godot/editor
Max Hilbrunner cf08fadbad
Merge pull request #52503 from KoBeWi/DROPNODESTOFOLDERRRR
Save branch as scene by dropping to filesystem
2021-09-10 12:58:03 +02:00
..
debugger Merge pull request #51639 from Ev1lbl0w/gsoc21-dap 2021-09-01 16:17:32 +02:00
fileserver Rename `instance()`->`instantiate()` when it's a verb 2021-06-19 20:49:18 -06:00
icons Merge pull request #44844 from KoBeWi/hey_listen!_but_2d 2021-09-09 19:19:10 -03:00
import Explicitly convert signed to unsigned value 2021-09-06 15:40:41 +02:00
plugins Merge pull request #51158 from YeldhamDev/potgen_enhancements 2021-09-09 20:21:29 -03:00
translations Replace HTTP links with HTTPS for sites with HTTPS versions 2021-08-22 20:13:11 -05:00
SCsub Allow additional cpp files to be added for export template 2021-08-12 16:56:17 +03:00
action_map_editor.cpp Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
action_map_editor.h
animation_bezier_editor.cpp Replace close icon with button in the Bezier editor 2021-08-26 19:21:49 -06:00
animation_bezier_editor.h Replace close icon with button in the Bezier editor 2021-08-26 19:21:49 -06:00
animation_track_editor.cpp Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
animation_track_editor.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
animation_track_editor_plugins.cpp Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
animation_track_editor_plugins.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
array_property_edit.cpp
array_property_edit.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
audio_stream_preview.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
audio_stream_preview.h Implement Range Iterators 2021-07-08 23:27:27 -03:00
code_editor.cpp Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
code_editor.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
connections_dialog.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
connections_dialog.h Documentation search fixes 2021-06-16 09:43:34 -07:00
create_dialog.cpp Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
create_dialog.h
dependency_editor.cpp Dependency editor: Edit message about move to trash 2021-08-02 12:03:18 +02:00
dependency_editor.h
dictionary_property_edit.cpp
dictionary_property_edit.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
doc_tools.cpp Implement properties arrays in the Inspector. 2021-09-07 09:51:28 +02:00
doc_tools.h
editor_about.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
editor_about.h
editor_asset_installer.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
editor_asset_installer.h Automatically display the installer after downloading an asset 2021-07-12 11:47:43 +02:00
editor_atlas_packer.cpp Rename `instance()`->`instantiate()` when it's a verb 2021-06-19 20:49:18 -06:00
editor_atlas_packer.h
editor_audio_buses.cpp Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
editor_audio_buses.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
editor_autoload_settings.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
editor_autoload_settings.h Documentation search fixes 2021-06-16 09:43:34 -07:00
editor_builders.py Use a DynamicFont for the default project theme 2021-05-17 15:19:13 +02:00
editor_command_palette.cpp Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
editor_command_palette.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
editor_data.cpp Implement properties arrays in the Inspector. 2021-09-07 09:51:28 +02:00
editor_data.h Implement properties arrays in the Inspector. 2021-09-07 09:51:28 +02:00
editor_dir_dialog.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
editor_dir_dialog.h Core: Move DirAccess and FileAccess to `core/io` 2021-06-11 14:52:39 +02:00
editor_export.cpp Make platform feature tag names lowercase 2021-08-31 20:34:44 +02:00
editor_export.h Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
editor_feature_profile.cpp Fix various i18n failures 2021-08-03 23:53:36 +08:00
editor_feature_profile.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
editor_file_dialog.cpp Rename String::is_rel_path to String::is_relative_path 2021-08-29 20:41:29 -04:00
editor_file_dialog.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
editor_file_system.cpp Implement Extension Loader 2021-08-20 16:02:24 -03:00
