..
area_3d.cpp
Rename remaining "*_enable" to "*_enabled"
2022-09-21 22:47:46 +02:00
area_3d.h
Merge pull request #66221 from Mickeon/painstakingly-appending-ds-en-you-tea-es
2022-10-11 16:17:02 +02:00
audio_listener_3d.cpp
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
audio_listener_3d.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
audio_stream_player_3d.cpp
Fix AudioStreamPlayer2D and 3D's playing
not updating right away
2022-11-22 15:46:28 +01:00
audio_stream_player_3d.h
Merge pull request #64077 from Calinou/tweak-audiostreamplayer2d3d-default-panning
2022-11-15 22:29:23 +01:00
bone_attachment_3d.cpp
Improve BoneRenamer to avoid conflicting with original bone name
2022-11-16 16:36:33 +09:00
bone_attachment_3d.h
Improve BoneRenamer to avoid conflicting with original bone name
2022-11-16 16:36:33 +09:00
camera_3d.cpp
Implement Physical Light Units as an optional setting.
2022-08-31 12:14:46 -07:00
camera_3d.h
Implement Physical Light Units as an optional setting.
2022-08-31 12:14:46 -07:00
collision_object_3d.cpp
Use a more specific type for Mesh create_(convex|trimesh)_shape
2022-11-25 11:43:11 -06:00
collision_object_3d.h
Change return type of get_configuration_warnings
to PackedStringArray
2022-09-19 16:43:15 +01:00
collision_polygon_3d.cpp
Change return type of get_configuration_warnings
to PackedStringArray
2022-09-19 16:43:15 +01:00
collision_polygon_3d.h
Change return type of get_configuration_warnings
to PackedStringArray
2022-09-19 16:43:15 +01:00
collision_shape_3d.cpp
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
collision_shape_3d.h
Change return type of get_configuration_warnings
to PackedStringArray
2022-09-19 16:43:15 +01:00
cpu_particles_3d.cpp
Remove redundant Variant-types initializations
2022-11-14 19:35:19 +01:00
cpu_particles_3d.h
Merge pull request #66720 from qarmin/unintialized_memory
2022-10-05 11:42:47 +02:00
decal.cpp
Change return type of get_configuration_warnings
to PackedStringArray
2022-09-19 16:43:15 +01:00
decal.h
Change return type of get_configuration_warnings
to PackedStringArray
2022-09-19 16:43:15 +01:00
fog_volume.cpp
Change return type of get_configuration_warnings
to PackedStringArray
2022-09-19 16:43:15 +01:00
fog_volume.h
Change return type of get_configuration_warnings
to PackedStringArray
2022-09-19 16:43:15 +01:00
gpu_particles_3d.cpp
Add GPUParticles to the OpenGL3 renderer.
2022-11-14 23:28:25 -08:00
gpu_particles_3d.h
Add GPUParticles to the OpenGL3 renderer.
2022-11-14 23:28:25 -08:00
gpu_particles_collision_3d.cpp
GPUParticlesCollisionSDF3D add null bake_step_function
check
2022-11-28 00:36:14 -08:00
gpu_particles_collision_3d.h
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
importer_mesh_instance_3d.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
importer_mesh_instance_3d.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
joint_3d.cpp
Change return type of get_configuration_warnings
to PackedStringArray
2022-09-19 16:43:15 +01:00
joint_3d.h
Change return type of get_configuration_warnings
to PackedStringArray
2022-09-19 16:43:15 +01:00
label_3d.cpp
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
label_3d.h
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
light_3d.cpp
Tweak shadow bias defaults for DirectionalLight3D and OmniLight3D
2022-12-05 21:53:29 +01:00
light_3d.h
Tweak shadow bias defaults for DirectionalLight3D and OmniLight3D
2022-12-05 21:53:29 +01:00
lightmap_gi.cpp
Make some Image methods static
2022-10-14 14:34:15 +02:00
lightmap_gi.h
Tweak LightmapGI defaults to be closer to the CPU lightmapper
2022-09-16 16:27:00 +02:00
lightmap_probe.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
lightmap_probe.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
lightmapper.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
lightmapper.h
Implement Physical Light Units as an optional setting.
2022-08-31 12:14:46 -07:00
marker_3d.cpp
Make Marker3D gizmo resizable
2022-10-31 15:19:48 +08:00
marker_3d.h
Make Marker3D gizmo resizable
2022-10-31 15:19:48 +08:00
mesh_instance_3d.cpp
[TextMesh] Fix autotranslate.
