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SCsub
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SCons: Format buildsystem files with psf/black
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2020-03-30 09:05:53 +02:00 |
animated_sprite_2d.cpp
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Rename `CanvasItem.update()` to `queue_redraw()`
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2022-08-29 14:59:47 +02:00 |
animated_sprite_2d.h
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Make `_validate_property` a multilevel method
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2022-08-22 18:35:11 +03:00 |
area_2d.cpp
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Rename `or_lesser` range property hint to `or_less`
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2022-09-02 19:08:20 +02:00 |
area_2d.h
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Make `_validate_property` a multilevel method
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2022-08-22 18:35:11 +03:00 |
audio_listener_2d.cpp
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Add dedicated macros for property name extraction
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2022-05-19 14:08:47 +08:00 |
audio_listener_2d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
audio_stream_player_2d.cpp
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Fix AudioStreamPlayer not resuming after returning to SceneTree
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2022-09-05 16:52:46 +02:00 |
audio_stream_player_2d.h
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Make `_validate_property` a multilevel method
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2022-08-22 18:35:11 +03:00 |
back_buffer_copy.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
back_buffer_copy.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
camera_2d.cpp
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Merge pull request #64880 from Mickeon/rename-camera-position
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2022-09-06 17:00:52 +02:00 |
camera_2d.h
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Make `_validate_property` a multilevel method
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2022-08-22 18:35:11 +03:00 |
canvas_group.cpp
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Rename `CanvasItem.update()` to `queue_redraw()`
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2022-08-29 14:59:47 +02:00 |
canvas_group.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
canvas_modulate.cpp
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String: Remove TTR and DTR defines in non-tools build
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2022-03-28 20:26:35 +02:00 |
canvas_modulate.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
collision_object_2d.cpp
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Expose input interaction virtual functions in CollisionObject
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2022-08-29 14:04:52 +02:00 |
collision_object_2d.h
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Expose input interaction virtual functions in CollisionObject
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2022-08-29 14:04:52 +02:00 |
collision_polygon_2d.cpp
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Rename `CanvasItem.update()` to `queue_redraw()`
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2022-08-29 14:59:47 +02:00 |
collision_polygon_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
collision_shape_2d.cpp
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Rename `CanvasItem.update()` to `queue_redraw()`
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2022-08-29 14:59:47 +02:00 |
collision_shape_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
cpu_particles_2d.cpp
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Rename `or_lesser` range property hint to `or_less`
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2022-09-02 19:08:20 +02:00 |
cpu_particles_2d.h
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Rename `CanvasItem.update()` to `queue_redraw()`
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2022-08-29 14:59:47 +02:00 |
gpu_particles_2d.cpp
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Fix build issue after #64377 and #64701
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2022-08-30 15:20:50 +02:00 |
gpu_particles_2d.h
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Fix GPUParticles2D ignoring AtlasTexture region
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2022-08-30 11:23:35 +02:00 |
joint_2d.cpp
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Rename `CanvasItem.update()` to `queue_redraw()`
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2022-08-29 14:59:47 +02:00 |
joint_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
light_2d.cpp
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Make `_validate_property` a multilevel method
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2022-08-22 18:35:11 +03:00 |
light_2d.h
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Make `_validate_property` a multilevel method
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2022-08-22 18:35:11 +03:00 |
light_occluder_2d.cpp
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Rename `CanvasItem.update()` to `queue_redraw()`
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2022-08-29 14:59:47 +02:00 |
light_occluder_2d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
line_2d.cpp
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Rename `CanvasItem.update()` to `queue_redraw()`
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2022-08-29 14:59:47 +02:00 |
line_2d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
line_builder.cpp
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Rename Curve/Curve2D/Curve3D/Gradient `interpolate()` to `sample()`
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2022-08-30 22:08:38 +02:00 |
line_builder.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
marker_2d.cpp
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Rename `CanvasItem.update()` to `queue_redraw()`
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2022-08-29 14:59:47 +02:00 |
marker_2d.h
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Rename Position* nodes to Marker*
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2022-08-23 19:49:50 +02:00 |
mesh_instance_2d.cpp
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Rename `CanvasItem.update()` to `queue_redraw()`
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2022-08-29 14:59:47 +02:00 |
mesh_instance_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
multimesh_instance_2d.cpp
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Rename `CanvasItem.update()` to `queue_redraw()`
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2022-08-29 14:59:47 +02:00 |
