godot/scene
Andreas Haas 4755fe5576
UI navigation via JOYSTICK_MOTION.
Previously, you could assign joystick axis events to "ui_*" actions but they had no effect.
See https://godotengine.org/qa/6232
2016-07-30 12:39:16 +02:00
..
2d Merge pull request #5447 from RandomShaper/parallax-layer-fix-tidy 2016-07-24 12:19:27 -03:00
3d Stop baking process if there is no geometry in the BakedLightInstance. 2016-07-25 21:45:20 -05:00
animation Merge pull request #5352 from m4nu3lf/master 2016-07-10 13:40:56 -03:00
audio only call finished signal when it really finishes, closes #5222 2016-06-29 18:46:43 -03:00
gui Exposed enable syntax highlighting to properties 2016-07-28 15:47:47 +01:00
io First version of Profiler 2016-05-21 21:18:16 -03:00
main UI navigation via JOYSTICK_MOTION. 2016-07-30 12:39:16 +02:00
resources World2D: Fix typo in default_density deprecation check 2016-07-28 19:03:32 +02:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
register_scene_types.cpp put text formats for resources and scenes as priority 2016-07-19 21:40:05 -03:00
register_scene_types.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
scene_string_names.cpp Changed import workflow 2016-05-27 14:19:11 -03:00
scene_string_names.h Changed import workflow 2016-05-27 14:19:11 -03:00