2022-12-04 23:04:48 +02:00
mesh_instance_3d.h
Move "Create Debug Tangents" into an editor plugin
2022-10-03 23:34:01 +02:00
multimesh_instance_3d.cpp
Discern between virtual and abstract class bindings
2022-03-10 12:28:11 +01:00
multimesh_instance_3d.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
navigation_agent_3d.cpp
Merge pull request #65452 from timothyqiu/agent-target
2022-10-31 11:56:17 +01:00
navigation_agent_3d.h
Update NavigationAgent to use query_path
2022-09-28 23:01:12 -06:00
navigation_link_3d.cpp
Change return type of get_configuration_warnings
to PackedStringArray
2022-09-19 16:43:15 +01:00
navigation_link_3d.h
Remove redundant Variant-types initializations
2022-11-14 19:35:19 +01:00
navigation_obstacle_3d.cpp
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
navigation_obstacle_3d.h
Change return type of get_configuration_warnings
to PackedStringArray
2022-09-19 16:43:15 +01:00
navigation_region_3d.cpp
Remove NO_THREADS fallback code, Godot 4 requires thread support
2022-10-03 11:23:26 +02:00
navigation_region_3d.h
Improve consistancy of NavigationRegion setters
2022-09-21 22:42:52 -07:00
node_3d.cpp
Unify Node3D RotationOrder with global EulerOrder
2022-11-02 17:46:03 -05:00
node_3d.h
Unify Node3D RotationOrder with global EulerOrder
2022-11-02 17:46:03 -05:00
occluder_instance_3d.cpp
Change return type of get_configuration_warnings
to PackedStringArray
2022-09-19 16:43:15 +01:00
occluder_instance_3d.h
Change return type of get_configuration_warnings
to PackedStringArray
2022-09-19 16:43:15 +01:00
path_3d.cpp
Refactor Curv3D and PathFollow3D
2022-11-12 12:03:54 +08:00
path_3d.h
Refactor Curv3D and PathFollow3D
2022-11-12 12:03:54 +08:00
physics_body_3d.cpp
Merge pull request #68886 from timothyqiu/motion-distance
2022-11-20 11:43:32 +01:00
physics_body_3d.h
Revert move vector parameter name to motion
2022-11-19 20:19:50 +08:00
ray_cast_3d.cpp
Rename queue_delete => queue_free
2022-10-24 22:07:02 +01:00
ray_cast_3d.h
Expose the collider RID in Raycast nodes
2022-08-22 09:18:08 +02:00
reflection_probe.cpp
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
reflection_probe.h
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
remote_transform_3d.cpp
Move EulerOrder enum to math_defs.h and global scope
2022-11-02 13:44:13 -05:00
remote_transform_3d.h
Change return type of get_configuration_warnings
to PackedStringArray
2022-09-19 16:43:15 +01:00
SCsub
shape_cast_3d.cpp
Add ShapeCast2D/3D::get_collider_rid
method
2022-11-01 21:17:18 +01:00
shape_cast_3d.h
Add ShapeCast2D/3D::get_collider_rid
method
2022-11-01 21:17:18 +01:00
skeleton_3d.cpp
Improve BoneRenamer to avoid conflicting with original bone name
2022-11-16 16:36:33 +09:00
skeleton_3d.h
Port remaining connections to callable_mp
2022-09-18 13:08:54 +02:00
skeleton_ik_3d.cpp
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
skeleton_ik_3d.h
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
soft_body_3d.cpp
Improve collision exception error messages for easier understanding
2022-11-19 17:35:44 +01:00
soft_body_3d.h
Change return type of get_configuration_warnings
to PackedStringArray
2022-09-19 16:43:15 +01:00
spring_arm_3d.cpp
Use a more specific type for Mesh create_(convex|trimesh)_shape
2022-11-25 11:43:11 -06:00
spring_arm_3d.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
sprite_3d.cpp
Fix multiple issues with region editor
2022-10-25 18:23:23 -04:00
sprite_3d.h
Merge pull request #66064 from kleonc/sprite3d-fix-drawing-with-vertical-margins
2022-09-20 23:06:26 +02:00
vehicle_body_3d.cpp
Change return type of get_configuration_warnings
to PackedStringArray
2022-09-19 16:43:15 +01:00
vehicle_body_3d.h
Change return type of get_configuration_warnings
to PackedStringArray
2022-09-19 16:43:15 +01:00
velocity_tracker_3d.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
velocity_tracker_3d.h
Unexpose VelocityTracker3D
2022-08-19 02:28:24 +02:00
visible_on_screen_notifier_3d.cpp
Fix spacing of few PROPERTY_HINT_ENUM hint_strings
2022-10-28 14:51:26 +02:00
visible_on_screen_notifier_3d.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
visual_instance_3d.cpp
Some fixes for instance shader parameters
2022-11-09 21:20:11 +03:00
visual_instance_3d.h
Some fixes for instance shader parameters
2022-11-09 21:20:11 +03:00
voxel_gi.cpp
Make some Image methods static
2022-10-14 14:34:15 +02:00
voxel_gi.h
Change return type of get_configuration_warnings
to PackedStringArray
2022-09-19 16:43:15 +01:00
voxelizer.cpp
Implement Physical Light Units as an optional setting.
2022-08-31 12:14:46 -07:00
voxelizer.h
Implement Physical Light Units as an optional setting.
2022-08-31 12:14:46 -07:00
world_environment.cpp
Change return type of get_configuration_warnings
to PackedStringArray
2022-09-19 16:43:15 +01:00
world_environment.h
Change return type of get_configuration_warnings
to PackedStringArray
2022-09-19 16:43:15 +01:00
xr_nodes.cpp
Fix recurrense issue with setting current origin node
2022-12-05 08:18:51 +11:00
xr_nodes.h
Fix recurrense issue with setting current origin node
2022-12-05 08:18:51 +11:00