godot/tools/editor/plugins
Juan Linietsky 6d813c81b8 Merge pull request #1460 from MarianoGnu/master
Create Checkbox class with support for Radio Buttons
2015-03-22 14:55:36 -03:00
..
animation_data_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
animation_data_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
animation_player_editor_plugin.cpp -fixed bug on focus capture, now respets line/text edit 2015-01-03 15:39:01 -03:00
animation_player_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
animation_tree_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
animation_tree_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
baked_light_baker_cmpxchg.cpp Bug Fixes 2014-11-02 11:31:01 -03:00
baked_light_baker.cpp New Demo, Screen Space Shaders 2015-03-10 00:53:50 -03:00
baked_light_baker.h -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
baked_light_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
baked_light_editor_plugin.h -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
camera_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
camera_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
canvas_item_editor_plugin.cpp lot of work on 2D lighting and isometric maps 2015-03-09 02:34:56 -03:00
canvas_item_editor_plugin.h lot of work on 2D lighting and isometric maps 2015-03-09 02:34:56 -03:00
collision_polygon_2d_editor_plugin.cpp lot of work on 2D lighting and isometric maps 2015-03-09 02:34:56 -03:00
collision_polygon_2d_editor_plugin.h CollisionPolygon (3D) 2014-09-16 21:19:54 -03:00
collision_polygon_editor_plugin.cpp Added body mode property to TileMap to select between static and kinematic physics bodies. Kinematic allow use of TileMaps for moving platforms for example. 2015-02-13 20:49:21 +10:00
collision_polygon_editor_plugin.h CollisionPolygon (3D) 2014-09-16 21:19:54 -03:00
control_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
control_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
cube_grid_theme_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
cube_grid_theme_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
item_list_editor_plugin.cpp -fixed NODE_OUT error in animtreeplayer #1078 2015-01-02 12:52:51 -03:00
item_list_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
light_occluder_2d_editor_plugin.cpp lot of work on 2D lighting and isometric maps 2015-03-09 02:34:56 -03:00
light_occluder_2d_editor_plugin.h support for 2D shadow casters 2015-03-02 00:54:43 -03:00
mesh_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
mesh_editor_plugin.h Bug Fixes 2014-11-02 11:31:01 -03:00
multimesh_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
multimesh_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
navigation_polygon_editor_plugin.cpp lot of work on 2D lighting and isometric maps 2015-03-09 02:34:56 -03:00
navigation_polygon_editor_plugin.h New Navigation & Pathfinding support for 2D 2015-02-14 12:10:15 -03:00
particles_2d_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
particles_2d_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
particles_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
particles_editor_plugin.h Particles editor menu not display in proper position 2014-07-10 15:42:34 +08:00
path_2d_editor_plugin.cpp Fixes #1160 2015-01-11 12:18:10 +00:00
path_2d_editor_plugin.h 2D Animation Improvements 2014-07-06 11:49:27 -03:00
path_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
path_editor_plugin.h 2D Animation Improvements 2014-07-06 11:49:27 -03:00
polygon_2d_editor_plugin.cpp Batch of Bugfixes 2014-12-07 02:04:20 -03:00
polygon_2d_editor_plugin.h Polygon2D 2014-07-07 17:44:21 -03:00
resource_preloader_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
resource_preloader_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
rich_text_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
rich_text_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sample_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
sample_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sample_library_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
sample_library_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sample_player_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
sample_player_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
script_editor_plugin.cpp Fix for Issue #1484: Don't strip whitespace on line comment 2015-03-22 10:25:18 +01:00
script_editor_plugin.h New Code Completion 2014-12-16 22:31:57 -03:00
SCsub GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shader_editor_plugin.cpp fixed world vertex issues in canvas item shader 2015-01-21 00:57:37 -03:00
shader_editor_plugin.h 2D shader progress 2015-01-11 20:52:42 -03:00
shader_graph_editor_plugin.cpp Visual Shader Editing for 2D 2015-01-20 20:36:25 -03:00
shader_graph_editor_plugin.h Visual Shader Editing for 2D 2015-01-20 20:36:25 -03:00
spatial_editor_plugin.cpp Fix issue #931: display current view name into editor's 3d scene viewports 2015-03-21 21:47:21 +01:00
spatial_editor_plugin.h Fix issue #931: display current view name into editor's 3d scene viewports 2015-03-21 21:47:21 +01:00
sprite_frames_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
sprite_frames_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
stream_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
stream_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
style_box_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
style_box_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
theme_editor_plugin.cpp Register CheckBox class to create it using editor. 2015-03-02 22:12:51 -03:00
theme_editor_plugin.h Register CheckBox class to create it using editor. 2015-03-02 22:12:51 -03:00
tile_map_editor_plugin.cpp lot of work on 2D lighting and isometric maps 2015-03-09 02:34:56 -03:00
tile_map_editor_plugin.h Reorder tile transforms so transpose occurs before flips. Much more intuitive for flipping transposed tiles. 2015-02-13 10:56:53 +10:00
tile_set_editor_plugin.cpp lot of work on 2D lighting and isometric maps 2015-03-09 02:34:56 -03:00
tile_set_editor_plugin.h lot of work on 2D lighting and isometric maps 2015-03-09 02:34:56 -03:00