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SCsub
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Refactoring: rename tools/editor/ to editor/
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2017-03-05 14:21:25 +01:00 |
animation_player_editor_plugin.cpp
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Editor: Add some more translatable strings.
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2017-08-25 18:49:45 +02:00 |
animation_player_editor_plugin.h
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Updated function argument names
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2017-08-12 15:12:49 -04:00 |
animation_tree_editor_plugin.cpp
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Editor: Add some more translatable strings.
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2017-08-25 18:49:45 +02:00 |
animation_tree_editor_plugin.h
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Updated function argument names
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2017-08-12 15:12:49 -04:00 |
baked_light_baker.cpp
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Convert Object::cast_to() to the static version
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2017-08-24 23:08:24 +02:00 |
baked_light_baker.h
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Removal of Image from Variant, converted to a Resource.
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2017-05-17 07:37:45 -03:00 |
baked_light_baker_cmpxchg.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
baked_light_editor_plugin.cpp
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Convert Object::cast_to() to the static version
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2017-08-24 23:08:24 +02:00 |
baked_light_editor_plugin.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
camera_editor_plugin.cpp
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Convert Object::cast_to() to the static version
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2017-08-24 23:08:24 +02:00 |
camera_editor_plugin.h
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Updated function argument names
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2017-08-12 15:12:49 -04:00 |
canvas_item_editor_plugin.cpp
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Convert Object::cast_to() to the static version
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2017-08-24 23:08:24 +02:00 |
canvas_item_editor_plugin.h
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Adds a function to set Anchors with a layout preset
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2017-08-13 21:20:14 +02:00 |
collision_polygon_2d_editor_plugin.cpp
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Editor: Add some more translatable strings.
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2017-08-25 18:49:45 +02:00 |
collision_polygon_2d_editor_plugin.h
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Updated function argument names
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2017-08-12 15:12:49 -04:00 |
collision_polygon_editor_plugin.cpp
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Convert Object::cast_to() to the static version
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2017-08-24 23:08:24 +02:00 |
collision_polygon_editor_plugin.h
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Updated function argument names
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2017-08-12 15:12:49 -04:00 |
collision_shape_2d_editor_plugin.cpp
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Convert Object::cast_to() to the static version
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2017-08-24 23:08:24 +02:00 |
collision_shape_2d_editor_plugin.h
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
cube_grid_theme_editor_plugin.cpp
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Convert Object::cast_to() to the static version
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2017-08-24 23:08:24 +02:00 |
cube_grid_theme_editor_plugin.h
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Converting to MeshLibrary works again, fixes #8092
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2017-08-15 11:41:17 -03:00 |
curve_editor_plugin.cpp
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-Split EditorPlugin into EditorPlugin and EditorInterface
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2017-08-26 10:33:07 -03:00 |
curve_editor_plugin.h
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Added Curve preview thumbnail
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2017-07-02 01:52:47 +02:00 |
editor_preview_plugins.cpp
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-Renamed GlobalConfig to ProjectSettings, makes more sense.
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2017-07-19 17:06:03 -03:00 |
editor_preview_plugins.h
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-Restored multithread capability to VisualServer
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2017-06-09 00:24:18 -03:00 |
gi_probe_editor_plugin.cpp
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Convert Object::cast_to() to the static version
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2017-08-24 23:08:24 +02:00 |
gi_probe_editor_plugin.h
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Updated function argument names
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2017-08-12 15:12:49 -04:00 |
gradient_editor_plugin.cpp
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Convert Object::cast_to() to the static version
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2017-08-24 23:08:24 +02:00 |
gradient_editor_plugin.h
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Updated function argument names
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2017-08-12 15:12:49 -04:00 |
item_list_editor_plugin.cpp
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Convert Object::cast_to() to the static version
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2017-08-24 23:08:24 +02:00 |
item_list_editor_plugin.h
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Updated function argument names
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2017-08-12 15:12:49 -04:00 |
light_occluder_2d_editor_plugin.cpp
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Editor: Add some more translatable strings.
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2017-08-25 18:49:45 +02:00 |
light_occluder_2d_editor_plugin.h
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Updated function argument names
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2017-08-12 15:12:49 -04:00 |
line_2d_editor_plugin.cpp
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Convert Object::cast_to() to the static version
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2017-08-24 23:08:24 +02:00 |
line_2d_editor_plugin.h
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Updated function argument names
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2017-08-12 15:12:49 -04:00 |
material_editor_plugin.cpp
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Convert Object::cast_to() to the static version
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2017-08-24 23:08:24 +02:00 |
material_editor_plugin.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
mesh_editor_plugin.cpp
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Convert Object::cast_to() to the static version
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2017-08-24 23:08:24 +02:00 |
mesh_editor_plugin.h
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Updated function argument names
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2017-08-12 15:12:49 -04:00 |
mesh_instance_editor_plugin.cpp
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Convert Object::cast_to() to the static version
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2017-08-24 23:08:24 +02:00 |
mesh_instance_editor_plugin.h
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Updated function argument names
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2017-08-12 15:12:49 -04:00 |
multimesh_editor_plugin.cpp
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Convert Object::cast_to() to the static version
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2017-08-24 23:08:24 +02:00 |
multimesh_editor_plugin.h
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Updated function argument names
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2017-08-12 15:12:49 -04:00 |
navigation_polygon_editor_plugin.cpp
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Convert Object::cast_to() to the static version
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2017-08-24 23:08:24 +02:00 |
navigation_polygon_editor_plugin.h
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Updated function argument names
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2017-08-12 15:12:49 -04:00 |
particles_2d_editor_plugin.cpp
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Editor: Add some more translatable strings.