editor_file_system.h Implement Extension Loader 2021-08-20 16:02:24 -03:00
editor_folding.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
editor_folding.h
editor_fonts.cpp Makes FontData importable resource. 2021-08-27 15:43:18 +03:00
editor_fonts.h
editor_help.cpp Show help for built-in functions (@GlobalScope) 2021-08-30 21:51:56 +02:00
editor_help.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
editor_help_search.cpp Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
editor_help_search.h Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
editor_inspector.cpp Fix undo/redo for properties set as PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED 2021-09-07 13:58:41 -07:00
editor_inspector.h Fix undo/redo for properties set as PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED 2021-09-07 13:58:41 -07:00
editor_layouts_dialog.cpp Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
editor_layouts_dialog.h
editor_log.cpp Improve naming of a couple shortcuts 2021-08-10 13:01:07 -04:00
editor_log.h Fix Output panel colors on theme changing 2021-07-21 11:22:33 +03:00
editor_native_shader_source_visualizer.cpp Rename readonly to editable 2021-08-12 09:29:58 +01:00
editor_native_shader_source_visualizer.h
editor_node.cpp Merge pull request #33123 from Calinou/remote-inspector-capitalize-properties 2021-09-02 19:44:53 +02:00
editor_node.h Merge pull request #51639 from Ev1lbl0w/gsoc21-dap 2021-09-01 16:17:32 +02:00
editor_path.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
editor_path.h Make several actions in the Inspector dock more obvious 2021-06-04 02:05:27 +03:00
editor_paths.cpp Main: Fixup bogus fallback to project manager with more bolognese 2021-06-16 19:11:08 +02:00
editor_paths.h Refactor editor paths validation in EditorPaths and EditorSettings 2021-06-14 19:56:20 +02:00
editor_plugin.cpp Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
editor_plugin.h Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
editor_plugin_settings.cpp Remove colon from column titles 2021-07-29 22:01:07 +08:00
editor_plugin_settings.h
editor_properties.cpp Apply set_read_only() to child classes of EditorProperty elements 2021-09-05 18:22:17 +09:00
editor_properties.h Apply set_read_only() to child classes of EditorProperty elements 2021-09-05 18:22:17 +09:00
editor_properties_array_dict.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
editor_properties_array_dict.h Add the ability to reorder arrays from the inspector 2021-07-11 16:09:39 -06:00
editor_resource_picker.cpp Added editor dialog for easily creating shaders. 2021-08-07 21:02:13 +03:00
editor_resource_picker.h Added editor dialog for easily creating shaders. 2021-08-07 21:02:13 +03:00
editor_resource_preview.cpp Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
editor_resource_preview.h Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
editor_run.cpp Clear debug process id at `stop()` to prevent invalid checking of them 2021-07-29 19:08:15 +03:00
editor_run.h
editor_run_native.cpp Implemented advanced features of DAP 2021-08-31 15:17:58 +01:00
editor_run_native.h Implemented advanced features of DAP 2021-08-31 15:17:58 +01:00
editor_run_script.cpp Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
editor_run_script.h Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
editor_scale.cpp
editor_scale.h
editor_sectioned_inspector.cpp Use C++ iterators for Lists in many situations 2021-07-23 17:38:28 -04:00
editor_sectioned_inspector.h
editor_settings.cpp Rename polygon editor settings for better display in the Editor Settings 2021-08-23 17:59:19 +02:00
editor_settings.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
editor_spin_slider.cpp Apply set_read_only() to child classes of EditorProperty elements 2021-09-05 18:22:17 +09:00
editor_spin_slider.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
editor_themes.cpp Apply set_read_only() to child classes of EditorProperty elements 2021-09-05 18:22:17 +09:00
editor_themes.h
editor_translation_parser.cpp Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
editor_translation_parser.h Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
editor_vcs_interface.cpp
editor_vcs_interface.h Make `EditorVCSInterface` proxy functions virtual in C++ 2021-07-06 22:20:03 +03:00
