godot/scene/gui
Rémi Verschelde 768f9422bc Convert uses of DirAccess * to DirAccessRef to prevent memleaks
`DirAccess *` needs to be deleted manually, and this is often forgotten
especially when doing early returns with `ERR_FAIL_COND`.
`DirAccessRef` is deleted automatically when it goes out of scope.

Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2022-03-11 09:13:11 +01:00
..
aspect_ratio_container.cpp Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
aspect_ratio_container.h Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
base_button.cpp Fix typo in BaseButton shortcut context methods 2022-03-07 22:36:12 +01:00
base_button.h Fix typo in BaseButton shortcut context methods 2022-03-07 22:36:12 +01:00
box_container.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
box_container.h Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
button.cpp Add optional constructor arguments to more Control nodes 2022-03-04 09:48:41 +01:00
button.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
center_container.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
center_container.h Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
check_box.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
check_box.h Style: Remove inconsistently used @author docstrings 2022-01-04 20:42:50 +01:00
check_button.cpp Add optional constructor arguments to more Control nodes 2022-03-04 09:48:41 +01:00
check_button.h Add optional constructor arguments to more Control nodes 2022-03-04 09:48:41 +01:00
code_edit.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
code_edit.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
color_picker.cpp Remove set_as_minsize() 2022-03-06 00:57:42 +01:00
color_picker.h Add optional constructor arguments to more Control nodes 2022-03-04 09:48:41 +01:00
color_rect.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
color_rect.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
container.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
container.h Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
control.cpp Revert "Update mouse cursor shape after changes" 2022-03-10 09:43:06 +01:00
control.h Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
dialogs.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
dialogs.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
file_dialog.cpp Allow absolute file paths in file dialogs 2022-03-02 19:42:39 +01:00
file_dialog.h Convert uses of DirAccess * to DirAccessRef to prevent memleaks 2022-03-11 09:13:11 +01:00
flow_container.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
flow_container.h Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
gradient_edit.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
gradient_edit.h Improve the default project theme 2022-01-19 18:46:01 +03:00
graph_edit.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
graph_edit.h Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
graph_node.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
graph_node.h Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
grid_container.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
grid_container.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
item_list.cpp Fixed bug with text going under scrollbar 2022-02-25 13:45:38 -08:00
item_list.h Fixed bug with text going under scrollbar 2022-02-25 13:45:38 -08:00
label.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
label.h [TextServer] Add function to change font, font size, and OpenType features without invalidating line break points, justification points, or recreating shaped text buffer. 2022-02-02 11:20:44 +02:00
line_edit.cpp Remove duplicate editor settings definitions 2022-03-06 22:05:49 +01:00
line_edit.h Add optional constructor arguments to more Control nodes 2022-03-04 09:48:41 +01:00
link_button.cpp Add optional constructor arguments to more Control nodes 2022-03-04 09:48:41 +01:00
link_button.h Add optional constructor arguments to more Control nodes 2022-03-04 09:48:41 +01:00
margin_container.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
margin_container.h Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
menu_button.cpp Fix typo in BaseButton shortcut context methods 2022-03-07 22:36:12 +01:00
menu_button.h Add optional constructor arguments to more Control nodes 2022-03-04 09:48:41 +01:00
nine_patch_rect.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
nine_patch_rect.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
option_button.cpp Add optional constructor arguments to more Control nodes 2022-03-04 09:48:41 +01:00
option_button.h Add optional constructor arguments to more Control nodes 2022-03-04 09:48:41 +01:00
panel_container.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
panel_container.h Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
panel.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
panel.h Fix theming for floating window docks 2022-02-07 09:55:25 -03:00
popup_menu.cpp Remove set_as_minsize() 2022-03-06 00:57:42 +01:00
popup_menu.h Enhancements and fixes for OptionButton and PopupMenu 2022-02-06 16:03:18 -03:00
popup.cpp Remove set_as_minsize() 2022-03-06 00:57:42 +01:00
popup.h Remove set_as_minsize() 2022-03-06 00:57:42 +01:00
progress_bar.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
progress_bar.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
range.cpp Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
range.h Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
reference_rect.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
reference_rect.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
rich_text_effect.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
rich_text_effect.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
rich_text_label.cpp Add support to align to left to bbcode 2022-03-08 01:36:19 -05:00
rich_text_label.h Add optional constructor arguments to more Control nodes 2022-03-04 09:48:41 +01:00
scroll_bar.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
scroll_bar.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scroll_container.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
scroll_container.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
separator.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
separator.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
slider.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
slider.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
spin_box.cpp Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
spin_box.h Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
split_container.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
split_container.h Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
subviewport_container.cpp Connect notifications from Container to Viewport 2022-02-15 22:41:30 +01:00
subviewport_container.h Connect notifications from Container to Viewport 2022-02-15 22:41:30 +01:00
tab_bar.cpp Replace TabBar's min_width with max_tab_width and expose it 2022-03-09 01:48:18 -03:00
tab_bar.h Replace TabBar's min_width with max_tab_width and expose it 2022-03-09 01:48:18 -03:00
tab_container.cpp Merge pull request #58850 from YeldhamDev/more_tab_regressions 2022-03-08 14:28:39 +01:00
tab_container.h Fix renaming TabContainer children not updating tab names when outside the tree 2022-03-04 18:26:08 -03:00
text_edit.cpp Merge pull request #58739 from Calinou/control-add-constructors 2022-03-04 11:42:53 +01:00
text_edit.h Add optional constructor arguments to more Control nodes 2022-03-04 09:48:41 +01:00
texture_button.cpp Rework TextureButton stretch 2022-02-05 02:11:32 +01:00
texture_button.h Rework TextureButton stretch 2022-02-05 02:11:32 +01:00
texture_progress_bar.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
texture_progress_bar.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
texture_rect.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
texture_rect.h Rename TextureRect.expand to ignore_texture_size 2022-01-07 20:21:17 +01:00
tree.cpp Remove VARIANT_ARG* macros 2022-03-09 18:39:13 +01:00
tree.h Improve TreeItem button API 2022-02-08 23:56:13 +08:00
video_stream_player.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
video_stream_player.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
view_panner.cpp Fix 2D Pan Tool 2022-01-24 22:21:19 +01:00
view_panner.h Fix 2D Pan Tool 2022-01-24 22:21:19 +01:00