godot/scene
besh81 e7e7aa7d12
Fixed bug in tab_container with hidden tabs
Fix a bug that occour when there are hidden tabs in tab_container. 
The visualization isn't correct due to missing values in tab_widths array.
2021-05-07 13:01:27 +02:00
..
2d TileMap::world_to_map Ensure half offset is added according to the returned value 2021-05-02 23:34:51 +02:00
3d Fix documentation following implementation of particle trails 2021-05-01 13:12:31 +01:00
animation Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
audio Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
debugger Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
gui Fixed bug in tab_container with hidden tabs 2021-05-07 13:01:27 +02:00
main Tweak CanvasItem/material sampling property hints for readability 2021-05-06 03:05:37 +02:00
resources Merge pull request #48376 from rafallus/fix_surfacetool_crash_master 2021-05-07 00:58:20 +02:00
register_scene_types.cpp Implement Particle Trails 2021-04-30 17:38:02 -03:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Scene: Remove unused mesh_materials StringNames 2021-04-15 13:02:10 +02:00
scene_string_names.h Scene: Remove unused mesh_materials StringNames 2021-04-15 13:02:10 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00