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SCsub
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Cosmetic fixes to SCons buildsystem
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2015-11-01 20:53:26 +01:00 |
animated_sprite.cpp
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Fix the +1 button to insert keyframes in Sprite and Sprite3D, closes #5422
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2016-07-06 23:46:04 -03:00 |
animated_sprite.h
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-Added configuration warning system for nodes
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2016-05-17 18:28:44 -03:00 |
area_2d.cpp
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Modified damp ranges
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2016-05-23 18:23:51 -05:00 |
area_2d.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
back_buffer_copy.cpp
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
back_buffer_copy.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
camera_2d.cpp
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Add an option to smooth camera limits when camera smoothing is enabled.
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2016-07-13 11:48:50 +02:00 |
camera_2d.h
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Add an option to smooth camera limits when camera smoothing is enabled.
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2016-07-13 11:48:50 +02:00 |
canvas_item.cpp
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Conversion function for screen coords to local Canvas coords
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2016-07-10 16:06:57 -07:00 |
canvas_item.h
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Conversion function for screen coords to local Canvas coords
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2016-07-10 16:06:57 -07:00 |
canvas_modulate.cpp
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
canvas_modulate.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
collision_object_2d.cpp
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
collision_object_2d.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
collision_polygon_2d.cpp
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-Added configuration warning system for nodes
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2016-05-17 18:28:44 -03:00 |
collision_polygon_2d.h
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-Added configuration warning system for nodes
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2016-05-17 18:28:44 -03:00 |
collision_shape_2d.cpp
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-Added configuration warning system for nodes
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2016-05-17 18:28:44 -03:00 |
collision_shape_2d.h
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-Added configuration warning system for nodes
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2016-05-17 18:28:44 -03:00 |
joints_2d.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
joints_2d.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
light_2d.cpp
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
light_2d.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
light_occluder_2d.cpp
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
light_occluder_2d.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
navigation2d.cpp
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Remove unused variables (fourth pass) + dead code
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2016-07-08 16:47:55 +02:00 |
navigation2d.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
navigation_polygon.cpp
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
navigation_polygon.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
node_2d.cpp
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Add Node2D's set_global_rot get_global_rot set_global_rotd get_global_rotd set_global_scale get_global_scale methods.
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2016-08-15 11:39:19 +02:00 |
node_2d.h
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Add Node2D's set_global_rot get_global_rot set_global_rotd get_global_rotd set_global_scale get_global_scale methods.
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2016-08-15 11:39:19 +02:00 |
parallax_background.cpp
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Added an option to ParallaxLayer to add an extra scroll offset, helps if you want to make clouds to move by themselves and animate that, for example.
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2016-06-26 16:22:20 -03:00 |
parallax_background.h
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Added an option to ParallaxLayer to add an extra scroll offset, helps if you want to make clouds to move by themselves and animate that, for example.
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2016-06-26 16:22:20 -03:00 |
parallax_layer.cpp
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Improve parallax mirroring algorithm
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2016-06-27 10:40:33 +02:00 |
parallax_layer.h
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Added an option to ParallaxLayer to add an extra scroll offset, helps if you want to make clouds to move by themselves and animate that, for example.
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2016-06-26 16:22:20 -03:00 |
particles_2d.cpp
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-Added configuration warning system for nodes
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2016-05-17 18:28:44 -03:00 |
particles_2d.h
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-Added configuration warning system for nodes
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2016-05-17 18:28:44 -03:00 |
path_2d.cpp
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i18n: Proofreading of all strings
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2016-05-21 00:21:57 +02:00 |
path_2d.h
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-Added configuration warning system for nodes
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2016-05-17 18:28:44 -03:00 |
path_texture.cpp
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
path_texture.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
physics_body_2d.cpp
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Several all around fixes to visual scripting (in the process of creating demos)
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2016-08-28 20:59:01 -03:00 |
physics_body_2d.h
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Several all around fixes to visual scripting (in the process of creating demos)
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2016-08-28 20:59:01 -03:00 |
polygon_2d.cpp
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
polygon_2d.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
position_2d.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
position_2d.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
ray_cast_2d.cpp
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Fix RayCast not updating when debugging collissions
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2016-04-07 13:30:40 +02:00 |
ray_cast_2d.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
remote_transform_2d.cpp
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-Added configuration warning system for nodes
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2016-05-17 18:28:44 -03:00 |
remote_transform_2d.h
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-Added configuration warning system for nodes
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2016-05-17 18:28:44 -03:00 |
sample_player_2d.cpp
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-Added trigger mode to tracks, useful for properties that work as triggers, such as playing a sample, an animation, etc.
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2016-06-19 01:43:02 -03:00 |
sample_player_2d.h
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-Added configuration warning system for nodes
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2016-05-17 18:28:44 -03:00 |
screen_button.cpp
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fix: TouchScreenButton should stop propagating action when button is removed from scene
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2016-01-10 10:36:43 -03:00 |
screen_button.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
sound_player_2d.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
sound_player_2d.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
sprite.cpp
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Fix the +1 button to insert keyframes in Sprite and Sprite3D, closes #5422
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2016-07-06 23:46:04 -03:00 |
sprite.h
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Fix the +1 button to insert keyframes in Sprite and Sprite3D, closes #5422
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2016-07-06 23:46:04 -03:00 |
tile_map.cpp
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Added Tile Origin = Bottom Left option to the TileMap
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2016-06-20 12:18:53 +02:00 |
tile_map.h
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Added Tile Origin = Bottom Left option to the TileMap
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2016-06-20 12:18:53 +02:00 |
visibility_notifier_2d.cpp
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prevent bug due to scripts not working in editor and notifier sending signals to it.
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2016-08-08 19:04:12 -03:00 |
visibility_notifier_2d.h
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-Added configuration warning system for nodes
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2016-05-17 18:28:44 -03:00 |
y_sort.cpp
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
y_sort.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |