godot/scene
Rémi Verschelde c5279420c8
Merge pull request #70572 from TokageItLab/fix-statemachine-fade
Fix wrong `AnimationStateMachine` process for end of fading
2023-01-03 12:41:35 +01:00
..
2d Add safety-checks before some servers `free()` 2022-12-29 16:23:38 -05:00
3d Merge pull request #63650 from fabriceci/apply-moving-platform-angular-velocity 2023-01-03 12:39:35 +01:00
animation Fix wrong AnimationStateMachine process for end of fading 2022-12-26 13:08:08 +09:00
audio Fix AudioStreamPlayer not resuming after returning to SceneTree 2022-09-05 16:52:46 +02:00
debugger Fix unexpected editor dependency 2022-12-06 14:47:25 +01:00
gui Merge pull request #70865 from bruvzg/fd_crash 2023-01-03 12:41:10 +01:00
main Add safety-checks before some servers `free()` 2022-12-29 16:23:38 -05:00
resources Merge pull request #69972 from adamscott/add-server-checks-before-free 2023-01-03 12:22:24 +01:00
theme Merge pull request #70404 from YuriSizov/theme-!important 2022-12-21 18:36:07 +01:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
property_utils.cpp Fix exporting big templates 2022-10-19 08:29:29 +02:00
property_utils.h Remove more instances of 'instance' being used as a verb 2022-11-16 14:01:53 +01:00
register_scene_types.cpp Move NavigationPolygon to dedicated resource file 2022-12-17 19:52:40 +01:00
register_scene_types.h Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
scene_string_names.cpp Fix connection of animation changed signal in AnimationTrackEditor 2022-11-20 06:38:51 +09:00
scene_string_names.h Fix connection of animation changed signal in AnimationTrackEditor 2022-11-20 06:38:51 +09:00