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SCsub
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area.cpp
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Ensure node's area tree signals are disconnected when clearing monitoring,
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2021-07-31 07:14:03 +01:00 |
area.h
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Return RID instead of Object id in area-body_shape_entered-exited signals.
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2021-05-19 10:51:59 +01:00 |
arvr_nodes.cpp
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…
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arvr_nodes.h
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…
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audio_stream_player_3d.cpp
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audio_stream_player_3d.h
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…
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baked_lightmap.cpp
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Fix editor getting stuck after baking lightmaps from a script
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2021-09-12 01:01:29 +02:00 |
baked_lightmap.h
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Fix editor getting stuck after baking lightmaps from a script
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2021-09-12 01:01:29 +02:00 |
bone_attachment.cpp
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bone_attachment.h
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camera.cpp
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Display a editor gizmo icon for Listener
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2021-09-16 23:37:12 +02:00 |
camera.h
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Display a editor gizmo icon for Listener
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2021-09-16 23:37:12 +02:00 |
collision_object.cpp
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Portals - fix showing debug collision shapes
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2021-08-05 13:28:11 +01:00 |
collision_object.h
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Support for 3D sync to physics
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2021-06-08 16:28:58 -07:00 |
collision_polygon.cpp
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collision_polygon.h
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collision_shape.cpp
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collision_shape.h
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cpu_particles.cpp
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Fix CPU Particles spread
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2021-08-12 14:00:02 +02:00 |
cpu_particles.h
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cull_instance.cpp
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Portals - add autoplace priority setting to CullInstance
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2021-07-28 17:23:20 +01:00 |
cull_instance.h
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Portals - add autoplace priority setting to CullInstance
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2021-07-28 17:23:20 +01:00 |
gi_probe.cpp
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Fix accessing scene tree without checking: MeshInstance3D::create_debug_tangents, GIProbe::bake
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2021-05-17 13:08:46 +02:00 |
gi_probe.h
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immediate_geometry.cpp
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immediate_geometry.h
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interpolated_camera.cpp
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interpolated_camera.h
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light.cpp
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Display a editor gizmo icon for Listener
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2021-09-16 23:37:12 +02:00 |
light.h
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Display a editor gizmo icon for Listener
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2021-09-16 23:37:12 +02:00 |
lightmapper.cpp
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lightmapper.h
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Fix editor getting stuck after baking lightmaps from a script
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2021-09-12 01:01:29 +02:00 |
listener.cpp
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Display a editor gizmo icon for Listener
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2021-09-16 23:37:12 +02:00 |
listener.h
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Display a editor gizmo icon for Listener
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2021-09-16 23:37:12 +02:00 |
mesh_instance.cpp
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Optimize AABB calculation in software skinning
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2021-09-28 10:11:04 -07:00 |
mesh_instance.h
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Portal occlusion culling
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2021-07-14 11:43:23 +01:00 |
multimesh_instance.cpp
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multimesh_instance.h
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navigation.cpp
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navigation.h
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navigation_mesh.cpp
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Improve NavigationMesh typing, parameter validation and documentation
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2021-08-11 18:18:27 +08:00 |
navigation_mesh.h
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Improve NavigationMesh typing, parameter validation and documentation
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2021-08-11 18:18:27 +08:00 |
occluder.cpp
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Sphere occluders (portals and general use)
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2021-08-17 09:02:06 +01:00 |
occluder.h
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Sphere occluders (portals and general use)
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2021-08-17 09:02:06 +01:00 |
particles.cpp
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particles.h
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path.cpp
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Fix Path3D initial forward calculation
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2021-08-07 12:40:14 +02:00 |
path.h
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physics_body.cpp
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Don't override KinematicCollision reference when still in use in script
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2021-09-22 18:15:03 -07:00 |
physics_body.h
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Backport new methods for KinematicBody and KinematicCollision
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2021-08-26 12:16:40 +08:00 |
physics_joint.cpp
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physics_joint.h
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portal.cpp
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Portals - add reason string to unload message
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2021-09-24 14:00:24 +01:00 |
portal.h
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Portals - fix import of portal normal + small bug fixes
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2021-09-02 10:39:47 +01:00 |
position_3d.cpp
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position_3d.h
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proximity_group.cpp
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Use loop instead of recursion when clearing proximity groups
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2021-10-10 12:27:51 +02:00 |
proximity_group.h
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ray_cast.cpp
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Fix Raycast3D color update when not colliding anymore
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2021-08-24 11:24:02 +02:00 |
ray_cast.h
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Add custom debug shape thickness and color options to RayCast
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2021-06-19 06:01:25 +02:00 |
reflection_probe.cpp
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reflection_probe.h
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remote_transform.cpp
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remote_transform.h
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room.cpp
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Portals - add reason string to unload message
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2021-09-24 14:00:24 +01:00 |
room.h
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Portals - add gizmo handles for editing portals and rooms
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2021-08-06 07:53:22 +01:00 |
room_group.cpp
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Portals - add reason string to unload message
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2021-09-24 14:00:24 +01:00 |
room_group.h
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Portals - Add configuration warnings for nodes
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2021-07-15 08:01:42 +01:00 |
room_manager.cpp
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Portals - add reason string to unload message
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2021-09-24 14:00:24 +01:00 |
room_manager.h
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Portals - add reason string to unload message
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2021-09-24 14:00:24 +01:00 |
skeleton.cpp
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Prevent being able to set bone's parent as itself
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2021-09-21 22:06:03 +09:30 |
skeleton.h
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soft_body.cpp
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Re-prepare VisualServer if SoftBody mesh changed
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2021-10-06 23:25:14 +08:00 |
soft_body.h
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Re-prepare VisualServer if SoftBody mesh changed
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2021-10-06 23:25:14 +08:00 |
spatial.cpp
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Portal occlusion culling
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2021-07-14 11:43:23 +01:00 |
spatial.h
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Portal occlusion culling
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2021-07-14 11:43:23 +01:00 |
spatial_velocity_tracker.cpp
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spatial_velocity_tracker.h
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spring_arm.cpp
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spring_arm.h
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sprite_3d.cpp
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Fix rendering centered odd-size texture in AnimatedSprite/AnimatedSprite3D
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2021-10-03 14:15:21 +02:00 |
sprite_3d.h
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Fix Octahedral/Split Stream Options
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2021-08-17 16:11:47 -04:00 |
vehicle_body.cpp
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no limit of negative value for engine_force (VehicleBody class)
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2021-10-15 12:51:42 +02:00 |
vehicle_body.h
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visibility_notifier.cpp
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Portal occlusion culling
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2021-07-14 11:43:23 +01:00 |
visibility_notifier.h
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Portal occlusion culling
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2021-07-14 11:43:23 +01:00 |
visual_instance.cpp
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Portal occlusion culling
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2021-07-14 11:43:23 +01:00 |
visual_instance.h
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Portal occlusion culling
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2021-07-14 11:43:23 +01:00 |
voxel_light_baker.cpp
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Disable GIProbe emission when disabled on a material
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2021-05-17 20:24:33 +04:00 |
voxel_light_baker.h
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world_environment.cpp
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world_environment.h
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