godot/scene/gui
Hugo Locurcio 983ce7e9f3
Disable Expand by default in VideoStreamPlayer
This ensures videos are always visible as soon as a video file
is specified in the VideoStreamPlayer node. The node will no longer
be resized to 0×0 by default, making the video invisible in the process
(even if the audio can still be heard).
2022-07-06 00:51:27 +02:00
..
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
aspect_ratio_container.cpp Add a property hint for AspectRatioContainer's `ratio` property 2022-04-17 22:03:47 +02:00
aspect_ratio_container.h Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
base_button.cpp Use range iterators for RBSet in most cases 2022-05-19 12:09:16 +02:00
base_button.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
box_container.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
box_container.h Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
button.cpp Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer. 2022-06-16 16:49:37 +03:00
button.h Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer. 2022-06-16 16:49:37 +03:00
center_container.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
center_container.h Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
check_box.cpp Rename theme properties to include underscores 2022-04-23 11:16:18 -05:00
check_box.h Style: Remove inconsistently used `@author` docstrings 2022-01-04 20:42:50 +01:00
check_button.cpp Rename theme properties to include underscores 2022-04-23 11:16:18 -05:00
check_button.h Add optional constructor arguments to more Control nodes 2022-03-04 09:48:41 +01:00
code_edit.cpp Add the ability to drag the code completion scrollbar using the mouse click 2022-07-03 23:47:52 +02:00
code_edit.h Add the ability to drag the code completion scrollbar using the mouse click 2022-07-03 23:47:52 +02:00
color_picker.cpp Fix the bug that the sampling position is reversed, make eyedrop reusable. 2022-06-15 12:44:36 +08:00
color_picker.h Allow picking similar colours using OKHSL. 2022-06-07 05:53:27 -07:00
color_rect.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
color_rect.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
container.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
container.h Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
control.cpp Fix find_next_valid_focus() freeze 2022-07-01 00:25:10 +02:00
control.h Define some Theme data structures with using for readability 2022-05-18 18:17:47 +03:00
dialogs.cpp Replace some TTRCs with TTRs 2022-06-22 16:04:33 +02:00
dialogs.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
file_dialog.cpp Fix FileDialog file name autocompletion with filters 2022-07-04 01:26:34 +02:00
file_dialog.h Add root_subfolder to FileDialog 2022-06-28 18:56:18 +02:00
flow_container.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
flow_container.h Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
gradient_edit.cpp Use single-precision floats in GradientEdit 2022-06-28 11:55:08 -06:00
gradient_edit.h Use single-precision floats in GradientEdit 2022-06-28 11:55:08 -06:00
graph_edit.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
graph_edit.h Improve Graphedit connection lines 2022-05-30 17:33:01 +02:00
graph_node.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
graph_node.h Improve and fix the GraphNode port hotzones 2022-05-30 15:48:58 +02:00
grid_container.cpp Add a new HashSet template 2022-05-20 22:40:38 +02:00
grid_container.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
item_list.cpp Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer. 2022-06-16 16:49:37 +03:00
item_list.h Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer. 2022-06-16 16:49:37 +03:00
label.cpp Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer. 2022-06-16 16:49:37 +03:00
label.h Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer. 2022-06-16 16:49:37 +03:00
line_edit.cpp Change LineEdit caret blink to use process 2022-07-05 00:02:44 +02:00
line_edit.h Change LineEdit caret blink to use process 2022-07-05 00:02:44 +02:00
link_button.cpp Implement Label3D node. 2022-04-22 12:08:46 +03:00
link_button.h Implement Label3D node. 2022-04-22 12:08:46 +03:00
margin_container.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
margin_container.h Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
menu_button.cpp Capitalize/fix some property enum hints 2022-05-12 15:03:16 -05:00
menu_button.h [Input] Add extra `shortcut_input` input processing step to process Unicode character input with Alt / Ctrl modifiers, after processing of shortcuts. 2022-04-05 13:46:45 +03:00
nine_patch_rect.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
nine_patch_rect.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
option_button.cpp Fix errors and improve UX relating to new animation libraries 2022-05-17 00:02:51 +01:00
option_button.h Implement Animation Libraries 2022-04-11 12:51:54 +02:00
panel.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
panel.h Fix theming for floating window docks 2022-02-07 09:55:25 -03:00
panel_container.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
panel_container.h Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
popup.cpp Single-window mode popups and edited scene windows fixes. 2022-06-13 09:56:08 +03:00
popup.h Single-window mode popups and edited scene windows fixes. 2022-06-13 09:56:08 +03:00
popup_menu.cpp Expose PopupMenu set/get_item_horizontal_offset() 2022-06-15 02:08:44 -05:00
popup_menu.h Expose PopupMenu set/get_item_horizontal_offset() 2022-06-15 02:08:44 -05:00
progress_bar.cpp Fix ProgressBar's minimum size not updating when toggling its percent_visible 2022-06-25 15:39:39 +08:00
progress_bar.h Add fill_mode to ProgressBar 2022-05-10 19:34:48 +08:00
range.cpp Use range iterators for RBSet in most cases 2022-05-19 12:09:16 +02:00
range.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
reference_rect.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
reference_rect.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
rich_text_effect.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
rich_text_effect.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
rich_text_label.cpp Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer. 2022-06-16 16:49:37 +03:00
rich_text_label.h Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer. 2022-06-16 16:49:37 +03:00
scroll_bar.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
scroll_bar.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scroll_container.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
scroll_container.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
separator.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
separator.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
slider.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
slider.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
spin_box.cpp Add a const call mode to Object, Variant and Script. 2022-06-27 13:33:06 -07:00
spin_box.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
split_container.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
split_container.h Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
subviewport_container.cpp Fix event transform in SubViewportContainer 2022-03-30 20:56:36 +02:00
subviewport_container.h Add configuration warning for SubViewportContainer 2022-03-26 20:33:45 +01:00
tab_bar.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
tab_bar.h Add visual marker when dragging and dropping tabs 2022-03-21 22:16:29 -03:00
tab_container.cpp repaint tab container when changing tab visibility 2022-06-23 18:20:00 -05:00
tab_container.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
text_edit.cpp Allow to disable TextEdit vertical scroll 2022-07-04 15:02:15 +02:00
text_edit.h Allow to disable TextEdit vertical scroll 2022-07-04 15:02:15 +02:00
texture_button.cpp Rework TextureButton stretch 2022-02-05 02:11:32 +01:00
texture_button.h Rework TextureButton stretch 2022-02-05 02:11:32 +01:00
texture_progress_bar.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
texture_progress_bar.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
texture_rect.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
texture_rect.h Rename TextureRect.expand to ignore_texture_size 2022-01-07 20:21:17 +01:00
tree.cpp Handle drawing of relationship lines better to take in to account invisible children 2022-06-01 00:23:33 +10:00
tree.h tree: always emit item_edited 2022-05-26 05:12:57 -05:00
video_stream_player.cpp Properly handle game pause in VideoPlayer 2022-06-26 01:56:30 +02:00
video_stream_player.h Disable Expand by default in VideoStreamPlayer 2022-07-06 00:51:27 +02:00
view_panner.cpp Fix that slow mouse wheel scroll has no zoom effect on 2D editor 2022-04-01 18:34:00 +08:00
view_panner.h Fix 2D Pan Tool 2022-01-24 22:21:19 +01:00