multimesh_instance_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
navigation_agent_2d.cpp
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Rename Navigation's `neighbor_dist` to `neightbor_distance`
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2022-08-13 12:40:55 +02:00 |
navigation_agent_2d.h
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Rename Navigation's `neighbor_dist` to `neightbor_distance`
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2022-08-13 12:40:55 +02:00 |
navigation_link_2d.cpp
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handled edge case where navigation_link_2d is outside of the tree when calling _edit_get_rect()
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2022-09-07 00:05:56 +02:00 |
navigation_link_2d.h
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Added node for Navigation links
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2022-08-26 22:05:15 -07:00 |
navigation_obstacle_2d.cpp
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Restore RigidBody2/3D, SoftBody names in physics
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2022-08-26 12:26:25 +02:00 |
navigation_obstacle_2d.h
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Make `_validate_property` a multilevel method
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2022-08-22 18:35:11 +03:00 |
navigation_region_2d.cpp
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Rename `CanvasItem.update()` to `queue_redraw()`
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2022-08-29 14:59:47 +02:00 |
navigation_region_2d.h
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Add navigation layer bitmask helper functions
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2022-06-19 13:47:19 +02:00 |
node_2d.cpp
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Rename `or_lesser` range property hint to `or_less`
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2022-09-02 19:08:20 +02:00 |
node_2d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
parallax_background.cpp
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Add Vector2/3 linking to more properties
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2022-06-14 09:33:44 -05:00 |
parallax_background.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
parallax_layer.cpp
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Add Vector2/3 linking to more properties
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2022-06-14 09:33:44 -05:00 |
parallax_layer.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
path_2d.cpp
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Rename `or_lesser` range property hint to `or_less`
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2022-09-02 19:08:20 +02:00 |
path_2d.h
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Rename PathFollow's `offset`s to `progress` & `progress_ratio`
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2022-08-24 01:56:03 +02:00 |
physical_bone_2d.cpp
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Restore RigidBody2/3D, SoftBody names in physics
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2022-08-26 12:26:25 +02:00 |
physical_bone_2d.h
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Restore RigidBody2/3D, SoftBody names in physics
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2022-08-26 12:26:25 +02:00 |
physics_body_2d.cpp
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Rename `or_lesser` range property hint to `or_less`
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2022-09-02 19:08:20 +02:00 |
physics_body_2d.h
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Merge pull request #64367 from Mickeon/rename-var-to-str
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2022-08-26 23:04:06 +02:00 |
polygon_2d.cpp
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Rename `or_lesser` range property hint to `or_less`
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2022-09-02 19:08:20 +02:00 |
polygon_2d.h
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Make `_validate_property` a multilevel method
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2022-08-22 18:35:11 +03:00 |
ray_cast_2d.cpp
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Rename `CanvasItem.update()` to `queue_redraw()`
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2022-08-29 14:59:47 +02:00 |
ray_cast_2d.h
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Expose the collider RID in Raycast nodes
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2022-08-22 09:18:08 +02:00 |
remote_transform_2d.cpp
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String: Remove TTR and DTR defines in non-tools build
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2022-03-28 20:26:35 +02:00 |
remote_transform_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
shape_cast_2d.cpp
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Rename `CanvasItem.update()` to `queue_redraw()`
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2022-08-29 14:59:47 +02:00 |
shape_cast_2d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
skeleton_2d.cpp
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Rename `CanvasItem.update()` to `queue_redraw()`
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2022-08-29 14:59:47 +02:00 |
skeleton_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
sprite_2d.cpp
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Rename `CanvasItem.update()` to `queue_redraw()`
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2022-08-29 14:59:47 +02:00 |
sprite_2d.h
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Make `_validate_property` a multilevel method
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2022-08-22 18:35:11 +03:00 |
tile_map.cpp
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Remove / Replace old Navigation Debug Visualization
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2022-09-07 18:30:35 +02:00 |
tile_map.h
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Rename TileMap/GridMap.`world_to_map` and opposite to `local_to_map`
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2022-09-05 18:08:39 +02:00 |
touch_screen_button.cpp
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Refactor BitMap and add tests
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2022-09-01 18:39:17 +02:00 |
touch_screen_button.h
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Merge pull request #55665 from KoBeWi/you_touched_my_TouchScreeenButton
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2022-01-13 12:23:49 +01:00 |
visible_on_screen_notifier_2d.cpp
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Rename `CanvasItem.update()` to `queue_redraw()`
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2022-08-29 14:59:47 +02:00 |
visible_on_screen_notifier_2d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |