00
gui Merge pull request #18095 from robfram/fix-lineedit-17113 2018-04-10 08:18:16 +02:00
main Made print_tree_pretty() function which displays scene tree graphically 2018-04-09 15:01:37 +02:00
resources Merge pull request #18072 from AlexHolly/master 2018-04-08 21:44:07 -03:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00
register_scene_types.cpp Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion. 2018-02-21 09:39:09 -03:00
register_scene_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
scene_string_names.cpp Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification. 2018-01-12 08:29:24 -03:00
scene_string_names.h Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification. 2018-01-12 08:29:24 -03:00