godot/scene/3d
kobewi 2f777b9a1e Remove unused hints 2022-07-12 00:44:13 +02:00
..
SCsub
area_3d.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
area_3d.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
audio_listener_3d.cpp Add dedicated macros for property name extraction 2022-05-19 14:08:47 +08:00
audio_listener_3d.h
audio_stream_player_3d.cpp Audio: Expose 2D/3D panning strength parameters 2022-06-17 13:08:48 +02:00
audio_stream_player_3d.h Audio: Expose 2D/3D panning strength parameters 2022-06-17 13:08:48 +02:00
bone_attachment_3d.cpp implement bone renamer in importer 2022-07-01 03:55:28 +09:00
bone_attachment_3d.h implement bone renamer in importer 2022-07-01 03:55:28 +09:00
camera_3d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
camera_3d.h
collision_object_3d.cpp Use range iterators for RBSet in most cases 2022-05-19 12:09:16 +02:00
collision_object_3d.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
collision_polygon_3d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
collision_polygon_3d.h
collision_shape_3d.cpp Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>` 2022-05-03 01:43:50 +02:00
collision_shape_3d.h Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>` 2022-05-03 01:43:50 +02:00
cpu_particles_3d.cpp Particles: Fix missing configuration warning updates 2022-07-03 16:04:20 +02:00
cpu_particles_3d.h Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +02:00
decal.cpp Clamp Decal's upper/lower fade to positive values 2022-07-01 19:23:57 +02:00
decal.h Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
fog_volume.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
fog_volume.h Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
gpu_particles_3d.cpp Particles: Fix missing configuration warning updates 2022-07-03 16:04:20 +02:00
gpu_particles_3d.h Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +02:00
gpu_particles_collision_3d.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
gpu_particles_collision_3d.h Remove unused `GPUParticlesCollisionHeightField3D.follow_camera_push_ratio` property 2022-05-13 04:19:28 +02:00
importer_mesh_instance_3d.cpp
importer_mesh_instance_3d.h
joint_3d.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
joint_3d.h
label_3d.cpp Refactor Font configuration and import UI, and Font resources. 2022-07-06 14:12:36 +03:00
label_3d.h Refactor Font configuration and import UI, and Font resources. 2022-07-06 14:12:36 +03:00
light_3d.cpp Fix editor-only visibility for lights 2022-06-23 08:19:18 +02:00
light_3d.h Fix editor-only visibility for lights 2022-06-23 08:19:18 +02:00
lightmap_gi.cpp Remove unused hints 2022-07-12 00:44:13 +02:00
lightmap_gi.h Clean up Hash Functions 2022-06-20 12:54:19 +02:00
lightmap_probe.cpp
lightmap_probe.h
lightmapper.cpp
lightmapper.h add support for soft shadows to the lightmapper 2022-06-24 21:50:13 +05:30
mesh_instance_3d.cpp Add dedicated macros for property name extraction 2022-05-19 14:08:47 +08:00
mesh_instance_3d.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
multimesh_instance_3d.cpp Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
multimesh_instance_3d.h Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
navigation_agent_3d.cpp Group NavigationAgent properties 2022-06-29 18:42:51 +02:00
navigation_agent_3d.h Merge pull request #62214 from smix8/navigation_layer_bitmask_helpers_4.x 2022-06-20 15:13:33 +02:00
navigation_obstacle_3d.cpp Make Navigation Agents and Obstacles respect parent process mode 2022-05-17 20:08:39 +02:00
navigation_obstacle_3d.h Make Navigation Agents and Obstacles respect parent process mode 2022-05-17 20:08:39 +02:00
navigation_region_3d.cpp Add navigation layer bitmask helper functions 2022-06-19 13:47:19 +02:00
navigation_region_3d.h Add navigation layer bitmask helper functions 2022-06-19 13:47:19 +02:00
node_3d.cpp Add global_position and global_rotation to Node3D 2022-07-01 10:27:07 -04:00
node_3d.h Add global_position and global_rotation to Node3D 2022-07-01 10:27:07 -04:00
occluder_instance_3d.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
occluder_instance_3d.h Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
path_3d.cpp Merge pull request #62084 from smix8/path_debug_options_4.x 2022-06-29 20:36:43 +02:00
path_3d.h Merge pull request #62084 from smix8/path_debug_options_4.x 2022-06-29 20:36:43 +02:00
physics_body_3d.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
physics_body_3d.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
position_3d.cpp
position_3d.h
ray_cast_3d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
ray_cast_3d.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
reflection_probe.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
reflection_probe.h Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
remote_transform_3d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
remote_transform_3d.h
skeleton_3d.cpp Fix physical bone is not animated in running project. 2022-06-19 09:46:34 +08:00
skeleton_3d.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
skeleton_ik_3d.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
skeleton_ik_3d.h Fix cppcheck const parameters 2022-04-28 11:35:39 +02:00
soft_dynamic_body_3d.cpp SoftBody: Fix attachments property names after #61180 2022-06-10 14:16:14 +02:00
soft_dynamic_body_3d.h Create GDExtension clases for PhysicsServer3D 2022-03-15 18:39:31 +01:00
spring_arm_3d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
spring_arm_3d.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
sprite_3d.cpp Fix no `hint_string` for `frame` property in `AnimatedSprite`s 2022-07-03 15:31:43 +02:00
sprite_3d.h Add autocompletion for AnimatedSprite.play() 2022-05-05 14:36:35 +08:00
vehicle_body_3d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
vehicle_body_3d.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
velocity_tracker_3d.cpp
velocity_tracker_3d.h
visible_on_screen_notifier_3d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
visible_on_screen_notifier_3d.h Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
visual_instance_3d.cpp Use the Static global illumination mode in GeometryInstance3D by default 2022-06-23 22:34:23 +02:00
visual_instance_3d.h Use the Static global illumination mode in GeometryInstance3D by default 2022-06-23 22:34:23 +02:00
voxel_gi.cpp Clamp VoxelGI extents to reasonable values to avoid breaking baking 2022-07-05 18:32:44 +02:00
voxel_gi.h Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
voxelizer.cpp Fix warnings found by Emscripten 3.1.10 2022-05-10 13:03:13 +02:00
voxelizer.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
world_environment.cpp Make `{call,set,notify}_group()` immediate by default 2022-05-05 16:59:37 +02:00
world_environment.h
xr_nodes.cpp Rename Basis get_axis to get_column, remove redundant methods 2022-05-03 09:37:47 -05:00
xr_nodes.h Implementing OpenXR driver 2022-02-23 12:02:24 +01:00