Commit Graph

12951 Commits

Author SHA1 Message Date
Markus Sauermann
dbae37cc50 Fix global transform validity for Node2D and Control
Set global transform to invalid when changing transform

(cherry picked from commit 152572ac38)
2023-09-20 22:44:03 +02:00
Danil Alexeev
18f69e9ee1 GUI: Fix text overlapping icon in Tree
(cherry picked from commit 07d23489f4)
2023-09-20 22:13:23 +02:00
Danil Alexeev
75db138533 GUI: Fix Tree performance regression by using cache
(cherry picked from commit 5fb975e4a5)
2023-09-20 18:40:36 +02:00
kleonc
e34241a809 Fix arg count checks in SceneDebugger
(cherry picked from commit 95809e58d5)
2023-08-31 20:19:31 +02:00
Adam Scott
f3302b8089 Fix Camera2D crash when edited scene root is null
(cherry picked from commit deb45c0cab)
2023-08-31 20:19:31 +02:00
kleonc
c6c5b5bf78 Fix Animation::subtract_variant for affine transforms
(cherry picked from commit 87935ca837)
2023-08-31 20:19:30 +02:00
smix8
605f1c0936 Make NavigationRegion3D baking NavMesh on the main thread not finish deferred
Makes NavigationRegion3D baking NavMesh on the main thread not finish deferred.

(cherry picked from commit bb5f16033d)
2023-08-31 20:19:30 +02:00
Haoyu Qiu
5e7a5cd2b1 Update OptionButton min size when disabling Fit to Longest Item
(cherry picked from commit 5384c1a579)
2023-08-31 20:19:30 +02:00
Aaron Franke
6ecf741b7a Change property hint range for camera attributes exposure multiplier
(cherry picked from commit 59e7e8c795)
2023-08-31 19:48:17 +02:00
Haoyu Qiu
71ba2aca63 Fix Button clipping when internal margins exist
(cherry picked from commit 71430cdd48)
2023-08-31 19:48:16 +02:00
smix8
cd7411c58d Fix NavigationObstacle2D debug position
Fixes NavigationObstacle2D debug position.

(cherry picked from commit 2512157294)
2023-08-31 19:48:16 +02:00
bitsawer
143963d122 Fix shader type detection
(cherry picked from commit 905c10bc54)
2023-08-31 19:48:16 +02:00
Michael Alexsander
3bb05da45f Fix delay on tab resizing when (un)hovering tabs
(cherry picked from commit 7ffad29df8)
2023-08-31 19:48:16 +02:00
Septian
a6b1c0edbb Fix tween_property on "Basis" to properly update its value
(cherry picked from commit eb7f87e9a8)
2023-07-17 12:05:43 +02:00
kleonc
2796b629e9 Hide/show AcceptDialog's button spacer on button visibility changed
(cherry picked from commit 30a9c90785)
2023-07-11 13:21:07 +02:00
Ninni Pipping
1e2bfdc9bb Improve error message for Node.set_owner
(cherry picked from commit 0183340012)
2023-07-11 12:21:27 +02:00
HolonProduction
438a598713 Update FileDialog button activity when file_mode is changed.
(cherry picked from commit cfac7c9a9a)
2023-07-10 18:09:59 +02:00
Chinmay Awale
4f4052581b add 3.x compatibility for animation loop mode
(cherry picked from commit 1686a7a1a2)
2023-07-10 18:09:58 +02:00
NiskashY
36ce14a826 Fix disabled slider highlighting
(cherry picked from commit 4394936392)
2023-07-10 18:09:58 +02:00
Rindbee
1c1d4f6264 Fix PackedScene::get_last_modified_time() always returns 0
The variables operated by `PackedScene::set_last_modified_time()`
and `PackedScene::get_last_modified_time()` are different.

(cherry picked from commit 22edef14c3)
2023-07-10 18:09:58 +02:00
clayjohn
d6d8f6a637 Unify error condition for particles trail lifetime
(cherry picked from commit 78ecdb17f9)
2023-07-10 18:09:57 +02:00
Markus Sauermann
42b8ae50d2 Fix Node::add_sibling parent check
Replace `data.blocked > 0` by `data.parent->data.blocked > 0` in order
to check if the parent is busy.

(cherry picked from commit b02dff6e1c)
2023-07-10 17:46:09 +02:00
Ninni Pipping
90b4a3fa75 Add compatibility properties to TouchScreenButton
Added support for `3.x` properties:
* `normal` -> `texture_normal`
* `pressed` -> `texture_pressed`

(cherry picked from commit c7e4b3bf5f)
2023-07-10 17:46:08 +02:00
bruvzg
fa45bb63c6 [Windows] Fix setting initial non-exclusive window mode.
(cherry picked from commit db0109b237)
2023-07-10 17:46:08 +02:00
Florian Kothmeier
240701f95a Fix invalid minimum size for translated messages in option button
(cherry picked from commit c33748d954)
2023-07-10 17:46:08 +02:00
Hugo Locurcio
e32330473a Remove uses of vformat() with no placeholders
This is identical to passing the string directly.

