godot/scene
smix8 a545ba0bb7 Fix NavigationRegion3D not reacting to runtime debug enabled change
Fixes NavigationRegion3D not reacting when the main debug enabled property got changed as it only looked at the navigation mesh specific debug.
2024-05-23 20:01:47 +02:00
..
2d Remove some TileMap dependencies from TileMapLayer 2024-05-21 11:32:14 +02:00
3d Fix NavigationRegion3D not reacting to runtime debug enabled change 2024-05-23 20:01:47 +02:00
animation Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
audio Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
debugger Reduce and prevent unnecessary random-access to `List` 2024-05-04 16:08:55 +02:00
gui Fix `PopupMenu` focus issues after `Viewport::set_embedding_subwindows` is changed. 2024-05-22 11:17:43 +03:00
main Cleanup unused/underused singleton StringNames 2024-05-14 18:18:29 +02:00
resources Merge pull request #92179 from aaronp64/image_import_memory 2024-05-22 09:26:53 +02:00
theme Update pre-commit hooks configuration to use `ruff` instead of `black` 2024-05-21 18:02:29 -05:00
SCsub
property_list_helper.cpp Fix PropertyListHelper::_get_property returning a valid value even if an index is outside the array valid indices 2024-05-10 10:46:04 +02:00
property_list_helper.h Fix PropertyListHelper::_get_property returning a valid value even if an index is outside the array valid indices 2024-05-10 10:46:04 +02:00
property_utils.cpp Fix inherited scenes produce errors in editor when "editable_children" is true 2024-03-10 07:37:47 +08:00
property_utils.h
register_scene_types.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
register_scene_types.h
scene_string_names.cpp Cleanup unused/underused singleton StringNames 2024-05-14 18:18:29 +02:00
scene_string_names.h Cleanup unused/underused singleton StringNames 2024-05-14 18:18:29 +02:00