..
animation_data_editor_plugin.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
animation_data_editor_plugin.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
animation_player_editor_plugin.cpp
-fixed bug on focus capture, now respets line/text edit
2015-01-03 15:39:01 -03:00
animation_player_editor_plugin.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
animation_tree_editor_plugin.cpp
SceneMainLoop -> SceneTree
2014-11-05 21:20:42 -03:00
animation_tree_editor_plugin.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
baked_light_baker_cmpxchg.cpp
Bug Fixes
2014-11-02 11:31:01 -03:00
baked_light_baker.cpp
-Much improvement to baked light baker
2014-10-27 22:54:32 -03:00
baked_light_baker.h
-Much improvement to baked light baker
2014-10-27 22:54:32 -03:00
baked_light_editor_plugin.cpp
SceneMainLoop -> SceneTree
2014-11-05 21:20:42 -03:00
baked_light_editor_plugin.h
-Much improvement to baked light baker
2014-10-27 22:54:32 -03:00
camera_editor_plugin.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
camera_editor_plugin.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
canvas_item_editor_plugin.cpp
-attempt to be friendlier on non english keyboards
2015-01-04 22:39:21 -03:00
canvas_item_editor_plugin.h
Replace TileMapEditor floating tile palette with HSplitContainer.
2014-12-29 08:37:25 +10:00
collision_polygon_2d_editor_plugin.cpp
-Work in progress visual shader editor *DOES NOT WORK YET*
2015-01-03 16:52:37 -03:00
collision_polygon_2d_editor_plugin.h
CollisionPolygon (3D)
2014-09-16 21:19:54 -03:00
collision_polygon_editor_plugin.cpp
New Code Completion
2014-12-16 22:31:57 -03:00
collision_polygon_editor_plugin.h
CollisionPolygon (3D)
2014-09-16 21:19:54 -03:00
control_editor_plugin.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
control_editor_plugin.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
cube_grid_theme_editor_plugin.cpp
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2014-02-09 22:10:30 -03:00
cube_grid_theme_editor_plugin.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
item_list_editor_plugin.cpp
-fixed NODE_OUT error in animtreeplayer #1078
2015-01-02 12:52:51 -03:00
item_list_editor_plugin.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
mesh_editor_plugin.cpp
SceneMainLoop -> SceneTree
2014-11-05 21:20:42 -03:00
mesh_editor_plugin.h
Bug Fixes
2014-11-02 11:31:01 -03:00
multimesh_editor_plugin.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
multimesh_editor_plugin.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
particles_2d_editor_plugin.cpp
SceneMainLoop -> SceneTree
2014-11-05 21:20:42 -03:00
particles_2d_editor_plugin.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
particles_editor_plugin.cpp
SceneMainLoop -> SceneTree
2014-11-05 21:20:42 -03:00
particles_editor_plugin.h
Particles editor menu not display in proper position
2014-07-10 15:42:34 +08:00
path_2d_editor_plugin.cpp
2D Animation Improvements
2014-07-06 11:49:27 -03:00
path_2d_editor_plugin.h
2D Animation Improvements
2014-07-06 11:49:27 -03:00
path_editor_plugin.cpp
SceneMainLoop -> SceneTree
2014-11-05 21:20:42 -03:00
path_editor_plugin.h
2D Animation Improvements
2014-07-06 11:49:27 -03:00
polygon_2d_editor_plugin.cpp
Batch of Bugfixes
2014-12-07 02:04:20 -03:00
polygon_2d_editor_plugin.h
Polygon2D
2014-07-07 17:44:21 -03:00
resource_preloader_editor_plugin.cpp
SceneMainLoop -> SceneTree
2014-11-05 21:20:42 -03:00
resource_preloader_editor_plugin.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
rich_text_editor_plugin.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
rich_text_editor_plugin.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
sample_editor_plugin.cpp
SceneMainLoop -> SceneTree
2014-11-05 21:20:42 -03:00
sample_editor_plugin.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
sample_library_editor_plugin.cpp
SceneMainLoop -> SceneTree
2014-11-05 21:20:42 -03:00
sample_library_editor_plugin.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
sample_player_editor_plugin.cpp
SceneMainLoop -> SceneTree
2014-11-05 21:20:42 -03:00
sample_player_editor_plugin.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
script_editor_plugin.cpp
-attempt to be friendlier on non english keyboards
2015-01-04 22:39:21 -03:00
script_editor_plugin.h
New Code Completion
2014-12-16 22:31:57 -03:00
SCsub
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
shader_editor_plugin.cpp
-added brace matching to go with the new code completion
2014-12-17 01:53:34 -03:00
shader_editor_plugin.h
Misc Fixes
2014-06-27 23:21:45 -03:00
shader_graph_editor_plugin.cpp
Fixes to GraphEdit:
2015-01-08 00:41:34 -03:00
shader_graph_editor_plugin.h
Fixes to GraphEdit:
2015-01-08 00:41:34 -03:00
spatial_editor_plugin.cpp
-attempt to be friendlier on non english keyboards
2015-01-04 22:39:21 -03:00
spatial_editor_plugin.h
added blender/maya like zoom style
2014-12-28 14:01:08 +01:00
sprite_frames_editor_plugin.cpp
SceneMainLoop -> SceneTree
2014-11-05 21:20:42 -03:00
sprite_frames_editor_plugin.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
stream_editor_plugin.cpp
SceneMainLoop -> SceneTree
2014-11-05 21:20:42 -03:00
stream_editor_plugin.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
style_box_editor_plugin.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
style_box_editor_plugin.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
theme_editor_plugin.cpp
-fixed bug in Button now exporting font property
2014-02-15 02:02:41 -03:00
theme_editor_plugin.h
-fixed bug in Button now exporting font property
2014-02-15 02:02:41 -03:00
tile_map_editor_plugin.cpp
-Completely removed EmptyControl (but added fallback), closes #1017
2015-01-03 17:24:16 -03:00
tile_map_editor_plugin.h
-added a check for setget while running the game , closes #1009
2015-01-03 00:57:02 -03:00
tile_set_editor_plugin.cpp
Huge Amount of BugFix
2014-10-03 00:10:51 -03:00
tile_set_editor_plugin.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00