godot/scene
2017-12-01 23:18:01 +02:00
..
2d Merge pull request #13216 from hoelzl/pr-fix-tile-origin-center 2017-12-01 11:46:34 +07:00
3d Ported 'Exclude Parent' from Raycast2D to Raycast 2017-11-30 20:01:19 +01:00
animation Implement onion skinning for the animation editor 2017-11-25 13:25:14 +01:00
audio Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function, 2017-11-25 00:09:40 -03:00
gui Added get_popup() method to ColorPickerButton. This allows to check if the picker is open or not using Popup signals. 2017-12-01 23:18:01 +02:00
main Fixed crash on duplicate instanced nodes (#13432) 2017-12-01 17:57:47 +07:00
resources Switch to textureLod for parallax offset, avoids errors on UWP. 2017-11-27 17:47:33 -03:00
register_scene_types.cpp Remove get_default_video_mode definition on OSX/iOS 2017-11-09 23:36:08 +01:00
register_scene_types.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
scene_string_names.cpp Unify degree members and properties 2017-11-10 12:52:07 +01:00
scene_string_names.h Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00