godot/modules/gdnative
Rémi Verschelde d5ca9e2f6f Style: Apply clang-format again on all files
Fixes issues introduced by newer clang-format versions or commits
pushed directly without using the clang-format pre-commit hook.
2017-12-07 08:02:00 +01:00
..
arvr Set real world position, not virtual world position! 2017-11-28 23:28:35 +11:00
doc_classes doc: Remove setters and getters now exposed via properties/members 2017-11-24 18:10:32 +01:00
gdnative Fixed typo: substract to subtract 2017-12-05 11:34:46 +07:00
include Improve slang, especially in user-visible parts 2017-12-05 15:41:38 +01:00
nativescript Merge pull request #12922 from eska014/engine-singletons 2017-11-14 20:44:55 +01:00
pluginscript Removes Script::get_node_type() 2017-10-25 20:11:30 +02:00
config.py doc: Make all module docs self-contained 2017-11-15 21:29:33 +01:00
gd_native_library_editor.cpp [GDNative] use feature tags, added load once option 2017-11-03 15:17:44 +01:00
gd_native_library_editor.h Apply clang-format again to recent changes 2017-09-16 19:48:45 +02:00
gdnative_api.json Fixed typo: substract to subtract 2017-12-05 11:34:46 +07:00
gdnative.cpp Style: Apply clang-format again on all files 2017-12-07 08:02:00 +01:00
gdnative.h Allow configuring iOS export 2017-11-21 01:16:49 +07:00
register_types.cpp GDNative: Save singletons only if there's a change 2017-12-05 00:25:29 -02:00
register_types.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00