godot/servers/rendering/dummy/storage
2024-02-08 12:15:26 +01:00
..
light_storage.h Add a reflection mask to the reflection probes. 2024-01-20 08:07:31 +01:00
material_storage.cpp Add DummyShader handling to Dummy RenderingServer to ensure shader parameters are saved in headless export 2024-01-22 13:57:11 -08:00
material_storage.h Free dummy renderer objects 2024-01-29 19:28:29 +01:00
mesh_storage.cpp Add basic multimesh data needed for headless export to the Dummy rendering server 2024-01-19 17:21:55 -08:00
mesh_storage.h Free dummy renderer objects 2024-01-29 19:28:29 +01:00
particles_storage.h Particle internal refactor and additions for more artistic control 2023-10-10 20:03:35 +02:00
SCsub Split dependency logic 2022-06-28 00:10:29 +10:00
texture_storage.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
texture_storage.h Add DummyShader handling to Dummy RenderingServer to ensure shader parameters are saved in headless export 2024-01-22 13:57:11 -08:00
utilities.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
utilities.h Fix missing instance type in dummy renderer 2024-02-08 12:15:26 +01:00