godot/editor
Rémi Verschelde edccc0bbdf
Merge pull request #44759 from Huberion/master
Fix Scrollbar range calculation error
2020-12-29 11:05:44 +01:00
..
debugger Fix missed renamings from empty() to is_empty() 2020-12-29 09:55:07 +01:00
fileserver Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
icons Tweak the editor CheckButton "presed" appearance to be more recognizable 2020-12-20 22:32:37 +01:00
import Merge pull request #44183 from madmiraal/box_shape-size 2020-12-28 16:06:50 +01:00
plugins Merge pull request #44759 from Huberion/master 2020-12-29 11:05:44 +01:00
translations i18n: Sync translations with Weblate 2020-12-10 14:50:29 +01:00
SCsub SCons: Refactor running commands through builders 2020-07-28 00:09:21 +03:00
animation_bezier_editor.cpp Rename Math::stepify to snapped 2020-12-28 13:01:30 +00:00
animation_bezier_editor.h Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
animation_track_editor.cpp Rename Math::stepify to snapped 2020-12-28 13:01:30 +00:00
animation_track_editor.h Add animation reset track feature 2020-12-20 12:45:08 +01:00
animation_track_editor_plugins.cpp [Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface. 2020-11-26 14:25:48 +02:00
animation_track_editor_plugins.h Add override keywords. 2020-07-10 13:56:54 +01:00
array_property_edit.cpp Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
array_property_edit.h
audio_stream_preview.cpp
audio_stream_preview.h Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
code_editor.cpp Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
code_editor.h [Complex Text Layouts] Refactor TextEdit and CodeEdit controls. 2020-11-26 14:25:50 +02:00
connections_dialog.cpp Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
connections_dialog.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
create_dialog.cpp Rename unselect to deselect 2020-12-21 10:26:41 +00:00
create_dialog.h Add override keywords. 2020-07-10 13:56:54 +01:00
dependency_editor.cpp Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
dependency_editor.h Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
dictionary_property_edit.cpp
dictionary_property_edit.h
doc_tools.cpp Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
doc_tools.h Refactor DocData into core and editor (DocTools) parts 2020-12-02 00:48:39 +05:30
editor_about.cpp [Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface. 2020-11-26 14:25:48 +02:00
editor_about.h
editor_asset_installer.cpp Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
editor_asset_installer.h Merge pull request #40253 from madmiraal/add-override-keywords 2020-07-10 21:04:23 +02:00
editor_atlas_packer.cpp
editor_atlas_packer.h Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
editor_audio_buses.cpp Rename Control margin to offset 2020-12-23 06:25:56 +00:00
editor_audio_buses.h Rename the TextureProgress node to TextureProgressBar 2020-12-14 21:35:13 +01:00
editor_autoload_settings.cpp Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
editor_autoload_settings.h Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
editor_builders.py Remove unused Python local variables. 2020-09-11 11:39:15 +01:00
editor_data.cpp Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
editor_data.h Cleanup unused engine code 2020-12-09 12:12:36 +01:00
editor_dir_dialog.cpp Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
editor_dir_dialog.h Add override keywords. 2020-07-10 13:56:54 +01:00
editor_export.cpp Merge pull request #44524 from madmiraal/rename-editor-viewport 2020-12-28 14:54:50 +01:00
editor_export.h Cleanup unused engine code 2020-12-09 12:12:36 +01:00
editor_feature_profile.cpp Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
editor_feature_profile.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_file_dialog.cpp Merge pull request #44569 from madmiraal/rename-unselect-deselect 2020-12-28 14:53:43 +01:00
editor_file_dialog.h Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and resource depency dialogs). 2020-07-14 14:35:22 +02:00
editor_file_system.cpp Reimplement skeletons and blend shapes 2020-12-16 14:32:04 -03:00
editor_file_system.h Cleanup unused engine code 2020-12-09 12:12:36 +01:00
editor_folding.cpp Remove String::find_last (same as rfind) 2020-07-03 15:26:22 +02:00
editor_folding.h
editor_fonts.cpp [Complex Text Layouts] Add variable fonts support. 2020-12-13 18:43:39 +02:00
editor_fonts.h
editor_help.cpp Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
editor_help.h Refactor DocData into core and editor (DocTools) parts 2020-12-02 00:48:39 +05:30
editor_help_search.cpp Show constructor arguments in Search Help panel (for basic types) 2020-12-18 12:21:41 +03:00
editor_help_search.h Show constructor arguments in Search Help panel (for basic types) 2020-12-18 12:21:41 +03:00
editor_inspector.cpp Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
editor_inspector.h Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
editor_layouts_dialog.cpp Merge pull request #44569 from madmiraal/rename-unselect-deselect 2020-12-28 14:53:43 +01:00
editor_layouts_dialog.h Add override keywords. 2020-07-10 13:56:54 +01:00
editor_log.cpp Merge pull request #42109 from EricEzaM/PR/input-and-shortcuts-rework 2020-11-28 09:04:25 +01:00
editor_log.h Remove unused class PaneDrag 2020-07-02 13:50:31 +02:00
editor_node.cpp Merge pull request #44524 from madmiraal/rename-editor-viewport 2020-12-28 14:54:50 +01:00
editor_node.h Merge pull request #44524 from madmiraal/rename-editor-viewport 2020-12-28 14:54:50 +01:00
editor_path.cpp
editor_path.h
editor_plugin.cpp Merge pull request #44524 from madmiraal/rename-editor-viewport 2020-12-28 14:54:50 +01:00
editor_plugin.h Rename EditorInterface get_editor_viewport to get_editor_main_control 2020-12-19 14:17:42 +00:00
editor_plugin_settings.cpp Remove connect *_compat methods 2020-12-05 17:56:47 -05:00
editor_plugin_settings.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_properties.cpp Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
