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d2064fea52
godot
/
platform
History
bruvzg
1dfcbccfe6
[macOS] Fix `is_process_running` and `kill` for bundled apps.
2024-07-31 16:54:53 +02:00
..
android
Android: Ensure cleanup of all subobjects in the OpenSL audio driver
2024-07-30 17:20:46 +02:00
ios
Fix issue preventing enabling the remote button for Android
2024-07-16 00:25:16 -07:00
linuxbsd
Remove unneeded call in DisplayServerX11
2024-07-25 17:11:15 +08:00
macos
[macOS] Fix `is_process_running` and `kill` for bundled apps.
2024-07-31 16:54:53 +02:00
web
Add missing null check before disconnecting source
2024-07-30 15:00:58 -04:00
windows
Merge pull request
#94976
from bruvzg/win_app_name
2024-07-31 16:13:21 +02:00
SCsub
Update pre-commit hooks configuration to use `ruff` instead of `black`
2024-05-21 18:02:29 -05:00
register_platform_apis.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00