godot/scene
Rémi Verschelde 9f2748f63c Merge pull request #66213 from KoBeWi/not_right_but_works™
Remove duplicate code in ItemList
2022-09-21 18:55:12 +02:00
..
2d Merge pull request #66183 from KoBeWi/ARE_YOU_READY 2022-09-21 11:07:43 +02:00
3d Merge pull request #65828 from rburing/body_state_sync_callable 2022-09-21 11:05:41 +02:00
animation Change return type of `get_configuration_warnings` to `PackedStringArray` 2022-09-19 16:43:15 +01:00
audio Fix AudioStreamPlayer not resuming after returning to SceneTree 2022-09-05 16:52:46 +02:00
debugger Swap arguments of ResourceSaver.save() 2022-07-29 19:53:09 +02:00
gui Merge pull request #66213 from KoBeWi/not_right_but_works™ 2022-09-21 18:55:12 +02:00
main Merge pull request #63740 from Faless/net/4.x_http_request_decompress 2022-09-20 22:29:16 +02:00
resources Let the cached `TextLine` reset the width in `get_string_size` 2022-09-21 19:47:36 +08:00
theme Un-defer the initial theme changed notification 2022-09-02 23:44:23 +03:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
property_utils.cpp Cleanup and move char functions to the `char_utils.h` header. 2022-02-04 11:35:01 +02:00
property_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_scene_types.cpp Add QuadMesh back as a subclass of PlaneMesh. 2022-09-19 08:53:10 -07:00
register_scene_types.h Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
scene_string_names.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00