editor_properties.h Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
editor_properties_array_dict.cpp Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
editor_properties_array_dict.h Add override keywords. 2020-07-10 13:56:54 +01:00
editor_resource_preview.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_resource_preview.h Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
editor_run.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_run.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
editor_run_native.cpp Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
editor_run_native.h
editor_run_script.cpp
editor_run_script.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_scale.cpp
editor_scale.h
editor_sectioned_inspector.cpp Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
editor_sectioned_inspector.h
editor_settings.cpp Add an editor setting for the 3D selection box color 2020-12-29 07:35:59 +01:00
editor_settings.h Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
editor_spin_slider.cpp Rename Control margin to offset 2020-12-23 06:25:56 +00:00
editor_spin_slider.h Add override keywords. 2020-07-10 13:56:54 +01:00
editor_sub_scene.cpp Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and resource depency dialogs). 2020-07-14 14:35:22 +02:00
editor_sub_scene.h Add override keywords. 2020-07-10 13:56:54 +01:00
editor_themes.cpp Rename Control margin to offset 2020-12-23 06:25:56 +00:00
editor_themes.h
editor_translation_parser.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_translation_parser.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_vcs_interface.cpp
editor_vcs_interface.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
export_template_manager.cpp Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
export_template_manager.h Add override keywords. 2020-07-10 13:56:54 +01:00
filesystem_dock.cpp Merge pull request #44569 from madmiraal/rename-unselect-deselect 2020-12-28 14:53:43 +01:00
filesystem_dock.h FileSystemDock: List conflicting files on move 2020-12-10 12:53:56 +01:00
find_in_files.cpp Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
find_in_files.h Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
groups_editor.cpp Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
groups_editor.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
import_dock.cpp Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
import_dock.h
input_map_editor.cpp Rename Control margin to offset 2020-12-23 06:25:56 +00:00
input_map_editor.h InputEvent as_text now returns readable string. Added to_string for debug strings 2020-11-27 00:42:16 +10:00
inspector_dock.cpp Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
inspector_dock.h Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
localization_editor.cpp [Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface. 2020-11-26 14:25:48 +02:00
localization_editor.h [Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface. 2020-11-26 14:25:48 +02:00
multi_node_edit.cpp Cleanup unused engine code 2020-12-09 12:12:36 +01:00
multi_node_edit.h Cleanup unused engine code 2020-12-09 12:12:36 +01:00
node_3d_editor_gizmos.cpp Merge pull request #44586 from madmiraal/rename-stepify 2020-12-28 21:46:43 +01:00
node_3d_editor_gizmos.h Rename EditorNode3DGizmoPlugin "get_name" to "get_gizmo_name" 2020-12-04 19:34:50 -05:00
node_dock.cpp Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
node_dock.h Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
plugin_config_dialog.cpp Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
plugin_config_dialog.h
pot_generator.cpp Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
pot_generator.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
progress_dialog.cpp Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
progress_dialog.h Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
project_export.cpp Merge pull request #44569 from madmiraal/rename-unselect-deselect 2020-12-28 14:53:43 +01:00
project_export.h Allow folder checking in export preset file list 2020-11-14 16:37:25 +01:00
project_manager.cpp Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
project_manager.h Merge pull request #42109 from EricEzaM/PR/input-and-shortcuts-rework 2020-11-28 09:04:25 +01:00
project_settings_editor.cpp Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
project_settings_editor.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
property_editor.cpp Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
property_editor.h Fix custom property editor layout 2020-06-10 18:03:32 +03:00
property_selector.cpp Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
property_selector.h
quick_open.cpp Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
quick_open.h Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
register_exporters.h
rename_dialog.cpp Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
rename_dialog.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
reparent_dialog.cpp Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
reparent_dialog.h
scene_tree_dock.cpp Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
scene_tree_dock.h Cleanup unused engine code 2020-12-09 12:12:36 +01:00
scene_tree_editor.cpp Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
scene_tree_editor.h Cleanup unused engine code 2020-12-09 12:12:36 +01:00
script_create_dialog.cpp Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
script_create_dialog.h Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
settings_config_dialog.cpp Rename Control margin to offset 2020-12-23 06:25:56 +00:00
settings_config_dialog.h Add override keywords. 2020-07-10 13:56:54 +01:00
shader_globals_editor.cpp [Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface. 2020-11-26 14:25:48 +02:00
shader_globals_editor.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00