godot/scene/main
Hugo Locurcio 21ea1c3835
Rename soft shadow quality project settings for easier searching
`rendering/quality/shadows` is now `rendering/quality/positional_shadow`
to explicitly denote that the settings only affect positional light shadows,
not directional light shadows.

Shadow atlas settings now contain the word "atlas" for easier searching.

Soft shadow quality settings were renamed to contain the word "filter".
This makes the settings appear when searching for "filter" in the
project settings dialog, like in Godot 3.x.
2022-07-13 19:56:02 +02:00
..
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
canvas_item.cpp Refactor Font configuration and import UI, and Font resources. 2022-07-06 14:12:36 +03:00
canvas_item.h Refactor Font configuration and import UI, and Font resources. 2022-07-06 14:12:36 +03:00
canvas_layer.cpp Add Vector2/3 linking to more properties 2022-06-14 09:33:44 -05:00
canvas_layer.h Added show and hide methods and updated doc API. 2022-02-15 11:37:41 -03:00
http_request.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
http_request.h Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
instance_placeholder.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
instance_placeholder.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
missing_node.cpp Add a new HashMap implementation 2022-05-12 11:21:29 +02:00
missing_node.h Add a new HashMap implementation 2022-05-12 11:21:29 +02:00
node.cpp Add an underscore to internal group names as per engine policy 2022-07-01 20:16:25 +02:00
node.h Merge pull request #61577 from YuriSizov/core-fix-events-for-moved-nodes 2022-06-27 12:02:19 +02:00
resource_preloader.cpp Add a new HashSet template 2022-05-20 22:40:38 +02:00
resource_preloader.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
scene_tree.cpp Rename soft shadow quality project settings for easier searching 2022-07-13 19:56:02 +02:00
scene_tree.h Add Path2D/3D debug options 2022-06-20 17:32:05 +02:00
shader_globals_override.cpp Add a new HashMap implementation 2022-05-12 11:21:29 +02:00
shader_globals_override.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
timer.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
timer.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
viewport.cpp Rename soft shadow quality project settings for easier searching 2022-07-13 19:56:02 +02:00
viewport.h Rename soft shadow quality project settings for easier searching 2022-07-13 19:56:02 +02:00
window.cpp Merge pull request #61587 from YuriSizov/control-fix-theme-owner-toplevel 2022-06-27 12:03:36 +02:00
window.h Add a new HashSet template 2022-05-20 22:40:38 +02:00