editor_zoom_widget.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
editor_zoom_widget.h Improve 2D editor zoom logic 2021-07-10 17:32:40 +02:00
export_template_manager.cpp Fix various i18n failures 2021-08-03 23:53:36 +08:00
export_template_manager.h Addes ability to load build sources from file. 2021-07-15 10:14:08 -03:00
filesystem_dock.cpp Save branch as scene by dropping to filesystem 2021-09-09 00:59:10 +02:00
filesystem_dock.h Merge pull request #49295 from foxydevloper/fix-focus-filter 2021-06-29 17:23:45 +02:00
find_in_files.cpp Make "Find in Files" searches ignore directories with `.gdignore` files in them 2021-07-30 15:10:05 -04:00
find_in_files.h Documentation search fixes 2021-06-16 09:43:34 -07:00
groups_editor.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
groups_editor.h
import_defaults_editor.cpp Use Ref<T> references as iterators where relevant 2021-07-26 19:27:11 +02:00
import_defaults_editor.h
import_dock.cpp Use Ref<T> references as iterators where relevant 2021-07-26 19:27:11 +02:00
import_dock.h
inspector_dock.cpp Disable "Edit Resource from Clipboard" menu item when nothing in clipboard 2021-08-16 22:34:17 +08:00
inspector_dock.h Disable "Edit Resource from Clipboard" menu item when nothing in clipboard 2021-08-16 22:34:17 +08:00
localization_editor.cpp Fix being able to add duplicate files in the Localization editor 2021-07-31 19:35:46 -03:00
localization_editor.h
multi_node_edit.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
multi_node_edit.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
node_dock.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
node_dock.h
plugin_config_dialog.cpp Expose and cleanup TextEdit line wrap API 2021-08-12 09:29:16 +01:00
plugin_config_dialog.h Added validation to plugin creation. 2021-07-12 00:18:52 +10:00
pot_generator.cpp Make some enhancements to the POT generation 2021-09-02 11:12:54 -03:00
pot_generator.h Core: Move DirAccess and FileAccess to `core/io` 2021-06-11 14:52:39 +02:00
progress_dialog.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
progress_dialog.h
project_export.cpp Use bullet points in the editor instead of dashes where relevant 2021-07-28 19:40:45 +02:00
project_export.h Core: Move DirAccess and FileAccess to `core/io` 2021-06-11 14:52:39 +02:00
project_manager.cpp Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
project_manager.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
project_settings_editor.cpp Make platform feature tag names lowercase 2021-08-31 20:34:44 +02:00
project_settings_editor.h
property_editor.cpp Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
property_editor.h Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
property_selector.cpp Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
property_selector.h
quick_open.cpp Merge pull request #51998 from SirQuartz/Schrödinger's-search-box 2021-08-23 18:51:57 +02:00
quick_open.h
register_exporters.h
rename_dialog.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
rename_dialog.h
reparent_dialog.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
reparent_dialog.h
scene_tree_dock.cpp Save branch as scene by dropping to filesystem 2021-09-09 00:59:10 +02:00
scene_tree_dock.h Save branch as scene by dropping to filesystem 2021-09-09 00:59:10 +02:00
scene_tree_editor.cpp Display the node name in scene tree dock tooltips 2021-09-01 15:02:42 +02:00
scene_tree_editor.h Revert "Fix duplicate selection in SceneTree" 2021-07-23 17:34:21 +09:00
script_create_dialog.cpp Use bullet points in the editor instead of dashes where relevant 2021-07-28 19:40:45 +02:00
script_create_dialog.h Minor cleanup of the "New Script" dialog 2021-07-04 00:06:46 -03:00
settings_config_dialog.cpp Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
settings_config_dialog.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
shader_create_dialog.cpp Fix some bugs in shader creation dialog (continue) 2021-08-09 11:49:57 +03:00
shader_create_dialog.h Fix some bugs in shader creation dialog (continue) 2021-08-09 11:49:57 +03:00
shader_globals_editor.cpp Merge pull request #50648 from foxydevloper/remove-weird-prints 2021-07-20 17:23:39 +02:00
shader_globals_editor.h