godot/scene
Juan Linietsky cacf9ebb7f all light types and shadows are working, pending a lot of clean-up 2016-11-09 23:55:06 -03:00
..
2d 2D Shaders are working again using the new syntax, though all is buggy in general 2016-10-10 18:31:01 -03:00
3d all light types and shadows are working, pending a lot of clean-up 2016-11-09 23:55:06 -03:00
animation Tween: fix non-repeat interpolate_callback does not delete after call triggered 2016-08-31 10:27:20 +08:00
audio only call finished signal when it really finishes, closes #5222 2016-06-29 18:46:43 -03:00
gui 2D Shaders are working again using the new syntax, though all is buggy in general 2016-10-10 18:31:01 -03:00
io Respect texture .flags files on export 2016-09-30 17:41:45 +02:00
main all light types and shadows are working, pending a lot of clean-up 2016-11-09 23:55:06 -03:00
resources all light types and shadows are working, pending a lot of clean-up 2016-11-09 23:55:06 -03:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
register_scene_types.cpp PBR more or less working, still working on bringing gizmos back 2016-10-27 11:50:26 -03:00
register_scene_types.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
scene_string_names.cpp Changed import workflow 2016-05-27 14:19:11 -03:00
scene_string_names.h Changed import workflow 2016-05-27 14:19:11 -03:00