godot/scene/3d
Red Headphone 066f214654
no limit of negative value for engine_force (VehicleBody class)
(cherry picked from commit fff70a6427)
2021-10-15 12:51:42 +02:00
..
SCsub
area.cpp Ensure node's area tree signals are disconnected when clearing monitoring, 2021-07-31 07:14:03 +01:00
area.h Return RID instead of Object id in area-body_shape_entered-exited signals. 2021-05-19 10:51:59 +01:00
arvr_nodes.cpp
arvr_nodes.h
audio_stream_player_3d.cpp
audio_stream_player_3d.h
baked_lightmap.cpp Fix editor getting stuck after baking lightmaps from a script 2021-09-12 01:01:29 +02:00
baked_lightmap.h Fix editor getting stuck after baking lightmaps from a script 2021-09-12 01:01:29 +02:00
bone_attachment.cpp
bone_attachment.h
camera.cpp Display a editor gizmo icon for Listener 2021-09-16 23:37:12 +02:00
camera.h Display a editor gizmo icon for Listener 2021-09-16 23:37:12 +02:00
collision_object.cpp Portals - fix showing debug collision shapes 2021-08-05 13:28:11 +01:00
collision_object.h Support for 3D sync to physics 2021-06-08 16:28:58 -07:00
collision_polygon.cpp
collision_polygon.h
collision_shape.cpp
collision_shape.h
cpu_particles.cpp Fix CPU Particles spread 2021-08-12 14:00:02 +02:00
cpu_particles.h
cull_instance.cpp Portals - add autoplace priority setting to CullInstance 2021-07-28 17:23:20 +01:00
cull_instance.h Portals - add autoplace priority setting to CullInstance 2021-07-28 17:23:20 +01:00
gi_probe.cpp Fix accessing scene tree without checking: MeshInstance3D::create_debug_tangents, GIProbe::bake 2021-05-17 13:08:46 +02:00
gi_probe.h
immediate_geometry.cpp
immediate_geometry.h
interpolated_camera.cpp
interpolated_camera.h
light.cpp Display a editor gizmo icon for Listener 2021-09-16 23:37:12 +02:00
light.h Display a editor gizmo icon for Listener 2021-09-16 23:37:12 +02:00
lightmapper.cpp
lightmapper.h Fix editor getting stuck after baking lightmaps from a script 2021-09-12 01:01:29 +02:00
listener.cpp Display a editor gizmo icon for Listener 2021-09-16 23:37:12 +02:00
listener.h Display a editor gizmo icon for Listener 2021-09-16 23:37:12 +02:00
mesh_instance.cpp Optimize AABB calculation in software skinning 2021-09-28 10:11:04 -07:00
mesh_instance.h Portal occlusion culling 2021-07-14 11:43:23 +01:00
multimesh_instance.cpp
multimesh_instance.h
navigation.cpp
navigation.h
navigation_mesh.cpp Improve NavigationMesh typing, parameter validation and documentation 2021-08-11 18:18:27 +08:00
navigation_mesh.h Improve NavigationMesh typing, parameter validation and documentation 2021-08-11 18:18:27 +08:00
occluder.cpp Sphere occluders (portals and general use) 2021-08-17 09:02:06 +01:00
occluder.h Sphere occluders (portals and general use) 2021-08-17 09:02:06 +01:00
particles.cpp
particles.h
path.cpp Fix Path3D initial forward calculation 2021-08-07 12:40:14 +02:00
path.h
physics_body.cpp Don't override KinematicCollision reference when still in use in script 2021-09-22 18:15:03 -07:00
physics_body.h Backport new methods for KinematicBody and KinematicCollision 2021-08-26 12:16:40 +08:00
physics_joint.cpp
physics_joint.h
portal.cpp Portals - add reason string to unload message 2021-09-24 14:00:24 +01:00
portal.h Portals - fix import of portal normal + small bug fixes 2021-09-02 10:39:47 +01:00
position_3d.cpp
position_3d.h
proximity_group.cpp Use loop instead of recursion when clearing proximity groups 2021-10-10 12:27:51 +02:00
proximity_group.h
ray_cast.cpp Fix Raycast3D color update when not colliding anymore 2021-08-24 11:24:02 +02:00
ray_cast.h Add custom debug shape thickness and color options to RayCast 2021-06-19 06:01:25 +02:00
reflection_probe.cpp
reflection_probe.h
remote_transform.cpp
remote_transform.h
room.cpp Portals - add reason string to unload message 2021-09-24 14:00:24 +01:00
room.h Portals - add gizmo handles for editing portals and rooms 2021-08-06 07:53:22 +01:00
room_group.cpp Portals - add reason string to unload message 2021-09-24 14:00:24 +01:00
room_group.h Portals - Add configuration warnings for nodes 2021-07-15 08:01:42 +01:00
room_manager.cpp Portals - add reason string to unload message 2021-09-24 14:00:24 +01:00
room_manager.h Portals - add reason string to unload message 2021-09-24 14:00:24 +01:00
skeleton.cpp Prevent being able to set bone's parent as itself 2021-09-21 22:06:03 +09:30
skeleton.h
soft_body.cpp Re-prepare VisualServer if SoftBody mesh changed 2021-10-06 23:25:14 +08:00
soft_body.h Re-prepare VisualServer if SoftBody mesh changed 2021-10-06 23:25:14 +08:00
spatial.cpp Portal occlusion culling 2021-07-14 11:43:23 +01:00
spatial.h Portal occlusion culling 2021-07-14 11:43:23 +01:00
spatial_velocity_tracker.cpp
spatial_velocity_tracker.h
spring_arm.cpp
spring_arm.h
sprite_3d.cpp Fix rendering centered odd-size texture in AnimatedSprite/AnimatedSprite3D 2021-10-03 14:15:21 +02:00
sprite_3d.h Fix Octahedral/Split Stream Options 2021-08-17 16:11:47 -04:00
vehicle_body.cpp no limit of negative value for engine_force (VehicleBody class) 2021-10-15 12:51:42 +02:00
vehicle_body.h
visibility_notifier.cpp Portal occlusion culling 2021-07-14 11:43:23 +01:00
visibility_notifier.h Portal occlusion culling 2021-07-14 11:43:23 +01:00
visual_instance.cpp Portal occlusion culling 2021-07-14 11:43:23 +01:00
visual_instance.h Portal occlusion culling 2021-07-14 11:43:23 +01:00
voxel_light_baker.cpp Disable GIProbe emission when disabled on a material 2021-05-17 20:24:33 +04:00
voxel_light_baker.h
world_environment.cpp
world_environment.h