.. |
2d
|
Fix global transform validity for `Node2D` and `Control`
|
2023-09-20 22:44:03 +02:00 |
3d
|
Make NavigationRegion3D baking NavMesh on the main thread not finish deferred
|
2023-08-31 20:19:30 +02:00 |
animation
|
Fix infinity loop state can't break
|
2023-07-10 17:26:14 +02:00 |
audio
|
Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale
|
2023-02-17 14:06:55 +01:00 |
debugger
|
Fix arg count checks in SceneDebugger
|
2023-08-31 20:19:31 +02:00 |
gui
|
Fix global transform validity for `Node2D` and `Control`
|
2023-09-20 22:44:03 +02:00 |
main
|
Fix global transform validity for `Node2D` and `Control`
|
2023-09-20 22:44:03 +02:00 |
resources
|
Fix Animation::subtract_variant for affine transforms
|
2023-08-31 20:19:30 +02:00 |
theme
|
Merge pull request #68429 from KoBeWi/PropertySettings
|
2023-01-06 22:59:29 +01:00 |
SCsub
|
Add ThemeDB, expose previously static Theme methods
|
2022-08-26 19:23:05 +03:00 |
property_utils.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
property_utils.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
register_scene_types.cpp
|
Fix for threaded NavigationMesh baking under new thread guards
|
2023-06-14 01:53:37 +02:00 |
register_scene_types.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
scene_string_names.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
scene_string_names.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |