godot/editor
David Cambré c977adbd3b Update usabilaty of the CustomPropertyEditor
Structure button layout so there is no more overlap.
2021-11-04 16:42:08 +01:00
..
debugger Improve appearance of the editor Debugger bottom panel menu 2021-10-27 16:56:15 +02:00
fileserver
icons Merge pull request #54383 from Calinou/colorpicker-overbright-indicator-tweak-icon 2021-10-30 08:33:27 +02:00
import Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR` 2021-11-03 23:06:17 +01:00
plugins Ignore external editor for built-in scripts 2021-11-04 14:30:04 +01:00
translations i18n: Sync editor translations with Weblate 2021-11-03 15:06:02 +01:00
SCsub i18n: Sync classref translations with Weblate 2021-11-03 15:06:09 +01:00
action_map_editor.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
action_map_editor.h
animation_bezier_editor.cpp
animation_bezier_editor.h
animation_track_editor.cpp Merge pull request #54050 from reduz/animation-compression 2021-10-25 14:27:58 +02:00
animation_track_editor.h Fixed animation insertion in SkeletonEditor 2021-10-23 16:50:00 +09:00
animation_track_editor_plugins.cpp Fixed animation insertion in SkeletonEditor 2021-10-23 16:50:00 +09:00
animation_track_editor_plugins.h
array_property_edit.cpp
array_property_edit.h
audio_stream_preview.cpp
audio_stream_preview.h
code_editor.cpp Add option to make selection unique 2021-10-27 19:45:52 +02:00
code_editor.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
connections_dialog.cpp
connections_dialog.h
create_dialog.cpp
create_dialog.h
dependency_editor.cpp
dependency_editor.h
dictionary_property_edit.cpp
dictionary_property_edit.h
doc_tools.cpp Move the docs for constructors and operators out of methods section 2021-10-29 12:34:57 -05:00
doc_tools.h
editor_about.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
editor_about.h
editor_asset_installer.cpp
editor_asset_installer.h
editor_atlas_packer.cpp
editor_atlas_packer.h
editor_audio_buses.cpp
editor_audio_buses.h
editor_autoload_settings.cpp
editor_autoload_settings.h
editor_builders.py Use maximum zlib compression when generating editor translation headers 2021-10-29 19:07:48 +02:00
editor_command_palette.cpp Fix command history for plugin commands 2021-10-19 12:23:24 +02:00
editor_command_palette.h
editor_data.cpp
editor_data.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
editor_dir_dialog.cpp
editor_dir_dialog.h
editor_export.cpp Fix new projects always being created with OpenGL 2021-11-01 22:04:36 +01:00
editor_export.h
editor_feature_profile.cpp
editor_feature_profile.h
editor_file_dialog.cpp
editor_file_dialog.h
editor_file_system.cpp Restrict the project data directory configuration 2021-10-18 14:10:38 -07:00
editor_file_system.h
editor_folding.cpp
editor_folding.h
editor_fonts.cpp Ignore empty Font resources as theme override. 2021-10-25 14:05:37 +03:00
editor_fonts.h
editor_help.cpp Move the docs for constructors and operators out of methods section 2021-10-29 12:34:57 -05:00
editor_help.h Move the docs for constructors and operators out of methods section 2021-10-29 12:34:57 -05:00
editor_help_search.cpp Move the docs for constructors and operators out of methods section 2021-10-29 12:34:57 -05:00
editor_help_search.h Move the docs for constructors and operators out of methods section 2021-10-29 12:34:57 -05:00
editor_inspector.cpp Add is_built_in() method to Resource 2021-11-04 12:45:58 +01:00
editor_inspector.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
editor_layouts_dialog.cpp
editor_layouts_dialog.h
editor_log.cpp Implement toast notifications in the editor 2021-10-14 13:30:54 +02:00
editor_log.h Implement toast notifications in the editor 2021-10-14 13:30:54 +02:00
editor_native_shader_source_visualizer.cpp
editor_native_shader_source_visualizer.h
editor_node.cpp Ignore external editor for built-in scripts 2021-11-04 14:30:04 +01:00
editor_node.h Add GLES2 2D renderer + Linux display manager 2021-10-30 02:05:48 +02:00
editor_path.cpp
editor_path.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
editor_paths.cpp Make the project data directory customizable. 2021-10-11 14:40:14 -07:00
editor_paths.h
editor_plugin.cpp Add scene Post-Import Plugin support. 2021-10-15 09:12:04 -03:00
editor_plugin.h Add scene Post-Import Plugin support. 2021-10-15 09:12:04 -03:00
editor_plugin_settings.cpp
editor_plugin_settings.h
editor_properties.cpp Merge pull request #52781 from KoBeWi/node's_favorite_shader 2021-11-03 16:33:50 +01:00
editor_properties.h Merge pull request #52781 from KoBeWi/node's_favorite_shader 2021-11-03 16:33:50 +01:00
editor_properties_array_dict.cpp Made float, Vector2, Vector3 and similar property editors to use the default_float_step 2021-10-29 17:54:28 +05:30
editor_properties_array_dict.h
editor_resource_picker.cpp Merge pull request #52781 from KoBeWi/node's_favorite_shader 2021-11-03 16:33:50 +01:00
editor_resource_picker.h Infer shader type based on edited node 2021-11-03 15:27:38 +01:00
editor_resource_preview.cpp Add GLES2 2D renderer + Linux display manager 2021-10-30 02:05:48 +02:00
editor_resource_preview.h Add GLES2 2D renderer + Linux display manager 2021-10-30 02:05:48 +02:00
editor_run.cpp [macOS] Add `create_instance` function to spawn editor copies. 2021-11-01 11:48:23 +02:00
editor_run.h
editor_run_native.cpp
editor_run_native.h
editor_run_script.cpp
editor_run_script.h
editor_scale.cpp
editor_scale.h
editor_sectioned_inspector.cpp
editor_sectioned_inspector.h
editor_settings.cpp Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR` 2021-11-03 23:06:17 +01:00
editor_settings.h
editor_spin_slider.cpp Make EditorSpinSlider wait for text on key_up/down 2021-10-26 18:00:16 -04:00
editor_spin_slider.h Make EditorSpinSlider wait for text on key_up/down 2021-10-26 18:00:16 -04:00
editor_themes.cpp Add focus font color to Button and derivatives 2021-10-26 17:42:40 +03:00
editor_themes.h
editor_toaster.cpp Make editor toasts threadsafe 2021-10-30 23:27:13 -04:00
editor_toaster.h Implement toast notifications in the editor 2021-10-14 13:30:54 +02:00
editor_translation_parser.cpp
editor_translation_parser.h
editor_vcs_interface.cpp
editor_vcs_interface.h
editor_zoom_widget.cpp
editor_zoom_widget.h
export_template_manager.cpp
export_template_manager.h
filesystem_dock.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
filesystem_dock.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
find_in_files.cpp Small formatting fixes in Find in Files 2021-10-27 16:13:49 +02:00
find_in_files.h
groups_editor.cpp Added ability to copy group name 2021-10-21 03:56:08 -04:00
groups_editor.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
import_defaults_editor.cpp
import_defaults_editor.h
import_dock.cpp
import_dock.h
inspector_dock.cpp Fixed animation insertion in SkeletonEditor 2021-10-23 16:50:00 +09:00
inspector_dock.h
localization_editor.cpp
localization_editor.h
multi_node_edit.cpp
multi_node_edit.h
node_dock.cpp
node_dock.h
plugin_config_dialog.cpp Fix plugin create dialog subfolder and script field validity checks 2021-10-17 23:42:04 +02:00
plugin_config_dialog.h Fix plugin create dialog subfolder and script field validity checks 2021-10-17 23:42:04 +02:00
pot_generator.cpp
pot_generator.h
progress_dialog.cpp
progress_dialog.h
project_export.cpp
project_export.h
project_manager.cpp Fix new projects always being created with OpenGL 2021-11-01 22:04:36 +01:00
project_manager.h
project_settings_editor.cpp
project_settings_editor.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
property_editor.cpp Update usabilaty of the CustomPropertyEditor 2021-11-04 16:42:08 +01:00
property_editor.h Update usabilaty of the CustomPropertyEditor 2021-11-04 16:42:08 +01:00
property_selector.cpp
property_selector.h
quick_open.cpp Fix support for multiple base types in the quick load dialog 2021-10-22 23:27:46 +02:00
quick_open.h
register_exporters.h
rename_dialog.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
rename_dialog.h Implement toast notifications in the editor 2021-10-14 13:30:54 +02:00
reparent_dialog.cpp
reparent_dialog.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
scene_tree_dock.cpp Add is_built_in() method to Resource 2021-11-04 12:45:58 +01:00
scene_tree_dock.h Infer shader type based on edited node 2021-11-03 15:27:38 +01:00
scene_tree_editor.cpp
scene_tree_editor.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
script_create_dialog.cpp
script_create_dialog.h
settings_config_dialog.cpp Fixed shortcut saving and 'original' comparisons 2021-10-15 20:39:38 +10:00
settings_config_dialog.h
shader_create_dialog.cpp Infer shader type based on edited node 2021-11-03 15:27:38 +01:00
shader_create_dialog.h Infer shader type based on edited node 2021-11-03 15:27:38 +01:00
shader_globals_editor.cpp
shader_globals_editor.h