godot/core/math
2017-12-26 12:45:56 -03:00
..
a_star.cpp Add missing parameter names 2017-12-25 21:19:56 +07:00
a_star.h Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
aabb.cpp Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
aabb.h Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
audio_frame.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
audio_frame.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
bsp_tree.cpp Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
bsp_tree.h Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
camera_matrix.cpp Forgot to apply oversampling to Y 2017-12-03 22:32:42 +11:00
camera_matrix.h Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
face3.cpp Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
face3.h Style: Apply clang-format again on all files 2017-12-07 08:02:00 +01:00
geometry.cpp Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
geometry.h Dead code tells no tales 2017-08-27 22:13:45 +02:00
math_2d.cpp Rect2: add function returning same rect with positive w and h 2017-11-28 00:41:29 +07:00
math_2d.h Fixes grow_margin not working at all 2017-12-21 23:53:31 +01:00
math_defs.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
math_funcs.cpp Added new wrap functions 2017-10-13 11:10:45 +03:00
math_funcs.h Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
matrix3.cpp Change the rotate function of Spatial to be local, makes more sense. Closes #14569 2017-12-26 12:45:56 -03:00
matrix3.h Change the rotate function of Spatial to be local, makes more sense. Closes #14569 2017-12-26 12:45:56 -03:00
octree.h Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
plane.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
plane.h Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
quat.cpp Dead code tells no tales 2017-08-27 22:13:45 +02:00
quat.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
quick_hull.cpp Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
quick_hull.h Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
transform.cpp Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
transform.h Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
triangle_mesh.cpp Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
triangle_mesh.h Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
triangulate.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
triangulate.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
vector3.cpp Dead code tells no tales 2017-08-27 22:13:45 +02:00
vector3.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00