.. |
forward_clustered
|
Extract global variable, shader and material storage
|
2022-03-31 21:49:42 +11:00 |
forward_mobile
|
Extract global variable, shader and material storage
|
2022-03-31 21:49:42 +11:00 |
shaders
|
Fix shader undefined variable
|
2022-03-25 01:40:04 -07:00 |
storage_rd
|
Extract global variable, shader and material storage
|
2022-03-31 21:49:42 +11:00 |
cluster_builder_rd.cpp
|
Add a UniformSet cache
|
2022-03-06 13:03:33 +01:00 |
cluster_builder_rd.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
effects_rd.cpp
|
Add a UniformSet cache
|
2022-03-06 13:03:33 +01:00 |
effects_rd.h
|
Implementing OpenXR driver
|
2022-02-23 12:02:24 +01:00 |
pipeline_cache_rd.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
pipeline_cache_rd.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
renderer_canvas_render_rd.cpp
|
Extract global variable, shader and material storage
|
2022-03-31 21:49:42 +11:00 |
renderer_canvas_render_rd.h
|
Extract global variable, shader and material storage
|
2022-03-31 21:49:42 +11:00 |
renderer_compositor_rd.cpp
|
Extract global variable, shader and material storage
|
2022-03-31 21:49:42 +11:00 |
renderer_compositor_rd.h
|
Extract global variable, shader and material storage
|
2022-03-31 21:49:42 +11:00 |
renderer_scene_environment_rd.cpp
|
add support for glow maps
|
2022-01-20 16:47:25 +01:00 |
renderer_scene_environment_rd.h
|
Merge pull request #39965 from Calinou/tweak-sdfgi-defaults
|
2022-02-10 17:31:54 +01:00 |
renderer_scene_gi_rd.cpp
|
Replace DirectionalLight3D's use_in_sky_only with sky_mode enum
|
2022-03-17 14:00:02 -07:00 |
renderer_scene_gi_rd.h
|
Split dummy renderer classes into separate files
|
2022-03-16 17:43:10 +11:00 |
renderer_scene_render_rd.cpp
|
Extract global variable, shader and material storage
|
2022-03-31 21:49:42 +11:00 |
renderer_scene_render_rd.h
|
Extract global variable, shader and material storage
|
2022-03-31 21:49:42 +11:00 |
renderer_scene_sky_rd.cpp
|
Extract global variable, shader and material storage
|
2022-03-31 21:49:42 +11:00 |
renderer_scene_sky_rd.h
|
Extract global variable, shader and material storage
|
2022-03-31 21:49:42 +11:00 |
renderer_storage_rd.cpp
|
Extract global variable, shader and material storage
|
2022-03-31 21:49:42 +11:00 |
renderer_storage_rd.h
|
Extract global variable, shader and material storage
|
2022-03-31 21:49:42 +11:00 |
SCsub
|
Split dummy renderer classes into separate files
|
2022-03-16 17:43:10 +11:00 |
shader_rd.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
shader_rd.h
|
Style: Remove inconsistently used @author docstrings
|
2022-01-04 20:42:50 +01:00 |
uniform_set_cache_rd.cpp
|
Fix typos with codespell
|
2022-03-31 14:07:29 +02:00 |
uniform_set_cache_rd.h
|
Add a UniformSet cache
|
2022-03-06 13:03:33 +01:00 |