godot/scene
besh81 153086152e Fixed bug in grid_container with hidden children
Fix a bug that occour when there are hidden children in grid_container.
The visualization isn't correct due to a wrong calculation of max_col and max_row that mistakenly includes hidden children.
2022-07-14 08:42:39 +02:00
..
2d Account for relative z-indexes when y-sorting 2022-07-08 09:18:00 -05:00
3d Remove unused hints 2022-07-12 00:44:13 +02:00
animation Merge pull request #62510 from MinusKube/animation-reset-crash 2022-06-29 10:19:33 +02:00
audio Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
debugger Remake resource thread safety and API 2022-06-22 13:46:46 +02:00
gui Fixed bug in grid_container with hidden children 2022-07-14 08:42:39 +02:00
main Rename soft shadow quality project settings for easier searching 2022-07-13 19:56:02 +02:00
multiplayer Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
resources Merge pull request #60458 from KoBeWi/Deprecated-hint,-unused- 2022-07-14 00:20:30 +02:00
SCsub [Net] New replication interface, spawner and synchronizer nodes. 2022-02-04 14:56:30 +01:00
property_utils.cpp Cleanup and move char functions to the `char_utils.h` header. 2022-02-04 11:35:01 +02:00
property_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_scene_types.cpp Refactor Font configuration and import UI, and Font resources. 2022-07-06 14:12:36 +03:00
register_scene_types.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00