godot/scene
Juan Linietsky e8fbf39f88 -Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs and speeds up. Closes #2040
-Removed support of loading BitMap as image, now it must be load as a pnm, also closes #2040
2016-01-03 17:14:28 -03:00
..
2d -Fix global transform cache not being cleared in 2D nodes, fixes many editor bugs, closes #2115 2016-01-02 20:32:19 -03:00
3d Properly clear/restore current camera when switching scenes. Fixes #2137 2016-01-02 17:18:45 -03:00
animation Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
audio added a finished signal to StreamPlayer, closes #2249 2016-01-02 12:24:04 -03:00
gui Make buttons properly obey stylebox content marins, closes #2156 2016-01-02 15:51:41 -03:00
io Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
main forgot to bind NOTIFICATION_INSTANCED, closes #2261 2016-01-03 12:57:19 -03:00
resources -Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs and speeds up. Closes #2040 2016-01-03 17:14:28 -03:00
register_scene_types.cpp -Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs and speeds up. Closes #2040 2016-01-03 17:14:28 -03:00
register_scene_types.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
scene_string_names.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
scene_string_names.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00