..
area.cpp
Improve area/body_shape_entered/exited signals parameter names and doc
2021-10-15 11:28:17 -04:00
area.h
Return RID instead of Object id in area-body_shape_entered-exited signals.
2021-05-19 10:51:59 +01:00
arvr_nodes.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
arvr_nodes.h
Style: Remove redundant void argument lists
2021-05-04 16:40:33 +02:00
audio_stream_player_3d.cpp
Tweak AudioStreamPlayer3D property hints for usability
2021-10-18 11:24:42 +02:00
audio_stream_player_3d.h
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
baked_lightmap.cpp
Add BAKE_ERROR_NO_ROOT to BakedLightmap
2021-10-21 13:32:03 +02:00
baked_lightmap.h
Add BAKE_ERROR_NO_ROOT to BakedLightmap
2021-10-21 13:32:03 +02:00
bone_attachment.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
bone_attachment.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
camera.cpp
Display a editor gizmo icon for Listener
2021-09-16 23:37:12 +02:00
camera.h
Display a editor gizmo icon for Listener
2021-09-16 23:37:12 +02:00
collision_object.cpp
Merge pull request #54154 from bjauny/fix_areanotification
2021-10-27 20:38:55 +02:00
collision_object.h
Support for 3D sync to physics
2021-06-08 16:28:58 -07:00
collision_polygon.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
collision_polygon.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
collision_shape.cpp
Create CollisionObject debug shapes using VS
2021-05-09 18:30:27 +02:00
collision_shape.h
Create CollisionObject debug shapes using VS
2021-05-09 18:30:27 +02:00
cpu_particles.cpp
clang-format: Disable alignment of operands, too unreliable
2021-10-28 13:23:38 +02:00
cpu_particles.h
Added ring emitter for 3D particles
2021-05-09 13:18:05 +02:00
cull_instance.cpp
Portals - add autoplace priority setting to CullInstance
2021-07-28 17:23:20 +01:00
cull_instance.h
Portals - add autoplace priority setting to CullInstance
2021-07-28 17:23:20 +01:00
gi_probe.cpp
Fix accessing scene tree without checking: MeshInstance3D::create_debug_tangents, GIProbe::bake
2021-05-17 13:08:46 +02:00
gi_probe.h
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
immediate_geometry.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
immediate_geometry.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
interpolated_camera.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
interpolated_camera.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
light.cpp
Display a editor gizmo icon for Listener
2021-09-16 23:37:12 +02:00
light.h
Display a editor gizmo icon for Listener
2021-09-16 23:37:12 +02:00
lightmapper.cpp
CPU lightmapper fixes.
2021-01-15 12:32:54 +01:00
lightmapper.h
Fix editor getting stuck after baking lightmaps from a script
2021-09-12 01:01:29 +02:00
listener.cpp
Display a editor gizmo icon for Listener
2021-09-16 23:37:12 +02:00
listener.h
Display a editor gizmo icon for Listener
2021-09-16 23:37:12 +02:00
mesh_instance.cpp
Added material_overlay property to MeshInstance
2021-11-15 23:50:34 +00:00
mesh_instance.h
Added material_overlay property to MeshInstance
2021-11-15 23:50:34 +00:00
multimesh_instance.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
multimesh_instance.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
navigation_mesh.cpp
Improve NavigationMesh typing, parameter validation and documentation
2021-08-11 18:18:27 +08:00
navigation_mesh.h
Improve NavigationMesh typing, parameter validation and documentation
2021-08-11 18:18:27 +08:00
navigation.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
navigation.h
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
occluder.cpp
Sphere occluders (portals and general use)
2021-08-17 09:02:06 +01:00
occluder.h
Sphere occluders (portals and general use)
2021-08-17 09:02:06 +01:00
particles.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
particles.h
Style: Set clang-format Standard to c++14
2021-05-04 14:45:15 +02:00
path.cpp
Fix Path3D initial forward calculation
2021-08-07 12:40:14 +02:00
path.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
physics_body.cpp
Fix test_move reporting collision when touching another body
2021-11-10 11:07:32 -07:00
physics_body.h
Backport new methods for KinematicBody and KinematicCollision
2021-08-26 12:16:40 +08:00
physics_joint.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
physics_joint.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
portal.cpp
Portals - add reason string to unload message
2021-09-24 14:00:24 +01:00
portal.h
Portals - fix import of portal normal + small bug fixes
2021-09-02 10:39:47 +01:00
position_3d.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
position_3d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
proximity_group.cpp
Use loop instead of recursion when clearing proximity groups
2021-10-10 12:27:51 +02:00
proximity_group.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
ray_cast.cpp
Fix Raycast3D color update when not colliding anymore
2021-08-24 11:24:02 +02:00
ray_cast.h
Add custom debug shape thickness and color options to RayCast
2021-06-19 06:01:25 +02:00
reflection_probe.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
reflection_probe.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
remote_transform.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
remote_transform.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
room_group.cpp
Portals - add reason string to unload message
2021-09-24 14:00:24 +01:00
room_group.h
Portals - Add configuration warnings for nodes
2021-07-15 08:01:42 +01:00
room_manager.cpp
Modules: Make sure to include modules_enabled.gen.h
where needed
2021-11-12 13:45:33 +01:00
room_manager.h
Portals - add reason string to unload message
2021-09-24 14:00:24 +01:00
room.cpp
Portals - add reason string to unload message
2021-09-24 14:00:24 +01:00
room.h
Portals - add gizmo handles for editing portals and rooms
2021-08-06 07:53:22 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
skeleton.cpp
Prevent being able to set bone's parent as itself
2021-09-21 22:06:03 +09:30
skeleton.h
Fixes the SkeletonIK twisting issue by using the skeleton global pose without overrides
2021-05-06 20:11:21 -04:00
soft_body.cpp
Fix SoftBody memory corruption when switching mesh at runtime
2021-10-20 10:52:38 -07:00
soft_body.h
Fix SoftBody memory corruption when switching mesh at runtime
2021-10-20 10:52:38 -07:00
spatial_velocity_tracker.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
spatial_velocity_tracker.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
spatial.cpp
clang-format: Various fixes to comments alignment from clang-format
13
2021-10-28 14:50:32 +02:00
spatial.h
Portal occlusion culling
2021-07-14 11:43:23 +01:00
spring_arm.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
spring_arm.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
sprite_3d.cpp
Fix rendering centered odd-size texture in AnimatedSprite/AnimatedSprite3D
2021-10-03 14:15:21 +02:00
sprite_3d.h
Fix Octahedral/Split Stream Options
2021-08-17 16:11:47 -04:00
vehicle_body.cpp
clang-format: Disable alignment of operands, too unreliable
2021-10-28 13:23:38 +02:00
vehicle_body.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
visibility_notifier.cpp
Portal occlusion culling
2021-07-14 11:43:23 +01:00
visibility_notifier.h
Portal occlusion culling
2021-07-14 11:43:23 +01:00
visual_instance.cpp
Added material_overlay property to MeshInstance
2021-11-15 23:50:34 +00:00
visual_instance.h
Added material_overlay property to MeshInstance
2021-11-15 23:50:34 +00:00
voxel_light_baker.cpp
Disable GIProbe emission when disabled on a material
2021-05-17 20:24:33 +04:00
voxel_light_baker.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
world_environment.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
world_environment.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00