(cherry picked from commit dcc92c174e)
2023-07-10 17:46:07 +02:00
Dawid Marzec
87b4143f3b Fix cursor behaviour in Tree while holding CTRL
(cherry picked from commit 9abbdea95e)
2023-07-10 17:26:15 +02:00
Bauke Conijn
3fd5fecfc1 Fix Camera3D project_* methods not accounting for frustum offset
This does not fix Camera3D::project_ray_normal().
Adds Camera3D::get_camera_projection() and exposes it to GDScript

(cherry picked from commit 47e63bc55f)
2023-07-10 17:26:15 +02:00
Markus Sauermann
4e84660b50 Fix that _drop_physics_mouseover only happens when necessary
Previously the call was executed every time, because in the
`_drop_mouse_over();` a few lines above, `gui.mouse_over = nullptr;`
was set.

(cherry picked from commit 37a96d3957)
2023-07-10 17:26:14 +02:00
Silc Lizard (Tokage) Renew
ed9c091a92 Fix infinity loop state can't break
(cherry picked from commit fc40ba21cd)
2023-07-10 17:26:14 +02:00
nklbdev
2bfeb29bc6 Potencially fix nan's on octahedral tangents in RenderingServer
(cherry picked from commit 1d16704faf)
2023-07-10 17:26:13 +02:00
Ben Rog-Wilhelm
371b31c85f Fix: Incorrect property names in FontFile::_get_property_list().
(cherry picked from commit 7ee916a259)
2023-07-10 17:11:22 +02:00
Bastiaan Olij
89e64da028 Take eye offset into account for depth in StandardMaterial3D
(cherry picked from commit 581d081ded)
2023-07-10 17:11:22 +02:00
Markus Sauermann
0ec599473d Revert "Fix focusloss of non-exclusive AcceptDialog with close_on_escape"
This reverts commit 7f547fcf09.

(cherry picked from commit bfa7497c1b)
2023-07-10 17:11:22 +02:00
Rémi Verschelde
1b38e9258b
Merge pull request #78975 from YuriSizov/rtl-fix-refactoring-typo
Prevent crash when processing line caches in `RichTextLabel`
2023-07-03 15:26:31 +02:00
Rémi Verschelde
2912fd4c51
Merge pull request #78968 from bruvzg/scroll_fix2
[RTL] Fix multithreaded scrollbar visibility update 2.
2023-07-03 15:26:18 +02:00
Rémi Verschelde
2926ddec1c
Merge pull request #78939 from Scony/navi-crash-fix
Fix crash in `NavigationAgent3D`
2023-07-03 15:26:14 +02:00
Rémi Verschelde
813ff4b460
Merge pull request #78857 from smix8/navagent_pos_fix_4.x
Fix NavigationAgent position not always updating
2023-07-03 15:26:11 +02:00
Yuri Sizov
40f2227a65 Prevent crash when processing line caches in RichTextLabel 2023-07-03 13:33:51 +02:00
bruvzg
21365606d3
[RTL] Fix multithreaded scrollbar visibility update 2. 2023-07-03 10:34:42 +03:00
Pawel Lampe
fcbb521392 Fix crash in 'NavigationAgent3D', fixes #78910 2023-07-02 22:30:03 +02:00
smix8
34bc410fb4 Fix NavigationAgent position not always updating
Fixes NavigationAgent position not always updating.
2023-06-30 00:18:26 +02:00
smix8
c912df9d05 Fix NavigationAgent continues avoidance velocity
Fixes NavigationAgent continues avoidance velocity.
2023-06-29 21:10:03 +02:00
bruvzg
ec97c7c1d9
[RTL] Fix multithreaded scrollbar visibility update. 2023-06-29 15:37:54 +03:00
kobewi
1a9739f591 Fix crash with failed compatibility tiles 2023-06-28 15:11:10 +02:00
Rémi Verschelde
16508ead86
Merge pull request #78745 from RandomShaper/fix_node_pr
Fix node processing order
2023-06-27 23:02:02 +02:00
Pedro J. Estébanez
70ca659143 Fix node internal/non-internal processing order
Bonus:
Fix issues in group-processing related setters
2023-06-27 19:19:55 +02:00
Rémi Verschelde
3c352a5a7d
Merge pull request #78728 from Rindbee/reset-vp_pending-on-failure-or-not
Fix that `ViewportTexture` cannot be setup again after failed setup
2023-06-27 15:45:41 +02:00
Rindbee
fb1bcac271 Fix that ViewportTexture cannot be setup again after failed setup
`vp_pending` is a flag indicating to wait for `ViewportTexture::_setup_local_to_scene`
to be called. Once this method is called, no matter whether the setup will fail or not,
it needs to be reset to `false`.
2023-06-27 06:45:30 +08:00
Ricardo Buring
104da478a8 Fix CharacterBody3D get_position_delta()
Calculate the difference of global positions.
This also fixes get_real_velocity().
2023-06-26 23:15:57 +02:00