godot/scene
Rémi Verschelde de739530c2 Merge pull request #63596 from Jayman2000/issue-27640
Rename `change_scene()` and `change_scene_to()`
2022-09-08 09:22:03 +02:00
..
2d Remove / Replace old Navigation Debug Visualization 2022-09-07 18:30:35 +02:00
3d Remove / Replace old Navigation Debug Visualization 2022-09-07 18:30:35 +02:00
animation Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOT 2022-09-06 19:00:33 +02:00
audio Fix AudioStreamPlayer not resuming after returning to SceneTree 2022-09-05 16:52:46 +02:00
debugger Swap arguments of ResourceSaver.save() 2022-07-29 19:53:09 +02:00
gui [RTL] Stop threaded RTL auto-redrawing as soon as text processing is finished, instead of waiting for first redraw. 2022-09-07 22:24:30 +02:00
main Merge pull request #63596 from Jayman2000/issue-27640 2022-09-08 09:22:03 +02:00
resources Remove / Replace old Navigation Debug Visualization 2022-09-07 18:30:35 +02:00
theme Un-defer the initial theme changed notification 2022-09-02 23:44:23 +03:00
property_utils.cpp
property_utils.h
register_scene_types.cpp Add compatibility class for VisualShaderNodeFloatUniform 2022-09-06 08:04:46 +03:00
register_scene_types.h Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
scene_string_names.cpp
scene_string_names.h
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00