godot/scene/main
Juan Linietsky d03f1131d7 Merge pull request #5058 from neikeq/pr-issue-1461
Preserve signal connections when replacing target node
2016-06-13 15:50:31 -03:00
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SCsub
canvas_layer.cpp Rotation APIs: Better exposure for degrees methods 2016-05-06 23:38:08 +02:00
canvas_layer.h Rotation APIs: Better exposure for degrees methods 2016-05-06 23:38:08 +02:00
http_request.cpp Update asset library editor plugin - new functionality and fixes 2016-06-07 21:49:19 +03:00
http_request.h
instance_placeholder.cpp
instance_placeholder.h
misc.cpp
misc.h
node.cpp Preserve signal connections when replacing the target node 2016-06-09 16:47:34 +02:00
node.h Preserve signal connections when replacing the target node 2016-06-09 16:47:34 +02:00
resource_preloader.cpp
resource_preloader.h
scene_main_loop.cpp -Heavily improved editor startup and exit performance 2016-06-07 22:10:09 -03:00
scene_main_loop.h -Heavily improved editor startup and exit performance 2016-06-07 22:10:09 -03:00
scene_singleton.cpp
scene_singleton.h
timer.cpp Now the timer could be paused 2016-03-31 18:23:16 -03:00
timer.h Now the timer could be paused 2016-03-31 18:23:16 -03:00
viewport.cpp do not allow picking in captured mode, closes #5134 2016-06-11 17:44:52 -03:00
viewport.h Merge pull request #4101 from SaracenOne/listener 2016-06-06 22:13:23 -03:00