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2017-08-25 18:49:45 +02:00 |
particles_2d_editor_plugin.h
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Updated function argument names
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2017-08-12 15:12:49 -04:00 |
particles_editor_plugin.cpp
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Editor: Add some more translatable strings.
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2017-08-25 18:49:45 +02:00 |
particles_editor_plugin.h
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Updated function argument names
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2017-08-12 15:12:49 -04:00 |
path_2d_editor_plugin.cpp
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Convert Object::cast_to() to the static version
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2017-08-24 23:08:24 +02:00 |
path_2d_editor_plugin.h
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Updated function argument names
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2017-08-12 15:12:49 -04:00 |
path_editor_plugin.cpp
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Convert Object::cast_to() to the static version
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2017-08-24 23:08:24 +02:00 |
path_editor_plugin.h
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Updated function argument names
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2017-08-12 15:12:49 -04:00 |
polygon_2d_editor_plugin.cpp
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Convert Object::cast_to() to the static version
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2017-08-24 23:08:24 +02:00 |
polygon_2d_editor_plugin.h
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Updated function argument names
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2017-08-12 15:12:49 -04:00 |
resource_preloader_editor_plugin.cpp
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Editor: Add some more translatable strings.
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2017-08-25 18:49:45 +02:00 |
resource_preloader_editor_plugin.h
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Updated function argument names
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2017-08-12 15:12:49 -04:00 |
rich_text_editor_plugin.cpp
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Convert Object::cast_to() to the static version
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2017-08-24 23:08:24 +02:00 |
rich_text_editor_plugin.h
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Updated function argument names
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2017-08-12 15:12:49 -04:00 |
sample_editor_plugin.cpp
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Convert Object::cast_to() to the static version
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2017-08-24 23:08:24 +02:00 |
sample_editor_plugin.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
sample_library_editor_plugin.cpp
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Convert Object::cast_to() to the static version
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2017-08-24 23:08:24 +02:00 |
sample_library_editor_plugin.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
sample_player_editor_plugin.cpp
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Convert Object::cast_to() to the static version
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2017-08-24 23:08:24 +02:00 |
sample_player_editor_plugin.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
script_editor_plugin.cpp
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Editor: Add some more translatable strings.
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2017-08-25 18:49:45 +02:00 |
script_editor_plugin.h
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Update script signals in real-time when script changes. Fixes #8980
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2017-08-18 16:44:03 -03:00 |
script_text_editor.cpp
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Editor: Add some more translatable strings.
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2017-08-25 18:49:45 +02:00 |
script_text_editor.h
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-Code completion for enumerations
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2017-08-24 00:06:56 -03:00 |
shader_editor_plugin.cpp
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Convert Object::cast_to() to the static version
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2017-08-24 23:08:24 +02:00 |
shader_editor_plugin.h
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Updated function argument names
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2017-08-12 15:12:49 -04:00 |
shader_graph_editor_plugin.cpp
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Convert Object::cast_to() to the static version
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2017-08-24 23:08:24 +02:00 |
shader_graph_editor_plugin.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
spatial_editor_plugin.cpp
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Changed camera interpolation to work when LMB is pressed and no modifiers are pressed
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2017-08-26 09:10:57 -03:00 |
spatial_editor_plugin.h
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-Massive clean up to gizmos
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2017-08-26 00:47:28 -03:00 |
sprite_frames_editor_plugin.cpp
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Convert Object::cast_to() to the static version
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2017-08-24 23:08:24 +02:00 |
sprite_frames_editor_plugin.h
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Updated function argument names
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2017-08-12 15:12:49 -04:00 |
stream_editor_plugin.cpp
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Convert Object::cast_to() to the static version
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2017-08-24 23:08:24 +02:00 |
stream_editor_plugin.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
style_box_editor_plugin.cpp
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Convert Object::cast_to() to the static version
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2017-08-24 23:08:24 +02:00 |
style_box_editor_plugin.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
texture_editor_plugin.cpp
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Convert Object::cast_to() to the static version
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2017-08-24 23:08:24 +02:00 |
texture_editor_plugin.h
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Updated function argument names
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2017-08-12 15:12:49 -04:00 |
texture_region_editor_plugin.cpp
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Editor: Add some more translatable strings.
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2017-08-25 18:49:45 +02:00 |
texture_region_editor_plugin.h
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Updated function argument names
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2017-08-12 15:12:49 -04:00 |
theme_editor_plugin.cpp
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Editor: Add some more translatable strings.
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2017-08-25 18:49:45 +02:00 |
theme_editor_plugin.h
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ThemeEditor: fix broken dialog
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2017-07-27 14:17:02 +07:00 |
tile_map_editor_plugin.cpp
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Editor: Add some more translatable strings.
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2017-08-25 18:49:45 +02:00 |
tile_map_editor_plugin.h
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Tilemap Editor: Setting to hide tile info in the menu bar
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2017-08-16 19:51:55 +02:00 |
tile_set_editor_plugin.cpp
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Convert Object::cast_to() to the static version
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2017-08-24 23:08:24 +02:00 |
tile_set_editor_plugin.h
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Fix #8819. Adds _import_node() that, when used in conjunction with _import_scene, recurses through the scene tree and exports all available nodes.
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2017-05-19 14:49:37 -07:00 |