godot/scene
Juan Linietsky b51f645711 Changes to 2D physics engine
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-Removed "density" property
-Added instead more flexible "angular damp" and "linear damp"
-Added ability to override angular and linear damp in rigidbody
-Added gravity scale option rigidbody

Test well and iron out bugs, when it works the same will be moved to 3D
2015-01-05 18:37:12 -03:00
..
2d Changes to 2D physics engine 2015-01-05 18:37:12 -03:00
3d Merge branch 'master' of https://github.com/okamstudio/godot 2015-01-03 16:53:39 -03:00
animation
audio -refresh play options in property when setting samplelibrary (#1016) 2015-01-02 14:32:05 -03:00
gui -attempt to be friendlier on non english keyboards 2015-01-04 22:39:21 -03:00
io
main
resources Changes to 2D physics engine 2015-01-05 18:37:12 -03:00
SCsub
register_scene_types.cpp -Completely removed EmptyControl (but added fallback), closes #1017 2015-01-03 17:24:16 -03:00
register_scene_types.h
scene_string_names.cpp
scene_string_names.h