godot/servers
Rémi Verschelde dbcbba5575
Merge pull request #78575 from brno32/bind-light-param-intensity
Binding LIGHT_PARAM_INTENSITY in RenderingServer
2023-06-23 08:48:20 +02:00
..
audio Fix AudioEffectRecord circular reference 2023-06-19 18:13:01 -04:00
camera
debugger Fix deserializing resource usage debug data 2023-04-07 17:00:38 +02:00
extensions Merge pull request #76051 from rburing/contact_local_velocity_2d 2023-04-17 20:14:00 +02:00
movie_writer Print CPU and GPU usage statistics after Movie Maker is finished 2023-05-08 12:02:52 -04:00
navigation Allow compiling out the navigation module 2023-02-09 23:04:16 -08:00
physics_2d Merge pull request #76138 from rburing/ccd_against_moving 2023-06-19 22:34:16 +02:00
physics_3d Merge pull request #76138 from rburing/ccd_against_moving 2023-06-19 22:34:16 +02:00
rendering Fix error spam when a mesh with bone weights has an invalid skeleton 2023-06-22 15:58:52 +03:00
text [TextServer] Add support for retrieving OpenType name strings. 2023-05-22 18:08:34 +03:00
xr Add a get_system_info method to XRInterface 2023-03-15 13:11:48 +11:00
SCsub
audio_server.cpp Fix crash caused by invalid mix_rate assignment due to bogus 2023-04-25 23:52:50 -07:00
audio_server.h Fix crash caused by invalid mix_rate assignment due to bogus 2023-04-25 23:52:50 -07:00
camera_server.cpp
camera_server.h
display_server.cpp [DisplayServer] Add method to check if native window is focused. 2023-06-16 10:27:52 +03:00
display_server.h [DisplayServer] Add method to check if native window is focused. 2023-06-16 10:27:52 +03:00
display_server_headless.h [DisplayServer] Add method to check if native window is focused. 2023-06-16 10:27:52 +03:00
navigation_server_2d.cpp Add agent pause mode to NavigationServer 2023-06-18 12:37:03 +02:00
navigation_server_2d.h Add agent pause mode to NavigationServer 2023-06-18 12:37:03 +02:00
navigation_server_3d.cpp Add agent pause mode to NavigationServer 2023-06-18 12:37:03 +02:00
navigation_server_3d.h Add agent pause mode to NavigationServer 2023-06-18 12:37:03 +02:00
navigation_server_3d_dummy.h Add agent pause mode to NavigationServer 2023-06-18 12:37:03 +02:00
physics_server_2d.cpp Change the "Physics Engine" project settings to prompt a restart 2023-06-04 17:24:42 +02:00
physics_server_2d.h PhysicsDirectBodyState2D: add get_contact_local_velocity_at_position 2023-04-14 11:40:06 +02:00
physics_server_2d_wrap_mt.cpp
physics_server_2d_wrap_mt.h
physics_server_3d.cpp Change the "Physics Engine" project settings to prompt a restart 2023-06-04 17:24:42 +02:00
physics_server_3d.h Resolved issues with script PhysicsDirectBodyState3d contacts 2023-04-12 11:40:34 -07:00
physics_server_3d_wrap_mt.cpp
physics_server_3d_wrap_mt.h
register_server_types.cpp Fix extension bindings for motion collision/result structs 2023-03-09 17:31:56 +01:00
register_server_types.h
rendering_server.cpp Binding LIGHT_PARAM_INTENSITY in RenderingServer 2023-06-22 23:29:47 +02:00
rendering_server.h For GDExternal use, provides access to internal graphics handles for textures 2023-05-09 13:47:22 +10:00
server_wrap_mt_common.h
text_server.cpp [TextServer] Prevent duplicate line breaks on virtual spaces when line width is significantly smaller than character width. 2023-05-26 16:18:26 +03:00
text_server.h [TextServer] Add support for retrieving OpenType name strings. 2023-05-22 18:08:34 +03:00
xr_server.cpp Add XRServer.world_origin property 2023-03-01 22:18:47 +11:00
xr_server.h